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Welcome to the official Platformer Game Engine Wiki!

Here you will find useful documentation, references and guides related to the Platformer Game Engine Project by Wohlstand.

PGE Project
Main components
 * Engine
 * Editor

Additional tools
 * Playable character Calibrator
 * LazyFix tool
 * GIFs2PNG Converter
 * PNG2GIFs Converter

Standards and research

 * SMBX64 Standard - is the oldest of the standards supported by PGE. It is found to be strict, and contains limits.
 * PGE Standard - is default to PGE. Based on the SMBX 64 standard, it boasts of numerous bugfixes and enhanced flexibility over the original.

Helps and references
Game episode
 * Episode structure
 * Level structure

Global configurations
 * Game Configuration pack

Editor
 * Theme pack for editor

LunaDLL extension for SMBX
 * LunaDLL Autocode - internal LunaDLL declarative scripting language
 * LunaLUA - special extension for LunaDLL which adding able to write algorithmic scripts for game.