Game Configuration Pack References

Game Configuration pack - is a main platform of all games which working with PGE. Configuration pack including an items definitions, game-play settings, game content, and more other.

Structure
Any configuration pack uses this tree structure:

Note: italic folders can be customized by main.ini config

/
 * /data - content data container
 * /graphics - graphics resources
 * /characters - playable characters sprites
 * /common - common engine graphics (for example, logos, titles, design elements, etc.)
 * /level - graphics which uses in levels
 * /worldmap - graphics which uses in world maps
 * /music - music container
 * /sound - music container
 * /tilesets
 * /group_tilesets
 * main.ini - main configuration pack description and settings
 * music.ini - configuration and list of musics
 * sounds.ini - configuration and list of sounds
 * lvl_bgo.ini - definition of background objects for levels
 * lvl_bkgrd.ini - definition of backgrounds for levels
 * lvl_blocks.ini - definition of blocks for levels
 * lvl_effects.ini - definition of effects for levels
 * lvl_npc.ini - definition of non-playable characters for levels
 * wld_tiles.ini - definition of tiles for world map
 * wld_scenery.ini - definition of sceneries for levels
 * wld_paths.ini - definition of paths for levels
 * wld_levels.ini - definition of level points for levels

main.ini
Is a main settings of configuration pack

[main] Is a basic settings of this configuration pack

[graphics] Some settings of editing process and graphics setup

[characters] List of available playable characters in game

[gui] Global editor GUI settings

music.ini
Defining list of available music

[music-main]

[world-music-*]

[level-music-*]

[special-music-*]

sounds.ini
Definition of available sound effects

[sound-main]

[sound-*]

lvl_bgo.ini
Definition of background objects for levels

[background-main]

[background-*]

lvl_bkgrd.ini
Definition of background for levels

[background2-main]

[background2-*]

lvl_blocks.ini
Definition of blocks for levels

[blocks-main]

[block-*]

lvl_effects.ini
Definition of special effects for levels

lvl_npc.ini
Definition of Non-playable characters for levels

wld_tiles.ini
Definition of tiles for world maps

wld_scenery.ini
Definition of sceneries for world maps

wld_paths.ini
Definition of paths for world maps

wld_levels.ini
Definition of level points for world maps