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Welcome to the official Platformer Game Engine Wiki!

Here you will find useful documentation, references and guides related to the Platformer Game Engine Project by Wohlstand.

We have currently pages. Feel free to contribute!

PGE Project
Main components
 * Engine
 * Editor

Additional tools
 * Playable character Calibrator
 * LazyFix tool
 * GIFs2PNG Converter
 * PNG2GIFs Converter

Standards and research

 * SMBX64 Standard - is the oldest of the standards supported by PGE. It is found to be strict, and contains limits.
 * PGE Standard - is default to PGE. Based on the SMBX 64 standard, it boasts of numerous bugfixes and enhanced flexibility over the original.

Helps and references
Game episode
 * Episode structure
 * Level structure

Global configurations
 * Game Configuration pack

Editor
 * Theme pack for editor

LunaDLL extension for SMBX
 * LunaDLL Autocode - internal LunaDLL declarative scripting language
 * LunaLUA - special extension for LunaDLL where you are able to write algorithmic scripts for game.