LunaLua Render Priority

The render priority (also known as z-index or z-value) is controlled by a double value. Objects with lower render priority values are rendered first and those with higher values are rendered last. You can specify render values with most types of drawing functions including, but not limited to Text.printWP, Graphics.drawImageToSceneWP, and Graphics.glDraw. Any number can be used as a valid drawing priority, though they will be clamped to -100 and 10.

Default Render Values
Below is a list of all default render values and what is drawn at them.