Category:Moondust Editor

The PGE Editor is the main development system which allows the creation and editing of levels, worlds, and custom game configurations. It can currently create levels compatible with the classic SMBX64 standard, as well as the new PGE format. The editor fully supports all old SMBX formats, and can function as a more advanced alternative to the original SMBX Editor.

=Information=
 * PGE Editor - common information about editor
 * PGE Editor Guide - full documentation about PGE Editor features

=Tutorials=
 * PGE Editor, Introducing (Tutorial)
 * Basics Lesson: GUI, Items manipulating, clipboard and history

Level editing
 * Lesson 1: About level items
 * Lesson 2: Blocks: grouds, floors, bridges, hills and traps
 * Lesson 3: Background objects: Sceneries, Fences, Architectures
 * Lesson 4: NPC's - Enemies, Bonuses, Tools and Exits
 * Lesson 5: Physical environments
 * Lesson 6: Level Sections, Warps&Dors
 * Lesson 7: Customizing music and graphics
 * Lesson 8: Customizing of NPCs
 * Lesson 9: Layers and Events basics
 * Lesson 10: Autoscrolls
 * Lesson 11: Cutscenes

World map editing
 * Lesson 1: World map items - about tiles, sceneries, level entrances, music boxes
 * Lesson 2: Level Entrances and paths
 * Lesson 3: Music boxes
 * Lesson 4: Warps

Episode creation
 * Lesson 1: Episode basics
 * Lesson 2: World map based episode
 * Lesson 3: HUB-based episode