SMBX64 Playable characters

The SMBX64 standard have a 5 playable characters with 7 sprites. Each sprite defined for power-up and health state of character.

collision boxes














Calibrator sprite configs
Create the necessary INI-file in the calibrator/spriteconf/ folder of Playable character Calibrator

 mario-1.ini mario-2.ini mario-3.ini mario-4.ini mario-5.ini mario-6.ini mario-7.ini

collision boxes














Calibrator sprite configs
Create the necessary INI-file in the calibrator/spriteconf/ folder of Playable character Calibrator

 luigi-1.ini luigi-2.ini luigi-3.ini luigi-4.ini luigi-5.ini luigi-6.ini luigi-7.ini

collision boxes
<spoiler text="Small">

<spoiler text="Big">

<spoiler text="Fire">

<spoiler text="Racoon">

<spoiler text="Tanooki">

<spoiler text="Hammer">

<spoiler text="Ice">

Calibrator sprite configs
Create the necessary INI-file in the calibrator/spriteconf/ folder of Playable character Calibrator

<spoiler text="INI-data"> peach-1.ini peach-2.ini peach-3.ini peach-4.ini peach-5.ini peach-6.ini peach-7.ini

collision boxes
<spoiler text="Small">

<spoiler text="Big">

<spoiler text="Fire">

<spoiler text="Racoon">

<spoiler text="Tanooki">

<spoiler text="Hammer">

<spoiler text="Ice">

Calibrator sprite configs
Create the necessary INI-file in the calibrator/spriteconf/ folder of Playable character Calibrator

<spoiler text="INI-data"> toad-1.ini toad-2.ini toad-3.ini toad-4.ini toad-5.ini toad-6.ini toad-7.ini

collision boxes
<spoiler text="Small">

<spoiler text="Big">

<spoiler text="Fire">

<spoiler text="Racoon">

<spoiler text="Tanooki">

<spoiler text="Hammer">

<spoiler text="Ice">

Calibrator sprite configs
Create the necessary INI-file in the calibrator/spriteconf/ folder of Playable character Calibrator

<spoiler text="INI-data"> link-1.ini link-2.ini link-3.ini link-4.ini link-5.ini link-6.ini link-7.ini