Episode structure

PGE game episodes using a standard episode structure:

/
 * /LevelFilename1 - Custom Directory for level with "LevelFilename1" base name
 * image1.png - Some level specific graphics customization
 * image2.png
 * image3.png
 * config1.txt - Some level specific config customization
 * config2.txt
 * /LevelFilename2 - Custom Directory for level with "LevelFilename2" base name
 * JazzOfMe.ogg - some music file which placed in custom folder of this level
 * /LevelFilename3 - Custom Directory for level with "LevelFilename3" base name
 * image1.png - Some level specific graphics customization
 * image2.png
 * /WorldmapForEverything - Custom Directory for world map with "WorldmapForEverything" base name
 * image2.png - Some world map specific graphics customization
 * LevelFilename1.lvlx - One of level file includes in episode
 * LevelFilename2.lvlx
 * LevelFilename3.lvlx
 * WorldmapForEverything.wldx - World map and episode settings
 * image1.png - Some episode global graphics customization
 * image2.png
 * config1.txt - Some episode global config customization
 * config2.txt
 * rock'n'roll.ogg - some music file used in this episode

All levels placing together in one folder. Custom directory - is a folder which equal to level or world map base filename. When you place customization files and settings in them, they are will work only for level which owner of this folder.

Each episode should be have minimum one world map file which defining the settings of episode.

SMBX64 Notes

 * Episodes is not support a custom directories for world maps.
 * World maps is not support custom musics