Theme pack for editor

The Editor's user interface can be easily customized, replacing some or all of the images and icons. In Moondust, this is implemented via theme packs. Theme packs are a collection of image and setting files which replace the default UI elements with the pack's contents.

Structure
All themes have a structure:

themes/
 * /
 * theme.ini
 * img1.png
 * img2.png
 * icons2/
 * myIcon3.png
 * MyIcon5.png

Images can be placed into sub-folders as necessary in theme folders, allowing for concise organization.

theme.ini is the theme config file which defines which images are replaced in the editor. Reference of theme.ini file

theme.ini reference
This is a full reference of the theme.ini file which allows you to customize any built-in graphics. All values which aren't present in your theme.ini file will cause usage of built-in stuff without any customization, so you need to set up the values which you wish to customize.

Is a main section of file

Replace some window and file type icons

Icons of file I/O toolbar icons

Replacement of icons of some tools

Scene special cursors

Common edit process tools

Clipboard icons

History manager icons

Editing mode switch icons

Icons that appear when you resize something

Icons that appear when placing mode is in process

Toolbar icons

Level specific tools

Replacing of player point images. You can display any available image (in PNG-format) of any size, image will be attached to bottom-center automatically.

Switch of current sections. Section switch is a line of numbers of available to using sections

Level specific locks by item type

World map specific locks by item type

Overwrite default dummy images of items