Sounds.ini (Episode)/cn

sounds.ini - 在关卡/地图中替换音效，或在关卡的某一场景中添加效果器（混响、回声）. 将“sounds.ini”放入地图文件夹中为地图全局设置，放入关卡文件夹中为关卡设置.

''请勿将配置包指定的 sounds.ini 文件混淆，其结构不同. ''

Sound overriding
There are sections that can be used to override a sound effect with another.

This section is supported by the Moondust Engine, TheXTech, and the SMBX2.

Where the asterisk "*" in the section title, is the sound ID that you want to override by an episode/level-supplied sound file. For example, "sound-42".

Sound FX
There are options which allows you to set up the real-time sound effects to make a richer atmosphere on your levels.

FX entries
There are configs which defining a real-time effect settings that can be re-used many times.

Where the asterisk "*" in the section title, is the effect name. This is an unique name of the effect that gets referred to be assigned to a level section. For example, "fx-cave".

FX assignment
There are sections that being used to assign one of existing FX entries to the section of the level.

Where the asterisk "*" in the section title, is the 0-based Section Number. This is a section number being used to assign specific effect by name to the section. For example, "section-fx-0" to assign an effect to the first section, or "section-fx-20" to assign the effect to the 21'st section.

Links

 * Tutorial for the Sound FX at TheXTech - TheXTech documentation page.