Moondust Project

Platform Game Engine project (Known as PGE, PGW, PlatGenWohl, Platformer Game Engine by Wohlstand) - is a free and open source game engine and toolkit which gives the ability to create games of platform genre. Project is based on the Super Mario Bros. X fan game engine research (SMBX64 Standard) and fully compatible with it. The main and important idea of project - to give possible for any user to creating platform games from exists media which you have or which you can draw yourself. This idea which is present at SMBX fan game laid the foundation of the PGE project, but main deficiency of SMBX is a strict data standard and closing to the Mario fan game series. Logo of project is a Gyro cat drawn by Wohlstand.

Main

 * Engine providing games playback, testing and debug of levels with interprocess communications with editor.
 * Editor is a main development kit which providing creation of levels and world maps for games
 * Playable character calibration tool providing flexible configuring and editing of playable character sprites.

Additional console tools

 * LazyFix tool is a tool that fixes the so-called "lazily-made masks" for SMBX64 standard.
 * GIFs2PNG Converter providing conversion of SMBX64 sprites into transparent PNG images which easier to edit and use.
 * PNG2GIFs Converter providing opposite conversion of transparent PNG into SMBX64 masked GIF sprites which possible to use in old SMBX game engines.

The Team

 * Lead Developers: Wohlstand, Kevsoft
 * Support Developers: cramps-man, Luigifan2010
 * GFX Developers: GluigiX, Valtteri, Mikepjr, Squishy Rex

Translation to other languages
Full list of translation contributors is provided on the Translating PGE into other languages page.