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Welcome to the official Platformer Game Engine Wiki!

Here you will find useful documentation, references and guides related to the Platformer Game Engine Project by Wohlstand.

We currently have pages and  users who contribute. Feel free to help!

PGE Project
Main components
 * Engine
 * Editor

Additional tools
 * Playable character calibrator
 * LazyFix tool
 * GIFs2PNG Converter
 * PNG2GIFs Converter

Help & Support
 * Building of PGE From sources
 * Frequently Asked Questions
 * Ask your questions here

Standards and research

 * The SMBX64 Standard is the oldest standard supported by PGE. It has strict limits, and is only partially customizable.
 * The PGE Standard is the default standard of PGE. Based on the SMBX64 standard, it boasts numerous bugfixes and enhanced flexibility over the original.

Helps and references
Game episode
 * Episode structure
 * Level structure

Global configurations
 * Game Configuration Pack References

Editor
 * Theme packs for the PGE editor

LunaDLL extension for SMBX
 * LunaDLL
 * LunaDLL Autocode - internal LunaDLL declarative scripting language.
 * LunaLUA - successor of LunaDLL Autocode which aids in the creation of algorithms and behavior scripts for NPCs, etc.
 * LunaLua API Page - LunaLua Documentation