Talk:LunaLua global Sound and Music functions

Audio.Sfx* aren't deprecated
They are direct hardcoded API, the SFX class is the user-friendly API preferred for the user rather than direct use of low-level API. Wohlstand (talk) 17:35, 31 May 2021 (MSK)

They uses SFX instead of Audio.SFX...... Love bodhi (talk) 00:58, 1 June 2021 (MSK)

This article is about the hardcoded API, however, I made the note that tells about SMBX Beta4+ and the SFX class with making the link that leads it. So, who want to have the modern thing will use the SFX class (it was implemented in the pure LUA and it does direct use of these hardcoded API here at the backend here); Otherwise, who want to make some advanced and tricky thing, will use the hardcoded low-level API directly. Wohlstand (talk) 02:09, 1 June 2021 (MSK)