moondustLogo
Welcome to the TheXTech!

Contents

Introduction

TheXTech is a free and open-source game engine for Mario-like platforming games. There is a complete and extended source code port of the Super Mario Bros. X 1.3 game engine (later just "SMBX"), and its direct unofficial continuation after development halted in the 2011th year. This engine preserves full compatibility with levels and episodes made for the original SMBX game, including its repacks. And it's allowed to create brand-new Levels, Episodes, and content packs. Unlike the original SMBX game that depends on Windows and x86, TheXTech can work on many operating systems (including Linux distros, macOS, xBSD, Android, Haiku, etc.) and processor architectures (including x86_64, ARM, PowerPC, MIPS, etc.).

This is a sister project to the Moondust Project, developed and maintained in parallel with it.

Screenshots and videos

TheXTech gameplay
(Lowser's Conquest Demo, level "Slipsand Fortress")
"Forêt bleue" by Catskart
(Playing the LunaDLL level on Android)

Downloads

Current stable version: 1.3.7

Changelog for 1.3.7
Read the list of changes that was done for the current, and for all previous releases.

Please select the edition:

Plain engine downloads

These packages contain the runtime engine binary only, no resources included. You can use this to run any of separated assets packages, or to update your existing game without re-downloading game assets. Especially useful if you did your own remix of the assets, and you don't want to re-remix them again.
Catalogue of Game Assets packages
The list of available TheXTech games that you can play

Download for:

Download for Windows

Tip: To unpack 7z archives you need to use the 7-zip tool (it's free!). Also available for ARM64 machines.
Windows x86_64 (64-bit)
Modern Windows platforms
Windows ARM64 (64-bit)
Modern Windows platforms with ARM processors. The VC Redist for ARM64 is required (download link below).
Windows x86 (32-bit)
Legacy Windows platforms including old processors like Pentium III

Dependencies:

VC Redist for ARM64
Required component for ARM64 version of the game

Download for Linux

Portable Generic Linux archives

Note: There are static portable builds that should work almost everywhere. If you run a different Linux distro than Ubuntu, the Ubuntu 16.04 version should work for you. It's confirmed to work on Debian 10, on OpenSUSE, on Fedora, on CentOS. Also, the game could work on ArchLinux and Monjaro. If all builds won't work on your distro, feel free to report to me and try to compile the game from the sources to get it to work on your side. Right now there are x86_64, ARM64, and 32-bit x86 builds that were made.
Generic Linux AMD64 (U24)
Built on Ubuntu 24.04. Works also on Fedora and, possibly, on Arch and Monjaro.
Generic Linux AMD64 (U22)
Built on Ubuntu 22.04. Works also on Fedora and, possibly, on Arch and Monjaro.
Generic Linux AMD64 (U20)
Built on Ubuntu 20.04. Works also on Fedora and, possibly, on Arch and Monjaro.
Generic Linux AARCH64 (U20)
Built on Ubuntu 20.04 for 64-bit ARM CPU. Works also on Fedora and, possibly, on Arch and Monjaro.
Generic Linux AMD64 (U18)
Built on Ubuntu 18.04. Works also on OpenSUSE.
Generic Linux AMD64 (U16)
Built on Ubuntu 16.04. Works also on Debian 10+, CentOS 7+.
Generic Linux i386 (U16)
Built on Ubuntu 16.04. Works also on other 32-bit Linux systems.
Building from source manual
If prebuilt packages doesn't work, or you want to run the game on non-x86 architectures, please build it from the source code.

 

Flatpak packages

Note: This is an engine package that can be installed to the system or to a user. Install your asset packs to
~/.var/apps/ru.wohlsoft.TheXTech/data/TheXTech/assets/ and your worlds to
~/.var/apps/ru.wohlsoft.TheXTech/data/TheXTech/worlds/<pack-id>/. For example, the pack-id for SMBX is smbx and the pack-id for Adventures of Demo is aod.

Important security notice: TheXTech's Flatpak build requests host filesystem access to load content in directories other than the assets and worlds directory, and all devices access to access game controllers on older Flatpak runtimes. On Flatpak runtimes since 1.15.6 devices=input is a more secure alternative. If you do not need these permissions, you are encouraged to modify them using Flatseal. The only strictly required permissions are sockets=wayland;pulseaudio; and devices=dri;.

FlatPak package for Linux x86_64
Flatpak package for Linux built for x86_64 processor architecture.
FlatPak package for Linux ARM64
Flatpak package for Linux built for ARM64 processor architecture.

 

Debian and Ubuntu-compatible packages

This is the engine runtime package that will be installed into the system, and it can be used with multiple different game assets packs. You would like install game assets packages via separated DEB packages, or download portable game assets pack archive and put it at the ~/.local/share/TheXTech/assets/ directory (Create it if it doesn't exist). Every game assets pack should be placed at its own subdirectory with any name.
Debian-based Linux AMD64 (U24)
Built on Ubuntu 24.04.
Debian-based Linux AMD64 (U22)
Built on Ubuntu 22.04.
Debian-based Linux AMD64 (U20)
Built on Ubuntu 20.04.
Debian-based Linux AMD64 (U18)
Built on Ubuntu 18.04.
Debian-based Linux AMD64 (U16)
Built on Ubuntu 16.04.
Debian-based Linux i386 (U16)
Built on Ubuntu 16.04.

 

AUR packages

There is an AUR package, maintained by Kirikaze Chiyuki. The runtime engine will be installed at system. You can install custom game assets pack at the /usr/share/games/TheXTech/assets/ directory (Make it if it doesn't exist, or try to run the game without resources, it should make these directories). Every game assets pack should be placed at its own subdirectory with any name. Additionally, the ~/.local/share/TheXTech/ directory will be used for game saves, worlds, logs, screenshots, etc.
yay -Sua --batchinstall thextech-bin

Download for macOS

The version 10.9 (Mavericks) is minimal to get the game work.
Game App template (ZIP)
Universal for both Intel and Apple Silicon
Note: This is the "Game template", the app bundle that contains no assets. You can use it as a generic runtime for all installed games.You can install game assets packs into the ~/TheXTech/assets/ directory at your home directory (or at the ~/TheXTech Games/TheXTech/assets/ if first directory is not exists).

Or, alternatively, you can make the monolithic app bundle of the game if you combine this template with a game assets pack. Then, you will need to put the game assets into the "TheXTech.app/Content/Resources/assets" directory inside the bundle, and then, edit "Content/Info.plist", and modify the value for the "CFBundeName" to make it have the name of your game.

Download for Android

The version 4.1 is minimal to get the game work.
get-on-fdroid Get the game runtime on F-Droid!
You can receive automatic updates!
Standalone APK package for Android
Universal for ARM32, ARM64, x86, x86_64
Catalogue of Game Assets packages
The list of available TheXTech games that you can play

How to install:

Caution: If you place your game assets package on a SD card, it will become read-only, and therefore, gamesaves, settings, etc. will be saved at the application's directory (which can't be browsed on Android 11+ without of the wired USB connection)

  • Download both APK (Or install it from the F-Droid) and Assets packages to your device.
  • Ensure that the installation of applications from custom sources is allowed (check your security settings).
  • (Standalone APK) Install the APK (navigate the Download directory in your file manager, and open the downloaded APK by the application installer).
  • At your phone storage or SD card, at any convenient place, create the "TheXTech Games" directory.
  • Move the downloaded Assets archive into the "TheXTech Games" directory.
  • Unpack the Assets archive into the subdirectory with any name.
  • Launch the TheXTech game from your launcher.
  • Press the icon at the Right-Top of the screen and choose the "Select directory..." menu item.
  • You will be asked for the storage permission. Grand it. If you run the Android 11 or higher, you should allow the file system access.
  • Once the directory browser will open, please navigate your "TheXTech Games" directory, and open the subdirectory inside, and then, press OK.
  • If you selected the valid Assets directory, the overlook will change into the style of the selected game.
  • Press "Start game" to start the game, or press the "Settings" button to change certain settings before to start the game.

How to add another game into existing installation of TheXTech:

  • Download the desired Assets package to your device.
  • Move the downloaded Assets archive into the "TheXTech Games" directory you created earlier.
  • Unpack the Assets archive into the subdirectory with any different name.
  • Launch the TheXTech game from your launcher.
  • Press the icon at the Right-Top of the screen and choose the "Select directory..." menu item.
  • Navigate your "TheXTech Games" directory, and open the subdirectory with a newly unpacked game, and then, press OK.
  • Press "Start game" to start the game, or press the "Settings" button to change certain settings before to start the game.
  • Use the Right-Top icon to switch between installed games. Every game will has its own game saves storage, in-game settings, accessible episodes, etc.

Download for Wii

Note: This is an experimental version of TheXTech for Wii. You may encounter some issues using this version, so, please report them to us.

Application for the Wii Homebrew Channel
Should be placed into "apps" directory on SD card
Catalogue of Game Assets packages
The list of available TheXTech games that you can play

How to install on hardware:

In order to run this game, you are required to have a hacked Wii with the Homebrew Channel installed.
  • Download both Application and Assets (Game pack) packages (You can take one or multiple game assets packs).
  • At root of your SD card, create the TheXTech directory and assets subdirectory inside.
  • Unpack the Assets archive into the TheXTech/assets/<pack-name> directory (Every game assets pack should be placed at separated subdirectory with any name).
  • Unpack the Application archive into the apps directory at your SD card root, make sure content appears at the apps/thextech-wii subdirectory.
  • Try to run the TheXTech application via Homebrew Channel.

How to run on emulators (such as Dolphin):

  • Download both Application and Assets (Game pack) packages (You can take one or multiple game assets packs).
  • At the directory linked as an SD card, create the TheXTech directory and assets subdirectory inside.
  • Unpack the Assets archive into the TheXTech/assets/<pack-name> directory (Every game assets pack should be placed at separated subdirectory with any name).
  • Place the boot.dol file from the Application archive into any convenient directory (don't forget to rename the file into anything you want).
  • Try to open your DOL file via the emulator.

Download for Wii U

Note: This is an experimental version of TheXTech for Wii U. You may encounter some issues using this version, so, please report them to us.

Application for the Wii U Homebrew Launcher
Should be placed into "wiiu/apps" directory on SD card
Catalogue of Game Assets packages
The list of available TheXTech games that you can play

How to install on hardware:

In order to run this game, you are required to have a hacked Wii U with the Tiramisu / Aroma installed.
  • Download both Application and Assets (Game pack) packages (You can take one or multiple game assets packs).
  • At root of your SD card, create the wiiu/TheXTech/ directory and assets subdirectory inside.
  • Unpack the Assets archive into the wiiu/TheXTech/assets/<pack-name> directory (Every game assets pack should be placed at separated subdirectory with any name).
  • Unpack the Application archive into the apps directory at your SD card root, make sure content appears at the wiiu/apps/thextech-wiiu subdirectory.
  • Try to run the TheXTech application via Homebrew Channel.

How to run on emulators (such as CEMU):

  • Download both Application and Assets (Game pack) packages (You can take one or multiple game assets packs).
  • At the directory linked as an SD card, create the wiiu/TheXTech/ directory and assets subdirectory inside.
  • Unpack the Assets archive into the wiiu/TheXTech/assets/<pack-name> directory (Every game assets pack should be placed at separated subdirectory with any name).
  • Place the thextech.rpx file from the Application archive into any convenient directory.
  • Try to open your RPX file via the emulator.
Caution 1: When running the game on CEMU, it may work incorrectly because of the recompiler bugs. You can escape these bugs by running the CEMU with the --force-interpreter command-line argument.

Download for Nintendo Switch

NRO executable for Switch
Should be placed into "switch" directory on SD card
Catalogue of Game Assets packages
The list of available TheXTech games that you can play

How to install on hardware:

In order to run this game, you are required to have a hacked Switch.
  • Download both NRO and Assets (Game pack) packages (You can take one or multiple game assets packs).
  • At root of your SD card, create the TheXTech directory and the assets subdirectory inside.
  • Unpack the Assets archive into the TheXTech/assets/<pack-name> directory.
  • Place the NRO file into the switch directory at your SD card root.
  • Try to run the game via Homebrew Menu.

How to run on emulators (such as SuYu):

  • Download both NRO and Assets packages(You can take one or multiple game assets packs).
  • At the directory linked as an SD card, create the TheXTech directory and the assets subdirectory inside.
  • Unpack the Assets archive into the TheXTech/assets/<pack-name> directory.
  • Place the NRO file into any convenient directory.
  • Try to open the NRO file via the emulator.

Download for Nintendo 3DS

Note: This is an experimental version of TheXTech for 3ds. You may encounter some issues using this version, so, please report them to us.

3DSX executable for 3DS
Should be placed into the "3ds" directory at SD card root
Catalogue of Game Assets packages
The list of available TheXTech games that you can play

How to install on hardware:

In order to run this game, you are required to have a hacked 3DS.
  • Download both 3DSX and Assets (Game pack) packages (You can take one or multiple game assets packs).
  • At root of your SD card, create the 3ds/TheXTech directory.
  • Depending on the type of assets (generic or romfs package with content optimized for 3DS), installation methods are different:
    • If it's a non-converted assets, unpack the content of Assets archive into the 3ds/TheXTech/ directory (You can place multiple of them here).
    • If it's a romfs package, unpack the .romfs file from the Assets archive into the
      3ds/TheXTech/assets/<pack-name> directory.
  • Place the 3DSX file into the 3ds directory at your SD card root.
  • Try to run the game via the Homebrew Launcher.

How to run on emulators (such as Citra):

  • Download both 3DSX and Assets (Game pack) packages (You can take one or multiple game assets packs).
  • At the directory linked as an SD card, create the 3ds/TheXTech/ directory.
  • Depending on the type of assets (generic or romfs package with content optimized for 3DS), installation methods are different:
    • If it's a non-converted assets, unpack the content of Assets archive into the 3ds/TheXTech/ directory (You can place multiple of them here).
    • If it's a romfs package, unpack the .romfs file from the Assets archive into the
      3ds/TheXTech/assets/<pack-name> directory.
  • Place the 3DSX file into any convenient directory.
  • Try to open the 3DSX file via the emulator.

Download for PS Vita

Note: The VPK installer for PS Vita. It supports the native resolution.

VPK package for Vita
Should be placed at any directory and installed via Vita Shell.
Catalogue of Game Assets packages
The list of available TheXTech games that you can play

How to install on hardware:

Note: While possible to move all assets over FTP, it’s much faster and more reliable to mount your Vita over USB or move your Vita2SD to your computer and copy that way. You’ve been warned.
  • Download both VPK and Assets (Game pack) packages.
  • Created a folder on your Vita named TheXTech (case matters) in ux0:data: and the assets directory inside:
    ux0:data/TheXTech/assets
  • At the TheXTech/assets/ directory, make a directory with a name of the game pack that you are going to install.
  • Unpack the Assets archive into the TheXTech/assets/<pack-name>/ directory (You can unpack multiple different game packs if you put each of them at different subdirectories).
  • Install the thextech.vpk using the Vita Shell and enjoy.

Super Mario Bros. X

Super Mario Bros. X is a Mario fan game originally made by Andrew Spinks in the year 2009 and supported by him up to 2011. This game combines various aspects of Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3, Super Mario World, and other Mario games. Additionally, this game has elements from games of other series like Metroid and Legend of Zelda. With the emergence of TheXTech, this game got its unofficial continuation.

Important: This game and its developers have absolutely no affiliation with Nintendo, nor do they claim to. The asset pack of this game preserves the SMBX experience, which is a vital part of fangaming history. It is distributed by private persons for non commercial purposes.

Help and support:

Visit the official discussion
Here you can get an official support for this game and discuss it.

Download for:

Download for Windows

Tip: To unpack 7z archives you need to use the 7-zip tool (it's free!). Also available for ARM64 machines.
Windows x86_64 (64-bit)
Modern Windows platforms
Windows ARM64 (64-bit)
Modern Windows platforms with ARM processors. The VC Redist for ARM64 is required (download link below).
Windows x86 (32-bit)
Legacy Windows platforms including old processors like Pentium III

Dependencies:

VC Redist for ARM64
Required component for ARM64 version of the game

Download for Linux

Portable Generic Linux archives

Note: There are static portable builds that should work almost everywhere. If you run a different Linux distro than Ubuntu, the Ubuntu 16.04 version should work for you. It's confirmed to work on Debian 10, on OpenSUSE, on Fedora, on CentOS. Also, the game could work on ArchLinux and Monjaro. If all builds won't work on your distro, feel free to report to me and try to compile the game from the sources to get it to work on your side. Right now there are x86_64, ARM64, and 32-bit x86 builds that were made.
Generic Linux AMD64 (U24)
Built on Ubuntu 24.04. Works also on Fedora and, possibly, on Arch and Monjaro.
Generic Linux AMD64 (U22)
Built on Ubuntu 22.04. Works also on Fedora and, possibly, on Arch and Monjaro.
Generic Linux AMD64 (U20)
Built on Ubuntu 20.04. Works also on Fedora and, possibly, on Arch and Monjaro.
Generic Linux AARCH64 (U20)
Built on Ubuntu 20.04 for 64-bit ARM CPU. Works also on Fedora and, possibly, on Arch and Monjaro.
Generic Linux AMD64 (U18)
Built on Ubuntu 18.04. Works also on OpenSUSE.
Generic Linux AMD64 (U16)
Built on Ubuntu 16.04. Works also on Debian 10+, CentOS 7+.
Generic Linux i386 (U16)
Built on Ubuntu 16.04. Works also on other 32-bit Linux systems.
Building from source manual
If prebuilt packages doesn't work, or you want to run the game on non-x86 architectures, please build it from the source code.

 

Debian and Ubuntu-compatible packages

To install the game, you will need to install two DEB packages: first is thextech-bin for you architecture, and second is the game package itself that doesn't depend on any architecture. The user directory is for game saves, custom worlds, logs, screenshots will appear at the ~/.local/share/TheXTech/ directory on the first launch.
Note: If you had an old ~/.thextech-smbx user directory, it will be automatically moved into new place with keeping symbolic links for the backward compatibility.
The game package (Should be installed together or after runtime package):
Super Mario Bros. X Game DEB Package (any architecture)
The Super Mario Bros. X game package that depends on the separately-installed runtime package.
Runtime packages (Choose one compatible for your system and architecture):
Debian-based Linux AMD64 (U24)
Built on Ubuntu 24.04.
Debian-based Linux AMD64 (U22)
Built on Ubuntu 22.04.
Debian-based Linux AMD64 (U20)
Built on Ubuntu 20.04.
Debian-based Linux AMD64 (U18)
Built on Ubuntu 18.04.
Debian-based Linux AMD64 (U16)
Built on Ubuntu 16.04.
Debian-based Linux i386 (U16)
Built on Ubuntu 16.04.

 

AUR packages

There is an AUR package, maintained by Kirikaze Chiyuki. The game will be installed at system, default assets will appear at /usr/share/games/TheXTech/smbx13, and user directory for game saves, custom worlds, logs, screenshots will appear at ~/.local/share/TheXTech/ directory.
yay -Sua --batchinstall thextech-assetpack-smbx13

Download for macOS

The version 10.9 (Mavericks) is minimal to get the game work.
DMG image
Universal for both Intel and Apple Silicon
Note: Because of macOS specifics, using the game here has a different way than other systems: after installation, first, run a game, and then, to add your custom episodes, look into your home directory and find the "TheXTech Games/Super Mario Bros. X" folder, the "worlds" and "battle" inside is for your stuff! The game saves screenshots and GIF records in the system's default screenshots directory.

To customise default media, look inside the bundle and find the "Contents/Resources/assets" folder!

Caution 1: Bundle is unsigned, make sure you know how to deal with a Gatekeeper to make able to use this! On Catalina it may not start the first time after Gatekeeper's question, try to run the game again!

Caution 2: On Apple Silicon (M1+) devices, you will need to run the next command from your terminal at the applications directory to get the game work:
xattr -rd com.apple.quarantine "Super Mario Bros. X.app"

Download for Android

The version 4.1 is minimal to get the game work.
get-on-fdroid Get the game runtime on F-Droid!
You can receive automatic updates!
Standalone APK package for Android
Universal for ARM32, ARM64, x86, x86_64
Assets: Super Mario Bros. X
The resource pack for TheXTech with the Super Mario Bros. X Game

How to install:

Caution: If you place your game assets package on a SD card, it will become read-only, and therefore, gamesaves, settings, etc. will be saved at the application's directory (which can't be browsed on Android 11+ without of the wired USB connection)

  • Download both APK (Or install it from the F-Droid) and Assets packages to your device.
  • Ensure that the installation of applications from custom sources is allowed (check your security settings).
  • (Standalone APK) Install the APK (navigate the Download directory in your file manager, and open the downloaded APK by the application installer).
  • At your phone storage or SD card, at any convenient place, create the "TheXTech Games" directory.
  • Move the downloaded Assets archive into the "TheXTech Games" directory.
  • Unpack the Assets archive into the subdirectory with any name.
  • Launch the TheXTech game from your launcher.
  • Press the icon at the Right-Top of the screen and choose the "Select directory..." menu item.
  • You will be asked for the storage permission. Grand it. If you run the Android 11 or higher, you should allow the file system access.
  • Once the directory browser will open, please navigate your "TheXTech Games" directory, and open the subdirectory inside, and then, press OK.
  • If you selected the valid Assets directory, the overlook will change into the style of the selected game.
  • Press "Start game" to start the game, or press the "Settings" button to change certain settings before to start the game.

How to add another game into existing installation of TheXTech:

  • Download the desired Assets package to your device.
  • Move the downloaded Assets archive into the "TheXTech Games" directory you created earlier.
  • Unpack the Assets archive into the subdirectory with any different name.
  • Launch the TheXTech game from your launcher.
  • Press the icon at the Right-Top of the screen and choose the "Select directory..." menu item.
  • Navigate your "TheXTech Games" directory, and open the subdirectory with a newly unpacked game, and then, press OK.
  • Press "Start game" to start the game, or press the "Settings" button to change certain settings before to start the game.
  • Use the Right-Top icon to switch between installed games. Every game will has its own game saves storage, in-game settings, accessible episodes, etc.

Download for Wii

Note: This is an experimental version of TheXTech for Wii. You may encounter some issues using this version, so, please report them to us.

Application for the Wii Homebrew Channel
Should be placed into "apps" directory on SD card
Assets: Super Mario Bros. X for Wii
The resource pack for TheXTech with the Super Mario Bros. X Game, should be placed at "thextech" directory at SD card root

How to install on hardware:

In order to run this game, you are required to have a hacked Wii with the Homebrew Channel installed.
  • Download both Application and Assets (Game pack) packages (You can take one or multiple game assets packs).
  • At root of your SD card, create the TheXTech directory and assets subdirectory inside.
  • Unpack the Assets archive into the TheXTech/assets/<pack-name> directory (Every game assets pack should be placed at separated subdirectory with any name).
  • Unpack the Application archive into the apps directory at your SD card root, make sure content appears at the apps/thextech-wii subdirectory.
  • Try to run the TheXTech application via Homebrew Channel.

How to run on emulators (such as Dolphin):

  • Download both Application and Assets (Game pack) packages (You can take one or multiple game assets packs).
  • At the directory linked as an SD card, create the TheXTech directory and assets subdirectory inside.
  • Unpack the Assets archive into the TheXTech/assets/<pack-name> directory (Every game assets pack should be placed at separated subdirectory with any name).
  • Place the boot.dol file from the Application archive into any convenient directory (don't forget to rename the file into anything you want).
  • Try to open your DOL file via the emulator.

Download for Wii U

Note: This is an experimental version of TheXTech for Wii U. You may encounter some issues using this version, so, please report them to us.

Application for the Wii U Homebrew Launcher
Should be placed into "wiiu/apps" directory on SD card
Assets: Super Mario Bros. X
The resource pack for TheXTech with the Super Mario Bros. X Game

How to install on hardware:

In order to run this game, you are required to have a hacked Wii U with the Tiramisu / Aroma installed.
  • Download both Application and Assets (Game pack) packages (You can take one or multiple game assets packs).
  • At root of your SD card, create the wiiu/TheXTech/ directory and assets subdirectory inside.
  • Unpack the Assets archive into the wiiu/TheXTech/assets/<pack-name> directory (Every game assets pack should be placed at separated subdirectory with any name).
  • Unpack the Application archive into the apps directory at your SD card root, make sure content appears at the wiiu/apps/thextech-wiiu subdirectory.
  • Try to run the TheXTech application via Homebrew Channel.

How to run on emulators (such as CEMU):

  • Download both Application and Assets (Game pack) packages (You can take one or multiple game assets packs).
  • At the directory linked as an SD card, create the wiiu/TheXTech/ directory and assets subdirectory inside.
  • Unpack the Assets archive into the wiiu/TheXTech/assets/<pack-name> directory (Every game assets pack should be placed at separated subdirectory with any name).
  • Place the thextech.rpx file from the Application archive into any convenient directory.
  • Try to open your RPX file via the emulator.
Caution 1: When running the game on CEMU, it may work incorrectly because of the recompiler bugs. You can escape these bugs by running the CEMU with the --force-interpreter command-line argument.

Download for Nintendo Switch

NRO executable for Switch
Should be placed into "switch" directory on SD card
Assets: Super Mario Bros. X
The resource pack for TheXTech with the Super Mario Bros. X Game

How to install on hardware:

In order to run this game, you are required to have a hacked Switch.
  • Download both NRO and Assets (Game pack) packages (You can take one or multiple game assets packs).
  • At root of your SD card, create the TheXTech directory and the assets subdirectory inside.
  • Unpack the Assets archive into the TheXTech/assets/<pack-name> directory.
  • Place the NRO file into the switch directory at your SD card root.
  • Try to run the game via Homebrew Menu.

How to run on emulators (such as SuYu):

  • Download both NRO and Assets packages(You can take one or multiple game assets packs).
  • At the directory linked as an SD card, create the TheXTech directory and the assets subdirectory inside.
  • Unpack the Assets archive into the TheXTech/assets/<pack-name> directory.
  • Place the NRO file into any convenient directory.
  • Try to open the NRO file via the emulator.

Download for 3DS

Note: This is an experimental version of TheXTech for 3ds. You may encounter some issues using this version, so, please report them to us.

3DSX executable for 3DS
Should be placed into the "3ds" directory at SD card root
Assets: Super Mario Bros. X for 3DS
The resource pack for TheXTech with the Super Mario Bros. X Game, should be placed at "3ds/thextech" directory at SD card root and renamed into "assets.romfs"

How to install on hardware:

In order to run this game, you are required to have a hacked 3DS.
  • Download both 3DSX and Assets packages.
  • At root of your SD card, create the 3ds/TheXTech directory.
  • Unpack the .romfs file from the Assets archive into the 3ds/TheXTech directory.
  • Place the 3DSX file into the 3ds directory at your SD card root.
  • Try to run the game via the Homebrew Launcher.

How to run on emulators (such as Citra):

  • Download both 3DSX and Assets packages.
  • At the directory linked as an SD card, create the 3ds/TheXTech directory.
  • Unpack the .romfs file from the Assets archive into the 3ds/TheXTech directory.
  • Place the 3DSX file into any convenient directory.
  • Try to open the 3DSX file via the emulator.

Download for PS Vita

Note: The VPK installer for PS Vita. It supports the native resolution.

VPK package for Vita
Should be placed at any directory and installed via Vita Shell.
Assets: Super Mario Bros. X
The resource pack for TheXTech with the Super Mario Bros. X Game

How to install on hardware:

Note: While possible to move all assets over FTP, it’s much faster and more reliable to mount your Vita over USB or move your Vita2SD to your computer and copy that way. You’ve been warned.
  • Download both VPK and Assets (Game pack) packages.
  • Created a folder on your Vita named TheXTech (case matters) in ux0:data: and the assets directory inside:
    ux0:data/TheXTech/assets
  • At the TheXTech/assets/ directory, make a directory with a name of the game pack that you are going to install.
  • Unpack the Assets archive into the TheXTech/assets/<pack-name>/ directory (You can unpack multiple different game packs if you put each of them at different subdirectories).
  • Install the thextech.vpk using the Vita Shell and enjoy.

Web version

Play SMBX in the browser NOW!
Supported by Firefox, Chromium-based browsers, and Safari
Note: the game may work slow from some places like China, please ask people for any local mirrors, or get the self-hosted version below

Self-hosted package
Download this package if you want to upload the game copy on your WEB-server and make the game get better availability.
Building from source manual
If you want to run your own game on the web, you are required to build the game from the source code by yourself.

Adventures of Demo

This is a small game based on the TheXTech engine with the A2XT content pack made by the Talkhaus community (visit their forum here https://talkhaus.raocow.com). It's a remix of old SMBX episodes such as "The Invasion 1", brought to the A2XT universe!

About characters if you're not familiar with them

Demo
Demo, an armless cycloptic demon, alien minion, and command center operator.

Iris
Demo's sister Iris, with her pet llamas. She likes to call them Catnips.

Kood
Kood, a high-ranking intergalactic freedom fighter.

Raocow
Demo's Earth friend Samuel, or Raocow, as we like to call him.

Sheath
Sheath - an energetic teenager with a small brain and even smaller attention span.

Help and support:

Visit the official discussion
Here you can get an official support for this game and discuss it.

Download for:

Download for Windows

Tip: To unpack 7z archives you need to use the 7-zip tool (it's free!). Also available for ARM64 machines.
Windows x86_64 (64-bit)
Modern Windows platforms
Windows ARM64 (64-bit)
Modern Windows platforms with ARM processors. The VC Redist for ARM64 is required (download link below).
Windows x86 (32-bit)
Legacy Windows platforms including old processors like Pentium III

Dependencies:

VC Redist for ARM64
Required component for ARM64 version of the game

Download for Linux

Portable Generic Linux archives

Note: There are static portable builds that should work almost everywhere. If you run a different Linux distro than Ubuntu, the Ubuntu 16.04 version should work for you. It's confirmed to work on Debian 10, on OpenSUSE, on Fedora, on CentOS. Also, the game could work on ArchLinux and Monjaro. If all builds won't work on your distro, feel free to report to me and try to compile the game from the sources to get it to work on your side. Right now there are x86_64, ARM64, and 32-bit x86 builds that were made.
Generic Linux AMD64 (U24)
Built on Ubuntu 24.04. Works also on Fedora and, possibly, on Arch and Monjaro.
Generic Linux AMD64 (U22)
Built on Ubuntu 22.04. Works also on Fedora and, possibly, on Arch and Monjaro.
Generic Linux AMD64 (U20)
Built on Ubuntu 20.04. Works also on Fedora and, possibly, on Arch and Monjaro.
Generic Linux AARCH64 (U20)
Built on Ubuntu 20.04 for 64-bit ARM CPU. Works also on Fedora and, possibly, on Arch and Monjaro.
Generic Linux AMD64 (U18)
Built on Ubuntu 18.04. Works also on OpenSUSE.
Generic Linux AMD64 (U16)
Built on Ubuntu 16.04. Works also on Debian 10+, CentOS 7+.
Generic Linux i386 (U16)
Built on Ubuntu 16.04. Works also on other 32-bit Linux systems.
Building from source manual
If prebuilt packages doesn't work, or you want to run the game on non-x86 architectures, please build it from the source code.

 

Debian and Ubuntu-compatible packages

To install the game, you will need to install two DEB packages: first is thextech-bin for you architecture, and second is the game package itself that doesn't depend on any architecture. The user directory is for game saves, custom worlds, logs, screenshots will appear at the ~/.local/share/TheXTech/ directory on the first launch.
Note: If you had an old ~/.thextech-aod user directory, it will be automatically moved into new place with keeping symbolic links for the backward compatibility.
The game package (Should be installed together or after runtime package):
Adventures of Demo Game DEB Package (any architecture)
The Adventures of Demo game package that depends on the separately-installed runtime package.
Runtime packages (Choose one compatible for your system and architecture):
Debian-based Linux AMD64 (U24)
Built on Ubuntu 24.04.
Debian-based Linux AMD64 (U22)
Built on Ubuntu 22.04.
Debian-based Linux AMD64 (U20)
Built on Ubuntu 20.04.
Debian-based Linux AMD64 (U18)
Built on Ubuntu 18.04.
Debian-based Linux AMD64 (U16)
Built on Ubuntu 16.04.
Debian-based Linux i386 (U16)
Built on Ubuntu 16.04.

 

AUR packages

There is an AUR package, maintained by Kirikaze Chiyuki. The game will be installed at system, default assets will appear at /usr/share/games/TheXTech/adventure-of-demo, and user directory for game saves, custom worlds, logs, screenshots will appear at ~/.local/share/TheXTech/ directory.
yay -Sua --batchinstall thextech-assetpack-aod

Download for macOS

The version 10.9 (Mavericks) is minimal to get the game work.
DMG image
Universal for both Intel and Apple Silicon
Note: Because of macOS specifics, using the game here has a different way than other systems: after installation, first, run a game, and then, to add your custom episodes, look into your home directory and find the "TheXTech Games/Adventures of Demo" folder, the "worlds" and "battle" inside is for your stuff! The game saves screenshots and GIF records in the system's default screenshots directory.

To customise default media, look inside the bundle and find the "Contents/Resources/assets" folder!

Caution 1: Bundle is unsigned, make sure you know how to deal with a Gatekeeper to make able to use this! On Catalina it may not start the first time after Gatekeeper's question, try to run the game again!

Caution 2: On Apple Silicon (M1+) devices, you will need to run the next command from your terminal at the applications directory to get the game work:
xattr -rd com.apple.quarantine "Super Mario Bros. X.app"

Download for Android

The version 4.1 is minimal to get the game work.
get-on-fdroid Get the game runtime on F-Droid!
You can receive automatic updates!
Standalone APK package for Android
Universal for ARM32, ARM64, x86, x86_64
Assets: Adventures of Demo
The resource pack for TheXTech with the Adventures of Demo Game

How to install:

Caution: If you place your game assets package on a SD card, it will become read-only, and therefore, gamesaves, settings, etc. will be saved at the application's directory (which can't be browsed on Android 11+ without of the wired USB connection)

  • Download both APK (Or install it from the F-Droid) and Assets packages to your device.
  • Ensure that the installation of applications from custom sources is allowed (check your security settings).
  • (Standalone APK) Install the APK (navigate the Download directory in your file manager, and open the downloaded APK by the application installer).
  • At your phone storage or SD card, at any convenient place, create the "TheXTech Games" directory.
  • Move the downloaded Assets archive into the "TheXTech Games" directory.
  • Unpack the Assets archive into the subdirectory with any name.
  • Launch the TheXTech game from your launcher.
  • Press the icon at the Right-Top of the screen and choose the "Select directory..." menu item.
  • You will be asked for the storage permission. Grand it. If you run the Android 11 or higher, you should allow the file system access.
  • Once the directory browser will open, please navigate your "TheXTech Games" directory, and open the subdirectory inside, and then, press OK.
  • If you selected the valid Assets directory, the overlook will change into the style of the selected game.
  • Press "Start game" to start the game, or press the "Settings" button to change certain settings before to start the game.

How to add another game into existing installation of TheXTech:

  • Download the desired Assets package to your device.
  • Move the downloaded Assets archive into the "TheXTech Games" directory you created earlier.
  • Unpack the Assets archive into the subdirectory with any different name.
  • Launch the TheXTech game from your launcher.
  • Press the icon at the Right-Top of the screen and choose the "Select directory..." menu item.
  • Navigate your "TheXTech Games" directory, and open the subdirectory with a newly unpacked game, and then, press OK.
  • Press "Start game" to start the game, or press the "Settings" button to change certain settings before to start the game.
  • Use the Right-Top icon to switch between installed games. Every game will has its own game saves storage, in-game settings, accessible episodes, etc.

Download for Wii

Note: This is an experimental version of TheXTech for Wii. You may encounter some issues using this version, so, please report them to us.

Application for the Wii Homebrew Channel
Should be placed into "apps" directory on SD card
Assets: Adventures of Demo for Wii
The resource pack for TheXTech with the Adventures of Demo Game, should be placed at "thextech" directory at SD card root

How to install on hardware:

In order to run this game, you are required to have a hacked Wii with the Homebrew Channel installed.
  • Download both Application and Assets (Game pack) packages (You can take one or multiple game assets packs).
  • At root of your SD card, create the TheXTech directory and assets subdirectory inside.
  • Unpack the Assets archive into the TheXTech/assets/<pack-name> directory (Every game assets pack should be placed at separated subdirectory with any name).
  • Unpack the Application archive into the apps directory at your SD card root, make sure content appears at the apps/thextech-wii subdirectory.
  • Try to run the TheXTech application via Homebrew Channel.

How to run on emulators (such as Dolphin):

  • Download both Application and Assets (Game pack) packages (You can take one or multiple game assets packs).
  • At the directory linked as an SD card, create the TheXTech directory and assets subdirectory inside.
  • Unpack the Assets archive into the TheXTech/assets/<pack-name> directory (Every game assets pack should be placed at separated subdirectory with any name).
  • Place the boot.dol file from the Application archive into any convenient directory (don't forget to rename the file into anything you want).
  • Try to open your DOL file via the emulator.

Download for Wii U

Note: This is an experimental version of TheXTech for Wii U. You may encounter some issues using this version, so, please report them to us.

Application for the Wii U Homebrew Launcher
Should be placed into "wiiu/apps" directory on SD card
Assets: Adventures of Demo
The resource pack for TheXTech with the Adventures of Demo Game

How to install on hardware:

In order to run this game, you are required to have a hacked Wii U with the Tiramisu / Aroma installed.
  • Download both Application and Assets (Game pack) packages (You can take one or multiple game assets packs).
  • At root of your SD card, create the wiiu/TheXTech/ directory and assets subdirectory inside.
  • Unpack the Assets archive into the wiiu/TheXTech/assets/<pack-name> directory (Every game assets pack should be placed at separated subdirectory with any name).
  • Unpack the Application archive into the apps directory at your SD card root, make sure content appears at the wiiu/apps/thextech-wiiu subdirectory.
  • Try to run the TheXTech application via Homebrew Channel.

How to run on emulators (such as CEMU):

  • Download both Application and Assets (Game pack) packages (You can take one or multiple game assets packs).
  • At the directory linked as an SD card, create the wiiu/TheXTech/ directory and assets subdirectory inside.
  • Unpack the Assets archive into the wiiu/TheXTech/assets/<pack-name> directory (Every game assets pack should be placed at separated subdirectory with any name).
  • Place the thextech.rpx file from the Application archive into any convenient directory.
  • Try to open your RPX file via the emulator.
Caution 1: When running the game on CEMU, it may work incorrectly because of the recompiler bugs. You can escape these bugs by running the CEMU with the --force-interpreter command-line argument.

Download for Nintendo Switch

NRO executable for Switch
Should be placed into "switch" directory on SD card
Assets: Adventures of Demo
The resource pack for TheXTech with the Adventures of Demo Game

How to install on hardware:

In order to run this game, you are required to have a hacked Switch.
  • Download both NRO and Assets (Game pack) packages (You can take one or multiple game assets packs).
  • At root of your SD card, create the TheXTech directory and the assets subdirectory inside.
  • Unpack the Assets archive into the TheXTech/assets/<pack-name> directory.
  • Place the NRO file into the switch directory at your SD card root.
  • Try to run the game via Homebrew Menu.

How to run on emulators (such as SuYu):

  • Download both NRO and Assets packages(You can take one or multiple game assets packs).
  • At the directory linked as an SD card, create the TheXTech directory and the assets subdirectory inside.
  • Unpack the Assets archive into the TheXTech/assets/<pack-name> directory.
  • Place the NRO file into any convenient directory.
  • Try to open the NRO file via the emulator.

Download for 3DS

Note: This is an experimental version of TheXTech for 3ds. You may encounter some issues using this version, so, please report them to us.

3DSX executable for 3DS
Should be placed into the "3ds" directory at SD card root
Assets: Adventures of Demo for 3DS
The resource pack for TheXTech with the Adventures of Demo Game, should be placed at "3ds/thextech" directory at SD card root and renamed into "assets.romfs"

How to install on hardware:

In order to run this game, you are required to have a hacked 3DS.
  • Download both 3DSX and Assets packages.
  • At root of your SD card, create the 3ds/TheXTech directory.
  • Unpack the .romfs file from the Assets archive into the 3ds/TheXTech directory.
  • Place the 3DSX file into the 3ds directory at your SD card root.
  • Try to run the game via the Homebrew Launcher.

How to run on emulators (such as Citra):

  • Download both 3DSX and Assets packages.
  • At the directory linked as an SD card, create the 3ds/TheXTech directory.
  • Unpack the .romfs file from the Assets archive into the 3ds/TheXTech directory.
  • Place the 3DSX file into any convenient directory.
  • Try to open the 3DSX file via the emulator.

Download for PS Vita

Note: The VPK installer for PS Vita. It supports the native resolution.

VPK package for Vita
Should be placed at any directory and installed via Vita Shell.
Assets: Adventures of Demo
The resource pack for TheXTech with the Adventures of Demo Game

How to install on hardware:

Note: While possible to move all assets over FTP, it’s much faster and more reliable to mount your Vita over USB or move your Vita2SD to your computer and copy that way. You’ve been warned.
  • Download both VPK and Assets (Game pack) packages.
  • Created a folder on your Vita named TheXTech (case matters) in ux0:data: and the assets directory inside:
    ux0:data/TheXTech/assets
  • At the TheXTech/assets/ directory, make a directory with a name of the game pack that you are going to install.
  • Unpack the Assets archive into the TheXTech/assets/<pack-name>/ directory (You can unpack multiple different game packs if you put each of them at different subdirectories).
  • Install the thextech.vpk using the Vita Shell and enjoy.

Web version

Play Adventures of Demo in the browser NOW!
Supported by Firefox, Chromium-based browsers, and Safari
Note: the game may work slow from some places like China, please ask people for any local mirrors, or get the self-hosted version below

Self-hosted package
Download this package if you want to upload the game copy on your WEB-server and make the game get better availability.
Building from source manual
If you want to run your own game on the web, you are required to build the game from the source code by yourself.

Source code

Download sources for TheXTech (tar.bz2)
Download the source code for the latest stable version of TheXTech
Download sources for TheXTech (tar.gz)
Download the source code for the latest stable version of TheXTech
Download sources for TheXTech (zip)
Download the source code for the latest stable version of TheXTech
Our GitHub repository
The official Git repository for the TheXTech hosted at the GitHub
How to build the project
The manual on how to build the game for every supported platform

 

Help and Documentation

The official TheXTech documentation
The complete documentation guide for TheXTech game
How to create levels and episodes for TheXTech
The manual that explains the preparation of the SDK and development environment for levels and episode making

 

 

 

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