Super Mario ReInvent
- This article is about NSMBX developed by Core. For the canceled NSMBX by Marco Benacchio, see Super Mario Bros: Remastered.
|Super Mario ReInvent|
|Platforms:||Windows, macOS, Linux|
|Initial release:||April 2020|
|Latest version:||1.0p2 (13 May 2020)|
|End of life:|
|Coded in:||C++, lua|
|Code model:||Open source|
|State:||In active development|
|Source code:||GitHub (Resources, Launcher), and the old version|
Super Mario ReInvent (formerly known as New Super Mario Bros. X) is an open-source Mario fan-game currently developed by Core. It is a fork of TheXTech, a C++ port of the original Super Mario Bros. X, and backward-compatible to these engines.
The development of an original NSMBX was started by Marco Benacchio on June 2011 as one of the earliest attempts to create a SMBX successor. Later it was renamed to Super Mario Bros. X Remastered due to a naming controversy. On January 2012, it was announced that the project would become open-source, however, within the same month it ended up being abandoned.
Following the publication and porting of SMBX's source-code, Core revived NSMBX in April 2020 by moving the development over to TheXTech's engine.
Windows and macOS
Download Links are available in the NSMBX thread on the SMBX forums.
To do the latter, install the following dependencies:
sudo apt install git mercurial cmake gcc g++ build-essential libsdl2-dev ninja-build
Download and unpack this Archive. Then run:
- https://nsmbx.blogspot.com/2011/06/comienza-el-proyecto.html (Google Translation)
- https://nsmbx.blogspot.com/2011/10/cambios-cambios-everywhere.html (Google Translation)
- https://nsmbx.blogspot.com/2012/01/el-proyecto-se-volvera-de-codigo.html (Google Translation)
|Super Mario Bros. X|
Super Mario Bros. X • SMBX64 Standard • LunaLua