It's no joke: TheXTech for DSi

We are announcing TheXTech's port to DSi, with a tech preview available for immediate release!

I, ds-sloth, am proud to present TheXTech's port to DSi, representing a nearly 100-fold reduction in the system requirements of SMBX 1.3. With 16 megabytes of system memory and 512 kilobytes of video memory, the DSi is truly a final frontier for TheXTech's optimization and porting, and nearly every system of the engine was rewritten or optimized in some way for this port.



Features include:

  • 16-color textures and 32 levels of transparency
  • Optimized sequenced and streaming audio thanks to the maxmod sound library
  • Compressed and indexed assets storage thanks to ds-sloth's own mbediso library
  • Full support for building in both the devkitPro/Calico and the BlocksDS environment
  • Framerates between 1 and 60 FPS
  • Hotkey to toggle between the DSi's native resolution of 256x192 and the SMBX resolution of 800x600
  • As well as all the gameplay enhancements offered by TheXTech!

TheXTech for DSi is available today as a technical preview! Stay tuned for additional development builds of TheXTech for DSi.

Future plans of TheXTech for DSi:

  • Public release of the XTConvert tool to allow easy conversion of episodes to DSi format
  • Further improved performance by migrating to fixed-point arithmetic
  • Per-episode sequenced audio via maxmod soundbank merging
  • And all the gameplay features, including Lua scripting, in the pipeline for the mainline engine

Posted 04/01/2025 06:29 by ds-sloth


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