Also in addition to the standard HUD stuff this script includes the Red Coin system akin to the Mario Advance series! As well as a SMB1 level intro card! HUD elements and the other systems can be toggled by simply changing variables. View the readme in both English and Espanol to learn how! If you spot any bugs please post in this thread! Don't expect this to update anytime soon as I believe all bugs have been fixed and I accomplished all that I wanted to with this HUD.This HUD supports singleplayer...

..and multiplayer!
Joined screen

Vertical split

Horizontal split


DOWNLOAD HERE: https://drive.google.com/file/d/1erfr44yUdfgaUPYRw0iZoB5knmg1OSzo/view?usp=sharing
Big thanks to Catskart AKA Erwill! If he never made his SMB1 HUD then this would never exist!
Version 1.3 changelog:
-Fixed the item reserve that was broken in multiplayer
-Fixed the coin UI which broke with the vertical screen split
Version 1.3.1 changelog:
-Tidied up the code A LOT in all the scripts. No more spaghetti code! So it should be far easier to read and edit
-Fixed glitch where when Link would stab red ace coins would cause them to behave like vanilla SMW coins rather than they should
-Fixed bug where the item reserve power up would display if playing as either Toad, Peach, or Link
-Finished up the battle mode HUD
