In-editor sprite editing?

Description: Outdated discussions about Moondust Project (formerly PGE) and related stuff

darkhog
Topic author, Citizen
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darkhog
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Post #1by darkhog » 12 Sep 2014, 23:46

I think you should add ability to edit game's graphics directly in editor, without external tools. Map editing code could be reused as editing bitmap is kinda like editing 2D map, only you put color squares (pixels) instead of tiles.

Wohlstand M
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Wohlstand M
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Post #2by Wohlstand » 12 Sep 2014, 23:52

darkhog wrote:I think you should add ability to edit game's graphics directly in editor, without external tools. Map editing code could be reused as editing bitmap is kinda like editing 2D map, only you put color squares (pixels) instead of tiles.
Hi, this is already planned ;-)
/viewtopic.php?p=1894#p1894
Also I will make the pallete system for saving a lot of tile and filesizes. I.e. for use one sprite for making a lot of different-colored sprites.

Example of this gimmick in the Hedgewars:
/viewtopic.php?p=1924#p1924

nexiana
nexiana

Post #3by nexiana » 14 Sep 2014, 14:04

Please post any future suggestions or ideas here instead of creating a new topic /viewtopic.php?f=11&t=71


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