Demo of improved physical engine

Description: Outdated discussions about Moondust Project (formerly PGE) and related stuff

Wohlstand M
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Wohlstand M
Topic author, Lead Developer
Lead Developer
Age: 30
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Post #1by Wohlstand » 22 Jul 2016, 18:06

Hello!
Since I going to improve physics, with some help of 5438A38A I finally have improved physical engine to apply it into PGE Engine to finally solve most of collisions troubles!

Here you can try that demo yourself:
https://github.com/Wohlhabend-Networks/MiniPhysics-By-38A/releases

Source code here:
https://github.com/Wohlhabend-Networks/MiniPhysics-By-38A

What are you think about it, what it lacks and needs?

Currently it has some imperfections in the slopes (when player trying to go into lowering celling on a slope, and speed-stopping while going up on slope, etc), but I working on that to have good physical engine for PGE Engine!
P.S. Ignore speeds and accelerations, there are typed randomly and mainly it's a demo of collision processing system

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