I am sorry to disappoint you, but there is no way to duplicate the player, if not using the keys on the keyboard. Maybe: Code: Select all Call BSet(type, ID, FLAG_ID, Param1, Param2, Param3)has the answer, but you're going to have to test all the possibilities ![]() | ||
I honestly didn't think it would be possible, but I just wanted to make sure. Hopefully this will be possible in future versions (Which I highly doubt it will sadly). Also I have another idea of making the duplicate player an npc and if one dies, the one remaining will become the player, but I doubt that is possible though. The duplicate npc would also need to have the same exact movements simultaneously with the player, which I can't imagine that being possible. | ||
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