AlwaysActive NPC flag

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Void
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Void
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Post #1by Void » 12 Dec 2020, 1:03

Here's an NPC flag I think would be useful to many, especially scripters. AlwaysActive would be an NPC flag that focuses around how an NPC is active while playing a level. There would be 3 options for this flag in a dropdown menu:

-Disabled (the current behavior for all NPCs at the moment, only activates when NPC is on screen, and will despawn if offscreen long enough)
-After initial activation (always stays spawned only after first spawning on screen)
-Always active (NPC is activated at the start of the level regardless of camera position, and is always active until destroyed or the level ends)

EDIT: Apparently this does already exist in some manner, but can only be done through spawning a Birdo NPC with NCreate by setting CreationData to 50.
Last edited by Void on 12 Dec 2020, 8:33, edited 1 time in total.
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FyreNova
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Post #2by FyreNova » 12 Dec 2020, 1:05

godlike


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