Smbx 1.4.5: what sysval (param2) sends in this case

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NESTED ERNEST M
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NESTED ERNEST M
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Post #1by NESTED ERNEST » 28 Sep 2020, 20:08

In your Scripting Help document you wrote in a table that npc's death event sends some player id to sysval(param2), but:
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ss.png
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I tested and it DOES works on all types of coins(the player touch it and this npc die)(except the npc-330 coin)

But there are other npc that the player touches it and they die but its script death event(object event) doesn't work:
9,184,14,34,169,170,178,182,183,184,186,249,250,254,264,273,277,306,320,321,322,323,331

I put this script on its death event:

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v(j)=sysval(param2)


And only send 1.
Programming NPCs in SMBX-38A is fun:
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ROCKMAN GIF IN SMBX 38A

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