How to apply custom npc´s in SMBX B4?

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lucstar06
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Post #1by lucstar06 » 18 Aug 2020, 19:52

Anyone know the way to use
a custom npc and a script for example parallaxing in smbx X2. when I try to put it as in smbx 1.4.4 or 1.4.5 it doesn't work if someone knows how. to feel free to say so. :dance:

Thanks :)

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Post #2by Lx Xzit » 20 Aug 2020, 7:27

Scripts made in 1.4.X aren't compatible with SMBX2 and vice versa. They're two completely different programming languages.
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lucstar06
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Post #3by lucstar06 » 20 Aug 2020, 19:20

Thanks but I have expressed myself wrong :wacko: . I wanted to say that how to apply custom npc's compatible with SMBX2 (with lunalua) on one level. Sorry and thank you. ;-)

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Post #4by Lx Xzit » 21 Aug 2020, 7:39

Ah, I see. This post explains it pretty well: https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=23744
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lucstar06
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Post #5by lucstar06 » 22 Aug 2020, 14:21

Very thanks, Lx Xzit for your quick answer. ;-)


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