[Game] 'Adventures of Demo' - the A2XT spin-off

Description: These are full sets of standalone resources packages that represent complete games. There are also episodes that feature a complete set of assets than using default SMBX assets.
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Wohlstand M
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Wohlstand M
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Post #1by Wohlstand » 19 Dec 2020, 3:08

Welcome!


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Hello everybody!

I present a small game based on the TheXTech engine with the A2XT content pack made by the Talkhaus community (visit their forum here http://talkhaus.raocow.com).

It's a remix of old SMBX episodes such as "The Invasion 1", brought to the A2XT universe!

About characters if you're not familiar with them
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Demo, an armless cycloptic demon, alien minion, and command center operator.

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Demo's sister Iris, with her pet llamas. She likes to call them Catnips.

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Kood, a high-ranking intergalactic freedom fighter.

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Demo's Earth friend Samuel, or Raocow, as we like to call him.

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Sheath - an energetic teenager with a small brain and even smaller attention span.

Some screenshots
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Downloads

For Windows (XP/Vista/7/8/8.1/10+):
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Downloads for Windows
- Download for 64-bit (modern platforms)
- Download for 32-bit (old platforms and 32-bit operating system installs)
- Download for ARM64 (for Windows-based tablets that use an ARM processor, or other compatible devices)
Note: To unpack 7z archives you need to use the 7-zip tool (it's free!). For ARM devices try this version of 7-zip.

For macOS (10.11 is minimal, if not works even on 10.11, report me please. The AppleSilicon version requires the macOS 11.0):
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Downloads for macOS
- Download DMG image, universal for both Intel and Apple Silicon
Note: because of macOS specifics, using the game here is different than other systems: after install, running a game,
and then, to add your custom episodes, look into your home directory and find the "TheXTech Episodes" folder, the "worlds" and "battle" inside is for your own stuff!
To replace default media, look inside the bundle and find the "Content/Resources/assets" folder!
Caution 1: bundle is unsigned, make sure you know how to deal with a Gatekeeper to make able to use this! On Catalina it may not start the first time after Gatekeeper's question, try to run the game again!
Caution 2: On Apple Silicon (M1) devices, you will need to run the xattr -rd com.apple.quarantine "Super Mario Bros. X.app" from your terminal at the applications directory to get the game work.

For Linux distros (x86_64 and i386):
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Downloads for Linux
Portable archives
There are static portable builds that should work almost everywhere. If you run a different Linux distro than Ubuntu, you may use the Ubuntu 16.04 version for the game. The confirmed work on the Debian 10, on the OpenSUSE, on the Fedora, on the CentOS. Also, the game could work on ArchLinux and Monjaro. If all builds won't work on your distro, feel free to report to me and try to compile the game from the sources to get it to work on your side. Right now there are x86_64 and 32-bit x86 builds that were made, ARM wasn't built by the CI yet (probably I'll try to set up the CI to produce such builds).

Debian and Ubuntu-compatible packages
The game will be installed at system, default assets will appear at

Code: Select all

/usr/share/games/thextech/aod
, and user directory for game saves, custom worlds, logs, screenshots will appear at

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~/.thextech-aod
directory on the first launch.

AUR packages
There is an AUR package, maintained by YidaozhanYa. The game will be installed at system, default assets will appear at /usr/share/games/thextech-aod, and user directory for game saves, custom worlds, logs, screenshots will appear at ~/.thextech-aod directory.

Code: Select all

yay -Sua --batchinstall thextech-adventuresofdemo



For Android:
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Downloads for Android
- Download for Android (Minimum version is 4.1)
Note: this is the plain runtime package that doesn't include any game assets. You should download the Adventures of Demo assets pack archive and unpack it into any convenient place. On the first run (or at the Settings), you should select the directory that contains your unpacked assets. That directory will serve the same as the SMBX game directory on the desktop versions. You can easily add more episodes to it by unpacking archives into the "worlds" directory in the same way as on desktop versions. At the Settings, you can switch between different game asset directories that allow you to play different games (such as "Adventures of Demo") by the same engine.


WebAssembly (Play game in the browser):
- Play Adventures of Demo in the browser NOW! (Note, the game may work slow from some places like China, please ask people for any local mirrors, or get the self-hosted version below).
- Download the Self-hosted version of the game if you want to upload the game copy on your WEB-server and make the game get better availability.
Note: Adding custom episodes and replacing default music/sounds/graphics require you to build the game from the sources with giving of your assets directory. You can find the detailed manual on how to build the web version of the game here.

Note: To create levels and episodes for this game, you can use the TheXTech SDK config pack. However, be sure it's not fully compatible with AoD due to configuration mismatching between several NPC in the game that may cause the glitchy appearance in the Moondust Editor. The AoD-compatible branch of this config pack will come soon!

Enjoy the game! ;-) :fox:
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ListenFryderykChopin
ListenFryderykChopin

Post #2by ListenFryderykChopin » 1 Jan 2021, 21:40

I played this fully and I really enjoyed! Great work Sir! I died 0 times, and played every character. I only found some graphics bugs, with characters, but in overall it is so great! Friendly GFX and amazing soundtrack. I recommend it to you all! :) :cookie:

Olhi
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Olhi
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Post #3by Olhi » 5 Jan 2021, 6:23

I did a Playthrough: Twitch 1Twitch 2 / PeerTube 1PeerTube 2

Very appealing visuals! Soundtrack was great, too, but the Episode's music could use a bit more variety. :whistle:

The level design from The Invasion 1 has aged badly in some places. Air Raid in particular was something that did not need to be preserved. :wacko:

However, if one wants to go through The Invasion 1, this is the definitive way to do it! It will serve as a convenient introduction to the A2XT Universe, too, which I really came to appreciate during my Playthough :good:

ListenFryderykChopin
ListenFryderykChopin

Post #4by ListenFryderykChopin » 5 Jan 2021, 17:50

Olhi wrote:I did a Playthrough: Twitch 1Twitch 2 / PeerTube 1PeerTube 2

Very appealing visuals! Soundtrack was great, too, but the Episode's music could use a bit more variety. :whistle:

The level design from The Invasion 1 has aged badly in some places. Air Raid in particular was something that did not need to be preserved. :wacko:

However, if one wants to go through The Invasion 1, this is the definitive way to do it! It will serve as a convenient introduction to the A2XT Universe, too, which I really came to appreciate during my Playthough :good:

I agree with you my friend, and The Invasion is still one of the best SMBX episodes. It gives nostalgia feeling, but yes, it has aged badly in some places. Unfortunetly. :vava:


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