Add Framespeed to the Effects Property Grid:
This would help a lot, since only the FXCreate function allows you to modify Framespeed.
fnafan8888888888 wrote:Is it intended that starman can't hurt smb3 cannonballs? Idk if this happens with other npcs.
Lx Xzit wrote:ah, the good old times when we used to have changelogs
Void wrote:If I remember correctly, I think this was added in patch 31. Unfortunately patch 31 is pretty broken so...Victor ManuelMR wrote:sysval(disabletails) | [R&W] | Possibility to disable the Tanooki/Leaf's Tail Spin.