Posts by ThatEricGuy

by ThatEricGuy
15 Dec 2019, 11:01
Forum: Ideas & Suggestions
Topic: Pull-up + Spin Jump
Replies: 2
Views: 75

Re: Pull-up + Spin Jump

Maybe this could be a special event, something along the lines of "player.AirGrab.Enable".
by ThatEricGuy
30 Nov 2019, 21:52
Forum: Bug reports
Topic: Spinjump.fallslower + Trampoline = broken
Replies: 0
Views: 29

Spinjump.fallslower + Trampoline = broken

When the player lands on a trampoline when Spinjump.fallslower is active, he/she will stay in the air until he/she stops pressing the "Alt. jump" button.
by ThatEricGuy
23 Nov 2019, 21:16
Forum: Ideas & Suggestions
Topic: Arrows for the editor
Replies: 0
Views: 32

Arrows for the editor

My suggestion is to add a "backwards" and "forwards" option like a lot of programs (e.g. Paint, Paint.net, Windows itself,...) have so it gets a little easier to remove wrong changes and remove the danger of destroying a level using the "fill" tool.
by ThatEricGuy
23 Nov 2019, 20:58
Forum: Bug reports
Topic: Ludwig's Fireball can hurt Hammer Mario's Shell
Replies: 2
Views: 66

Re: Ludwig's Fireball can hurt Hammer Mario's Shell

It's kinda strange indeed, but it is actually just like in SMBX 1.3.
Maybe it would be cool to be able to set this via a .txt file?
by ThatEricGuy
13 Aug 2019, 15:28
Forum: Ideas & Suggestions
Topic: New NPC options
Replies: 0
Views: 2178

New NPC options

I had an idea for two new additions for NPCs: First, it would be cool to be able to set the duration for the starman Power-Up . This would make it way easier to set a music. Right now, there is a huge problem because of the lenghth. Second, I would appreciate the ability to enable/disable a Koopa's ...
by ThatEricGuy
22 Jul 2019, 16:31
Forum: Ideas & Suggestions
Topic: I need 1-2 more bitmaps!
Replies: 2
Views: 973

Re: I need 1-2 more bitmaps!

Lx Xzit wrote:What? It doesn't take all the bitmaps, only one. And you have a ton of other IDs available.

It seems as if it does so.
It works perfectly without the script.
by ThatEricGuy
21 Jul 2019, 23:09
Forum: Ideas & Suggestions
Topic: I need 1-2 more bitmaps!
Replies: 2
Views: 973

I need 1-2 more bitmaps!

So, I'm using a script that spawns a bitmap on death/level end and I am using Lx Xzits Ground Pound Script.
The problem is that the GP Script seems to take up all the bitmaps.
So, can you add one or two more bitmaps?
by ThatEricGuy
20 Jul 2019, 18:54
Forum: Bug reports
Topic: PowerUpSystem.Freeze Bug [FIXED]
Replies: 0
Views: 146

PowerUpSystem.Freeze Bug [FIXED]

I just tested this in 1.4.5 since I already found it in 1.4.4 and it is still present: Whenever I'm using the Freeze effect along with moving layers the following happens: -The block stops moving -The blocks movement is broken The reason should be that the trigger time for events isn't stopped when ...
by ThatEricGuy
9 Jul 2019, 16:28
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 27
Replies: 837
Views: 661983

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 27

The Patch is treated as a virus.
And if it isn't, I get an error.
by ThatEricGuy
19 Jun 2019, 10:49
Forum: Ideas & Suggestions
Topic: SMBX 1.4.5 - My suggestions list 2019
Replies: 7
Views: 544

Re: SMBX 1.4.5 - My suggestions list 2019

To be honest, I still think mp4 support would be helpful.
by ThatEricGuy
14 Jun 2019, 12:55
Forum: Ideas & Suggestions
Topic: SMBX 1.4.5 - My suggestions list 2019
Replies: 7
Views: 544

Re: SMBX 1.4.5 - My suggestions list 2019

About that bug thing:
You act like bugs are intended whilst it can be really hard not to have them in your episode/game/whatever
.
by ThatEricGuy
12 Jun 2019, 17:36
Forum: Ideas & Suggestions
Topic: How about some placeholder Power-Ups?
Replies: 0
Views: 101

How about some placeholder Power-Ups?

Why not? Maybe they could act like a mushroom until they get changed using scripts.
by ThatEricGuy
11 Jun 2019, 14:59
Forum: Bug reports
Topic: Player Graphics Bug
Replies: 0
Views: 116

Player Graphics Bug

SMBX just ignores level specific custom graphics for playables.
This is a bug that should definitly get fixed.
by ThatEricGuy
4 Jun 2019, 0:24
Forum: Projects
Topic: [WIP] Super Mario - Rainbow Road
Replies: 11
Views: 2289

Re: [WIP] Super Mario - Rainbow Road

Are you still working on this?
by ThatEricGuy
4 Jun 2019, 0:21
Forum: Episodes
Topic: Episode DEMO! Showcase on youtube please?
Replies: 3
Views: 1589

Re: Episode DEMO! Showcase on youtube please?

Maybe I will do one.
by ThatEricGuy
4 Jun 2019, 0:18
Forum: Episodes
Topic: The Invasion Revolution - the Modified Version Of TI2 for SMBX-38A
Replies: 8
Views: 2587

Re: The Invasion Revolution - the Modified Version Of TI2 for SMBX-38A

Seems intersting. This looks really good! I'll give it a try when I can. Even though I haven't played it, I agree this episode to be set by default in newer SMBX 38A versions. We really needed an episode like The Invasion 2. Yes, but a "remake" of another episode... We'd need an entirely n...
by ThatEricGuy
30 Apr 2019, 16:15
Forum: Projects
Topic: Super Mario World: Bowser Returns
Replies: 7
Views: 1894

Re: Super Mario World: Bowser Returns

Seems interesting! Keep it up!
by ThatEricGuy
12 Apr 2019, 21:20
Forum: Levels
Topic: [SMBX 1.4.4 Boss] Jr. Troopa's Revenge
Replies: 2
Views: 1667

Re: [SMBX 1.4.4 Boss] Jr. Troopa's Revenge

First of all, it looks very nice. The only problem I've got is that...
Well...
That just isn't Jr. Troopa.

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