Posts by Eri7

by Eri7
21 Oct 2019, 9:23
Forum: General
Topic: The Novaverse Videos topic
Replies: 7
Views: 2773

Re: The Novaverse Videos topic

phpBB [youtube]

Original link: https://youtu.be/O7QQjUym7J0

by Eri7
20 Oct 2019, 10:06
Forum: General
Topic: The Novaverse Videos topic
Replies: 7
Views: 2773

Re: The Novaverse Videos topic

phpBB [youtube]

Original link: https://youtu.be/3Wax6jsJpUM

by Eri7
2 Oct 2019, 11:27
Forum: General
Topic: The Novaverse Videos topic
Replies: 7
Views: 2773

Re: The Novaverse Videos topic

phpBB [youtube]

Original link: https://youtu.be/Xnc0UstmzZQ

by Eri7
26 Sep 2019, 22:02
Forum: General
Topic: The Novaverse Videos topic
Replies: 7
Views: 2773

Re: The Novaverse Videos topic

phpBB [youtube]

Original link: https://youtu.be/dHwVypbTTow

by Eri7
18 Sep 2019, 18:14
Forum: Ideas & Suggestions
Topic: char(1).pulling ,char(1).walljumptimer and char(1).icetimer(done)
Replies: 5
Views: 986

Re: char(1).pulling ,char(1).walljumptimer and char(1).icetimer(done)

NESTED ERNEST wrote:
Eri7 wrote:Can we also get char(1).walljumpspeed so we can change the falling speed of the player while touching the wall?

I think with the condition:

if char(1).walljumptimer<>0 then
char(1).ysp=1
end if

genius
by Eri7
18 Sep 2019, 8:11
Forum: Ideas & Suggestions
Topic: char(1).pulling ,char(1).walljumptimer and char(1).icetimer(done)
Replies: 5
Views: 986

Re: char(1).pulling ,char(1).walljumptimer and char(1).icetimer(done)

Can we also get char(1).walljumpspeed so we can change the falling speed of the player while touching the wall?
by Eri7
12 Sep 2019, 22:02
Forum: General
Topic: The Novaverse Videos topic
Replies: 7
Views: 2773

Re: The Novaverse Videos topic

I hosted an art contest!
phpBB [youtube]

Original link: https://www.youtube.com/watch?v=ruk4vQP--oE

by Eri7
3 Sep 2019, 18:47
Forum: Ideas & Suggestions
Topic: char(1).warping, char(1).blinking and char(1).curframe
Replies: 8
Views: 1578
  • 1

Re: char(1).warping, char(1).blinking and char(1).curframe

In my opinion we should be able to change char(1).curframe as it would benefit us way more than just being able to detect it!
by Eri7
3 Sep 2019, 18:45
Forum: Ideas & Suggestions
Topic: [TEA-SCRIPT] (NPC) - .noblock
Replies: 2
Views: 2291

Re: [TEA-SCRIPT] (NPC) - .noblock

I agree too, 38a please make this happen!
by Eri7
1 Sep 2019, 23:12
Forum: Ideas & Suggestions
Topic: [Added in Patch 21] [TEA-SCRIPT] char(1).sliding
Replies: 3
Views: 1016

Re: [Added in Patch 21] [TEA-SCRIPT] char(1).sliding

Yes!Yes!Yes!We need this!
by Eri7
1 Sep 2019, 23:11
Forum: Ideas & Suggestions
Topic: [Added in Patch 22] [TEA-SCRIPT] char(1).grabbing
Replies: 3
Views: 1533
  • 1

Re: [Added in Patch 22] [TEA-SCRIPT] char(1).grabbing

I agree with this suggestion, we need this!
by Eri7
4 Aug 2019, 1:26
Forum: General
Topic: The Novaverse Videos topic
Replies: 7
Views: 2773

Re: The Novaverse Videos topic

Yet again a new video, a trailer teaser for Super Mario and the Rainbow Stars!

phpBB [youtube]

Original link: https://youtu.be/_JdzxL95NZA

by Eri7
4 Aug 2019, 1:23
Forum: Projects
Topic: Super Mario Nova UPDATE 19/09/2018 + BETA TESTERS NEEDED
Replies: 36
Views: 8230

Re: Super Mario Nova UPDATE 19/09/2018 + BETA TESTERS NEEDED

How is the project going now? almost a year ago that nothing is published I stopped making progress since April 2019, reason? Burnout, i was aproaching this project in a completely negative direction which led to me working 1-2 months just to finish a single level as i was focusing way too much on ...
by Eri7
17 Jul 2019, 10:00
Forum: Bug reports
Topic: Grabbed NPC
Replies: 2
Views: 196

Re: Grabbed NPC

Its an issue since forever.
by Eri7
11 Jul 2019, 22:21
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 24
Replies: 817
Views: 649621

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 24

There is an thing that I didn't liked on SMBX 1.4.5 which is the Ground Pound and Mid-Air frames. Well, basically they DOESN'T have frames! Ground Pound uses the Sliding frame and the Mid-Air Jump uses the Spin Jump frame. 5438A38A could use Lx Xzit's ground pound frames for Ground Pound, and for M...
by Eri7
9 Jul 2019, 16:08
Forum: Bug reports
Topic: Parallax error (FIXED with patch 6)
Replies: 6
Views: 313

Re: Parallax error (FIXED with patch 6)

The script doesn't work for me as well and i don't know why since it worked perfectly in 1.4.4.
by Eri7
6 Jul 2019, 14:31
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 24
Replies: 817
Views: 649621
  • -3

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 24

"It was bigger than the 2.0 community and now we are ants compared to them." Please stop treating this like a competition, thanks. Lmao you are posting here to complain about this but not about the fact that 38A is failing in every aspect of being a good developer? And who the fuck said I...
by Eri7
6 Jul 2019, 11:35
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 24
Replies: 817
Views: 649621
  • 2

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 24

I do not see the need to speak badly about the new features, for me this version is much better than 1.4.4, or it would be if I had a good script system. The only reason no one wants to use version 1.4.5 is because they eliminated half of the script functions. Everyone says that the new features ar...
by Eri7
5 Jul 2019, 23:06
Forum: Bug reports
Topic: [1.4.5] Virus Found: Trojan:Win32/Fuery.C!cl
Replies: 2
Views: 238

Re: [1.4.5] Virus Found: Trojan:Win32/Fuery.C!cl

Yeah i got it too, i had to allow the trojan to exist just to have 1.4.5 on my pc but after realizing just how bad it is, i will stick to 1.4.4 and rather not risk my pc to be infected by whatever 1.4.5 contains.

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