Posts by HumanReploidJP

by HumanReploidJP
15 Apr 2020, 14:18
Forum: Ideas & Suggestions
Topic: An npc function that the camera locks on an npc (good for chasing a player)
Replies: 2
Views: 798
  • 1

An npc function that the camera locks on an npc (good for chasing a player)

I can't believe I got into this, but... My idea for you is to add an npc function that the player's camera can lock onto an npc until the npc the camera that locks on is dead. It's one of the good ideas for chase-themed levels, as you might've seen in A Super Mario Thing where Demo is chased by a ch...
by HumanReploidJP
27 Mar 2020, 19:13
Forum: TeaScript
Topic: [Request]Freeze Script
Replies: 1
Views: 1356

Re: [Request]Freeze Script

Well, this might help: dim hitbox as integer = 0 With npc(sysval(Param1)) if (char(1).x > (.x-(char(1).pwidth)) and char(1).x < .x+(char(1).pwidth)) and (char(1).y > .y-(char(1).pheight) and char(1).y < .y+16) and .ivala = 0 and v(checkchar1col) = 0 and char(1).alive = 1 then Call FXCreate(10,.X,.Y,...
by HumanReploidJP
27 Mar 2020, 19:08
Forum: Script submission
Topic: Freezing Projectile (HRJP-Styled Version)
Replies: 0
Views: 716
  • 1

Freezing Projectile (HRJP-Styled Version)

I found out why the player was frozen when in contact with ice balls. Instead, I made my own style of a player being frozen by a projectile. Kawaii desu ne? Level Window 2020-03-28 00-59-59.mp4 Take a good look. Hopefully this might answer one of those questions about a player being frozen by icebal...
by HumanReploidJP
26 Mar 2020, 18:43
Forum: TeaScript
Topic: Question and help: Moving Projectile in terms of Speed and Angle (cos and sin)
Replies: 1
Views: 1091
  • 1

Question and help: Moving Projectile in terms of Speed and Angle (cos and sin)

So I've seen the rotating flamethrower since 1.4.1 until it's not included in 1.4.5. That got me thinking if I want to make a projectile that moves at a constant speed and angle. 15852375222998134759906682818726.jpg I've seen the logic about the sin and cos, in terms of degree angle. So technically ...
by HumanReploidJP
24 Mar 2020, 17:09
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1
Replies: 1010
Views: 1033573
  • 1

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1

About the 1.4.5 version, as what I've seen on this forum: Allowing it(smbx.exe) while it has a virus won't do anything. I wish maybe in the next version of SMBX because I hate such virus like this one (1.4.5). I wish that was fully cleaned from viruses and no single virus can infect it. Also some pe...
by HumanReploidJP
7 Dec 2019, 17:14
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Urgent for SMBX Users with YouTube Channels
Replies: 1
Views: 1159

Urgent for SMBX Users with YouTube Channels

:letter: I remind to inform about some SMBX users who have a YouTube channel about the issues regarding YouTube changes due to the FTC Regulation by watching this video. https://youtu.be/wNhRMFXaXOs As of December 9, I'm going to switch to Twitter for trailers based on what I've created about my fin...
by HumanReploidJP
21 Jul 2017, 16:31
Forum: SMBX-38A Episodes
Topic: [17/07/2017 Update] Continent of Fantasy
Replies: 41
Views: 16303

Need music name..

Just to let know. KFCMario, what is the name of the music when Luigi fights the final boss (Danmaku Bowser)?
Please respond. :to_keep_order:
by HumanReploidJP
2 May 2017, 13:04
Forum: SMBX-38A Levels
Topic: [Custom boss] Super Kitiku Mario - 7 koopalings boss
Replies: 10
Views: 5402

Re: [Custom boss] Super Kitiku Mario - 7 koopalings boss

So far so good keeping it stylish. Just completed the 7 Koopalings Challenge, altough I had to use defenses like Featherseal and Reviva then a chance for Shadow Servant and the Special attacks such as Million Dollars, Trinity Flash, and Heavenly Sword to finish it off though! It took 30-60 minutes O...
by HumanReploidJP
28 Apr 2017, 11:40
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1
Replies: 1010
Views: 1033573

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1

Anyone know the music name ya hear? Let me know.
Please respond! :to_keep_order:

The music starts at 7 seconds.
whats the music.mp4 (4.38 MiB) Viewed 494 times
by HumanReploidJP
8 Mar 2017, 15:13
Forum: SMBX-38A Episodes
Topic: [17/07/2017 Update] Continent of Fantasy
Replies: 41
Views: 16303

Re: [17/07/2017 Update] Continent of Fantasy

Anyone know this music when Luigi tried fighting off Danmaku Bowser??
Please respond! :to_keep_order:
What music is this?
foot.mp4 (29.8 MiB) Viewed 453 times
by HumanReploidJP
2 Mar 2017, 13:29
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1
Replies: 1010
Views: 1033573

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1

Thanks for the updated game! And by the way, what does the tileset editor and autotile ditor do?
Please Respond. :to_keep_order:
by HumanReploidJP
14 Feb 2017, 13:20
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1
Replies: 1010
Views: 1033573

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1

*Sigh* I'm gonna use the patch 1 of SMBX. Because you know why, the patch 6 of SMBX has a Trojan virus on it and just keeps on deleting the file. Can 5438A38A PLEASE make the SMBX 1.4.3 Patch 6 not a virus? otherwise it will still be a virus when I see it! :cry: :cry: :cry: :cry:
by HumanReploidJP
11 Feb 2017, 16:32
Forum: SMBX-38A Levels
Topic: SMBX 1.4.3 Custom Level (HRJP) - Beachbowl Burnout
Replies: 1
Views: 1385
  • 2

SMBX 1.4.3 Custom Level (HRJP) - Beachbowl Burnout

http://wohlsoft.ru/forum/images/avatars/upload/522_1482885603.png Hello there! I'm back with a brand new level that's gonna shower you under the sun when Summer Comes! It's A SUMMER VACATION but Summer awaits! It's called " Beachbowl Burnout " and why not try it out! Also I made a script ...
by HumanReploidJP
4 Feb 2017, 6:11
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Rotated NPC?
Replies: 7
Views: 1908

Re: Rotated NPC?

There is a way, I saw TheCreator520 and KFCMario do it, also one of the "daily tips" says it's possible rotate scripts, but unfortunely, we don't know how to do. Lx Xzit , if you don't know how (except the basic teascript), then PM TheCreator520 and KFCMario with a message saying: HumanRe...
by HumanReploidJP
4 Feb 2017, 5:14
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: List of Autorun-Events
Replies: 16
Views: 5824

Re: List of Autorun-Events

Amazing! Thanks for the auto-run Events lists, and not bad.

I'm going to be using the Starman - Start and Starman - End in my next SMBX Project Episode.
by HumanReploidJP
3 Feb 2017, 8:44
Forum: SMBX-38A Levels
Topic: I need air !
Replies: 5
Views: 1248

Re: I need air !

Nice work for the short level.

And what's with the .map file? Is that an encrypted level?! :mad:
by HumanReploidJP
3 Feb 2017, 8:33
Forum: SMBX-38A Levels
Topic: [ Encrypted level ][ Boss Level ] Megaman 8 - Wily Great Capsule
Replies: 2
Views: 1239

Re: [ Encrypted level ][ Boss Level ] Megaman 8 - Wily Great Capsule

Wow! Awesome script. How did you make the opacity and the orbital movement of the NPC such as that boss?
+Plus I hate :facepalm: when I see encrypted levels as much as possible! :cry:

If I can see those encrypted new levels the third time then I quit unless I can view some scripting codes eh.
by HumanReploidJP
3 Feb 2017, 7:26
Forum: SMBX-38A Levels
Topic: SMBX 1.4.3 Custom Level - Floral Rainforest
Replies: 1
Views: 1227
  • 1

SMBX 1.4.3 Custom Level - Floral Rainforest

Hello there! Sorry 'bout that cause There's no internet for the last 3 weeks 'till now. And finally! I made another level for my Episode called "Floral Rainforest". +Plus I made my second CUSTOM NPC , The Venus Flychomp , which will eat you instantly whn stepped on. Avoid the Venus Flychom...
by HumanReploidJP
5 Jan 2017, 7:01
Forum: SMBX-38A Levels
Topic: SMBX 1.4.3 - Sakura Outskirts
Replies: 4
Views: 1461
  • 1

SMBX 1.4.3 - Sakura Outskirts

Hello there! Hope you have a good time! This is the level called "Sakura Outskirts" which includes parallax background. https://www.youtube.com/watch?v=DcDfXFLyFcw Download: http://www.mediafire.com/file/j8ls5f5l7iy7qmg/Sakura_Outskirts.rar Credits: -HumanReploidJP(Level Designer for Extra...
by HumanReploidJP
1 Jan 2017, 15:34
Forum: Script submission
Topic: Parralax Backgrounds System.
Replies: 15
Views: 5871

Re: Parralax Backgrounds System.

I made a level that involves parallax, and the water beckground that contains 24-32 frames. :gamer:
I'm going to post a level "Sakura Outskirts" for my new episode sooner or later. Be patient until I post the finished level. :to_keep_order:

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