Posts by Toastbunny

by Toastbunny
9 Jun 2021, 4:17
Forum: Sandbox
Topic: Ashley
Replies: 2
Views: 960
  • -2

Ashley

Ashley
by Toastbunny
11 Sep 2020, 21:25
Forum: Ideas & Suggestions
Topic: sysval(disablewalking) and sysval(disablewarping)
Replies: 2
Views: 775

Re: sysval(disablewalking) and sysval(disablewarping)

I seriously doubt any of those suggestions are going to be added. They ARE gonna be useful, sure, but it's been AGES since the latest patch.
by Toastbunny
10 Jul 2020, 18:38
Forum: SMBX-38A Episodes
Topic: The Invasion Revolution - the Modified Version Of TI2 for SMBX-38A
Replies: 13
Views: 7802

Re: The Invasion Revolution - the Modified Version Of TI2 for SMBX-38A

This episode seems very polished! The only thing that I would change is the difficulty curve - you can tell which levels are new because they feel more unfair. During my playthrough I hated the SMB2-style Venus Fire Traps - their fireballs were too big and too fast for me to dodge them, but maybe I...
by Toastbunny
9 Jul 2020, 20:40
Forum: General
Topic: Random talk about SMW tilesets
Replies: 0
Views: 693

Random talk about SMW tilesets

Am i the only one who gets triggered when people do this...
no.png
no.png (678 Bytes) Viewed 693 times

...and not this?
yes.png
yes.png (688 Bytes) Viewed 693 times


Seriously, people are lazy. If anyone agrees with me, let me know.
by Toastbunny
1 Jul 2020, 21:04
Forum: Script submission
Topic: (SCRPITED NPC) SMW Dolphins
Replies: 6
Views: 1343
  • 1

Re: (SCRPITED NPC) SMW Dolphins

Special thanks to Lx Xzit for teaching me how to use the ".inwater" property.
Also, i made this script in Patch 29.
by Toastbunny
30 Jun 2020, 22:00
Forum: Script submission
Topic: (SCRPITED NPC) SMW Dolphins
Replies: 6
Views: 1343
  • 2

(SCRPITED NPC) SMW Dolphins

Hello again. This time, i made a script of fully-working Dolphins from SMW! Comes with all 4 variations. NOTE: Make sure to place the dolphins 3 blocks above the water, or they won't work properly. Have fun with this Custom NPC, and remember to credit me for the script, cuz it took me effort to make...
by Toastbunny
30 Jun 2020, 0:11
Forum: TeaScript
Topic: TeaScript Help Thread
Replies: 40
Views: 9903

Re: TeaScript Help Thread

Is there any way to know when a NPC entered a liquid? I'm trying to make a SMW Dolphin script.
by Toastbunny
27 Jun 2020, 21:27
Forum: Graphics submission for SMBX-38A
Topic: Super Mario World : Extended GFX Pack
Replies: 6
Views: 5141

Re: Super Mario World : Extended GFX Pack

NESTED ERNEST wrote:2.0?
2.0 isn't out yet.
by Toastbunny
15 Jun 2020, 18:20
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMBX 38A Easter Egg Minigames (1.4.4)
Replies: 70
Views: 30343

Re: SMBX 38A Easter Egg Minigames (1.4.4)

+KZ wrote:¿Are the minigames supposed to be gone from 1.4.5?
I suppose so.
by Toastbunny
21 May 2020, 19:37
Forum: Ideas & Suggestions
Topic: [SMBX 1.4.6] SMM2 Icicles
Replies: 4
Views: 1205

Re: [SMBX 1.4.6] SMM2 Icicles

You know that you can remake those with Scripts in SMBX 1.4.5, right?
by Toastbunny
1 May 2020, 2:19
Forum: Script requests
Topic: Hefty Shoe/Thwomp's Shoe!!
Replies: 5
Views: 1048

Re: Hefty Shoe/Thwomp's Shoe!!

Isn't it called: "Thwomp's Shoe"?
by Toastbunny
24 Apr 2020, 2:14
Forum: Ideas & Suggestions
Topic: My idea for wings
Replies: 0
Views: 493

My idea for wings

I would like to have an option to move the wing GFX of a NPC.
by Toastbunny
24 Apr 2020, 2:04
Forum: Ideas & Suggestions
Topic: A new Piranha Plant type(SMBX 1.4.6)
Replies: 2
Views: 1168

Re: A new Piranha Plant type(SMBX 1.4.6)

That could be possible with scripts.
by Toastbunny
5 Apr 2020, 20:36
Forum: Ideas & Suggestions
Topic: Three suggestions / Two ideas
Replies: 3
Views: 635

Re: Three suggestions / Two ideas

There's alrady springboards that interact with NPCs. (The orange ones from the SMW section in NPCs.)
by Toastbunny
14 Feb 2020, 22:17
Forum: Ideas & Suggestions
Topic: char(x).rupeesystem
Replies: 2
Views: 824
  • 2

Re: char(x).rupeesystem

char(x).rupeesystem would determine if there was a chance of a rupee spawning after killing an enemy, much like how it works when Link usually kills an enemy. The only main difference is that this would allow this rupee system to function with every character, not just Link. 0 disables the system f...
by Toastbunny
30 Jan 2020, 1:28
Forum: Script submission
Topic: Superball Flower (v1.1)
Replies: 6
Views: 2500

Re: Superball Flower (v1.1)

Nice! Also, will you include that Wiggler you featured in viewtopic.php?f=64&t=3116 in your next Custom NPC Pack? (Once it's finished.)
by Toastbunny
21 Dec 2019, 14:38
Forum: Ideas & Suggestions
Topic: Return to world map option like in SMW/NSMBDS
Replies: 5
Views: 1341

Re: Return to world map option like in SMW/NSMBDS

You can also make the option available anyway, but make the player lose a life when the level is still not completed, just like in A Koopa's Revenge 2
by Toastbunny
17 Nov 2019, 19:11
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1
Replies: 1010
Views: 1033573

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1

+KZ wrote:
Dor_78 wrote:I was referring to something else. OK?
If lua are on 38a (but with good wine support)? :crazy: :crazy: :crazy: :crazy:
What are you talking about? :xxx:
by Toastbunny
10 Sep 2019, 0:04
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Screenshot Thread 38A
Replies: 132
Views: 34682

Re: Screenshot Thread 38A

EXEcutor-The-Bat wrote:helo my friend metroid x is looking for mairo and theres these wiggly thigns too
What happened to your grammar???
by Toastbunny
6 Aug 2019, 2:04
Forum: SMBX-38A Bug reports
Topic: NPCBlockSide bug (Fixed Patch 14)
Replies: 1
Views: 1810

Re: NPCBlockSide bug (Fixed Patch 14)

I see. Also nice custom NPC ;-)

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