Posts by Slash Chen

by Slash Chen
2 Aug 2019, 17:07
Forum: Script requests
Topic: Upside Down Spiny/Buzzy Beetle (SMB3)
Replies: 2
Views: 204

Re: Upside Down Spiny/Buzzy Beetle (SMB3)

Made by TheCreator520, may this can help you.
by Slash Chen
24 Jul 2019, 13:16
Forum: SMBX
Topic: 【1.4.4 征集活动】【Tower of Drank】
Replies: 0
Views: 357

【1.4.4 征集活动】【Tower of Drank】

在举办过 Tower of Tieba, Island of Tieba 以及 Planet of Tieba 以后,今年也来举行一个 SMBX 关卡竞赛吧。 --Tower of Drank-- 要点: 1. 关卡只能用 1.4.4 制作,禁止任何抄袭关卡。 2. 不要使用自定义 HUD,不要上传毒图以及很奇葩的关卡。 3. 过关点请一律设置为 SMB3 过关星。 4. 关卡一律上传至 abc616625726.ys168.com 的专用文件夹。 5. 禁止使用三次元素材,除非你把它像素游戏化。 6.一人最多可投一个关卡。 截止日期:2019.9.15 评分标准: 设计:10/10 难度:1...
by Slash Chen
21 Jul 2019, 6:37
Forum: Script requests
Topic: Kab-omb (NSMB)
Replies: 2
Views: 215
  • 1

Re: Kab-omb (NSMB)

May this can help you.
by Slash Chen
11 Jul 2019, 4:54
Forum: SMBX
Topic: 最新的 SMBX-38A 真是越来越弱啦
Replies: 6
Views: 288

Re: 最新的 SMBX-38A 真是越来越弱啦

1.4.5 真的令人失望,还是保留 1.4.4 吧。
by Slash Chen
5 Jul 2019, 4:49
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21
Replies: 793
Views: 313730

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 21

You are the worst game developer that I've met. A true game developer never forbid the users to use his/her program.
The developer who use his/her program to forbid someone using his/her program is a bullshit, remember.
by Slash Chen
10 Jun 2019, 7:08
Forum: Script submission
Topic: [TeaScript] Got Coin star with throwable NPCs.
Replies: 6
Views: 1074

Re: [TeaScript] Got Coin star with throwable NPCs.

It's a requestion from TheTakeAwayGuy. You just download this patch and NPCs graphic and text. All instruction are in the scripts. Download : https://www.mediafire.com/?ipkn67t116qcjxl https://cdn.discordapp.com/attachments/225000592542662656/244471983553642496/Starcoin.gif I try to use this... Scr...
by Slash Chen
18 May 2019, 17:36
Forum: TeaScript
Topic: Uh...title screen in 38A smbx?
Replies: 4
Views: 392

Re: Uh...title screen in 38A smbx?

Eri7 wrote:
Slash Chen wrote:By doing this, you needn't use teascript.
You can try to use events and layers.

However scripts make stuff look better and make the work more easier.
Yeah.
by Slash Chen
11 May 2019, 3:59
Forum: TeaScript
Topic: Uh...title screen in 38A smbx?
Replies: 4
Views: 392

Re: Uh...title screen in 38A smbx?

By doing this, you needn't use teascript.
You can try to use events and layers.
by Slash Chen
21 Apr 2019, 18:12
Forum: 动漫
Topic: JOJO 黄金之风,提前悼念队长
Replies: 1
Views: 240

JOJO 黄金之风,提前悼念队长

就等下周六了……
by Slash Chen
20 Apr 2019, 13:55
Forum: Levels
Topic: [SMBX 1.4.4 Boss] Jr. Troopa's Revenge
Replies: 2
Views: 451

Re: [SMBX 1.4.4 Boss] Jr. Troopa's Revenge

First of all, it looks very nice. The only problem I've got is that... Well... That just isn't Jr. Troopa. Perhaps. When I was working on this boss, I just named it "Masked Koopa". Then when I worked on half of the boss, I reminded a wonderful SMW hack which made in many years ago. Jr. Tr...
by Slash Chen
17 Feb 2019, 16:32
Forum: Levels
Topic: [SMBX 1.4.4 Boss] Jr. Troopa's Revenge
Replies: 2
Views: 451

[SMBX 1.4.4 Boss] Jr. Troopa's Revenge

After being defeated by Mario in Bowser's Castle, Jr. Troopa tried hard to make himself stronger to defeat Mario. One day, he finally grown out from his egg, and he knew he is stronger enough to beat Mario. So, one day, when Mario was walking on his way, he met his old friend... This boss is paid a ...
by Slash Chen
16 Feb 2019, 3:59
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Screenshot Thread 38A
Replies: 131
Views: 11405
  • 2

Re: Screenshot Thread 38A

I have made 3 robot masters from Mega Man. Including Wood Man, Ring Man and Quick Man. Wood Man http://www.bwass.org/bucket/Wood%20Man.gif Ring Man http://www.bwass.org/bucket/Ring%20Man.gif Quick Man http://www.bwass.org/bucket/Quick%20Man.gif They also have an overdrive mode, which will be accesse...
by Slash Chen
10 Feb 2019, 5:08
Forum: Script requests
Topic: Super Mario Advanve (smb2) gigant enemies
Replies: 2
Views: 342

Re: Super Mario Advanve (smb2) gigant enemies

It's impossible, since SMBX 1.4.4 can't asjust the time when grabbing enemies.
Also, you can also use a NPC to simulate the player to make such effect, but it's complex.
by Slash Chen
10 Feb 2019, 5:04
Forum: Script requests
Topic: (Solved)MIM ground pound koopa
Replies: 2
Views: 351

Re: (Solved)MIM ground pound koopa

Ground Pound Koopa.zip
(16.01 KiB) Downloaded 31 times

I've done this script before, but it used different GFX.
(I'm also bad with English. )
by Slash Chen
27 Aug 2017, 18:52
Forum: Script requests
Topic: (Request) Beanie death
Replies: 4
Views: 428

Re: (Request) Beanie death

Please set your NPC's health to 2, and try this code:
Spoiler
If .health = 1 then
.alive = 0
Call FXCreate(52, .X, .Y-10, 0, 8, 1, 125, 0, 0, 0)
End If
by Slash Chen
3 Aug 2017, 8:58
Forum: SMBX
Topic: [1.4.4 征集作] Island of Tieba
Replies: 3
Views: 1893

Re: [1.4.4 征集作] Island of Tieba

喝了。
by Slash Chen
4 Apr 2017, 15:16
Forum: 杂物
Topic: 决定了,把 y479021776 改成 Yave Yu
Replies: 4
Views: 1674

Re: 决定了,把 y479021776 改成 Yave Yu

Slash Chen 喝了
by Slash Chen
4 Apr 2017, 15:15
Forum: 杂物
Topic: 我也决定改名,叫Love Bodhi吧
Replies: 3
Views: 1294

Re: 我也决定改名,叫Love Bodhi吧

喝了改名,我也改了
by Slash Chen
11 Nov 2016, 18:14
Forum: 文艺
Topic: [喝了小说] 神秘世界之旅
Replies: 3
Views: 926

Re: [喝了小说] 神秘世界之旅

y479021776 wrote:
HengShao wrote:来看看2333(论以后还会乱入哪些人)
喝了,喝了工作室的成员估计我会乱入几个进去,目前已把 abc 写进去。
喝了

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