Posts by Slash Chen

by Slash Chen
17 Feb 2019, 16:32
Forum: Levels
Topic: [SMBX 1.4.4 Boss] Jr. Troopa's Revenge
Replies: 0
Views: 48

[SMBX 1.4.4 Boss] Jr. Troopa's Revenge

After being defeated by Mario in Bowser's Castle, Jr. Troopa tried hard to make himself stronger to defeat Mario. One day, he finally grown out from his egg, and he knew he is stronger enough to beat Mario. So, one day, when Mario was walking on his way, he met his old friend... This boss is paid a ...
by Slash Chen
16 Feb 2019, 3:59
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Screenshot Thread 38A
Replies: 128
Views: 9275
  • 1

Re: Screenshot Thread 38A

I have made 3 robot masters from Mega Man. Including Wood Man, Ring Man and Quick Man. Wood Man http://www.bwass.org/bucket/Wood%20Man.gif Ring Man http://www.bwass.org/bucket/Ring%20Man.gif Quick Man http://www.bwass.org/bucket/Quick%20Man.gif They also have an overdrive mode, which will be accesse...
by Slash Chen
10 Feb 2019, 5:08
Forum: Script requests
Topic: Super Mario Advanve (smb2) gigant enemies
Replies: 2
Views: 112

Re: Super Mario Advanve (smb2) gigant enemies

It's impossible, since SMBX 1.4.4 can't asjust the time when grabbing enemies.
Also, you can also use a NPC to simulate the player to make such effect, but it's complex.
by Slash Chen
10 Feb 2019, 5:04
Forum: Script requests
Topic: (Solved)MIM ground pound koopa
Replies: 2
Views: 112

Re: (Solved)MIM ground pound koopa

Ground Pound Koopa.zip
(16.01 KiB) Downloaded 10 times

I've done this script before, but it used different GFX.
(I'm also bad with English. )
by Slash Chen
27 Aug 2017, 18:52
Forum: Script requests
Topic: (Request) Beanie death
Replies: 4
Views: 378

Re: (Request) Beanie death

Please set your NPC's health to 2, and try this code:
Spoiler
If .health = 1 then
.alive = 0
Call FXCreate(52, .X, .Y-10, 0, 8, 1, 125, 0, 0, 0)
End If
by Slash Chen
3 Aug 2017, 8:58
Forum: SMBX
Topic: [1.4.4 征集作] Island of Tieba
Replies: 3
Views: 1262

Re: [1.4.4 征集作] Island of Tieba

喝了。
by Slash Chen
4 Apr 2017, 15:16
Forum: 杂物
Topic: 决定了,把 y479021776 改成 Yave Yu
Replies: 4
Views: 1004

Re: 决定了,把 y479021776 改成 Yave Yu

Slash Chen 喝了
by Slash Chen
4 Apr 2017, 15:15
Forum: 杂物
Topic: 我也决定改名,叫Love Bodhi吧
Replies: 3
Views: 962

Re: 我也决定改名,叫Love Bodhi吧

喝了改名,我也改了
by Slash Chen
11 Nov 2016, 18:14
Forum: 文艺
Topic: [喝了小说] 神秘世界之旅
Replies: 3
Views: 650

Re: [喝了小说] 神秘世界之旅

y479021776 wrote:
HengShao wrote:来看看2333(论以后还会乱入哪些人)
喝了,喝了工作室的成员估计我会乱入几个进去,目前已把 abc 写进去。
喝了
by Slash Chen
19 Aug 2016, 12:08
Forum: Episodes
Topic: Tiny Hel Adventure
Replies: 1
Views: 907

Re: Tiny Hel Adventure

It’s awesome!
by Slash Chen
3 Jul 2016, 14:33
Forum: 杂物
Topic: 来看看
Replies: 2
Views: 965

Re: 来看看

喝了
by Slash Chen
3 Jul 2016, 13:50
Forum: 游戏
Topic: 放置类游戏分享:奔跑游戏
Replies: 2
Views: 1188

Re: 放置类游戏分享:奔跑游戏

喝了
by Slash Chen
3 Jul 2016, 13:43
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: A theory I've had for a while
Replies: 21
Views: 1631

Re: A theory I've had for a while

Redigit is just the founder of SMBX, but later because of infringement to develop Terraria. So he's not likely to be active in the SMBX circle. And 5438A38A is a developer of SMBX1.4.X, but also a chinese. So he couldn't be Redigit.
by Slash Chen
16 Mar 2016, 14:56
Forum: SMBX
Topic: 感觉越来越棒了耶~
Replies: 3
Views: 1241

Re: 感觉越来越棒了耶~

喝了
by Slash Chen
16 Mar 2016, 14:56
Forum: Introductions
Topic: Hello! I'm new here!
Replies: 6
Views: 499

Re: Hello! I'm new here!

y479021776 wrote:Drank! Welcome to here!
Drank
by Slash Chen
14 Mar 2016, 17:27
Forum: Introductions
Topic: Hello! I'm new here!
Replies: 6
Views: 499

Hello! I'm new here!

Hello everyone! My name is Slash, I am from China, I am the leader of Hel Studio. In fact, I have heard here, but because of the time did not come here to report... PGE looks very good, but I think SMBX1.4.2 is more practical, I also hope that this site can be developed. Hel Studio is a place to dis...
by Slash Chen
14 Mar 2016, 16:51
Forum: 杂物
Topic: 喝了,居然多了这个板块!
Replies: 7
Views: 1490

Re: 喝了,居然多了这个板块!

喝了

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