Posts by Yoshi021

by Yoshi021
15 Feb 2018, 5:27
Forum: TeaScript
Topic: How to make separate coinCount for each player?
Replies: 1
Views: 85

Re: How to make separate coinCount for each player?

You will need to have two global variables, one for each player. Then make a script that checks if a player collided with a coin.
by Yoshi021
15 Feb 2018, 5:16
Forum: Script requests
Topic: Super Mario Odyssey Cappy Please!
Replies: 4
Views: 88
  • 1

Re: Super Mario Odyssey Cappy Please!

Hugo is currently making an Odyssey script.
by Yoshi021
28 Jan 2018, 19:33
Forum: Ideas & Suggestions
Topic: SMBX 1.4.5 World map ideas
Replies: 1
Views: 102

Re: SMBX 1.4.5 World map ideas

Suggestion #4 is already in SMBX.
by Yoshi021
14 Jan 2018, 22:09
Forum: TeaScript
Topic: How to change the opacity of a npc?
Replies: 4
Views: 126
  • 1

Re: How to change the opacity of a npc?

Opacity should be a value between 0-255. If you attached a script to an NPC, you can do this:

Code: Select all

with NPC(sysval(param1))
  .forecolor = rgba(255, 255, 255, OPACITY)
end with
by Yoshi021
13 Jan 2018, 0:07
Forum: TeaScript
Topic: How to change the opacity of a npc?
Replies: 4
Views: 126
  • 3

Re: How to change the opacity of a npc?

Try

Code: Select all

NPC(index).forecolor = rgba(255, 255, 255, OPACITY)
by Yoshi021
13 Jan 2018, 0:02
Forum: TeaScript
Topic: Super Mario Bros.The Lost Levels Storm
Replies: 1
Views: 117

Re: Super Mario Bros.The Lost Levels Storm

You can try this.

Code: Select all

do
   char(1).xsp = char(1).xsp - 0.04
   call sleep(1)
loop
by Yoshi021
18 Dec 2017, 0:48
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: The Great SMBX 38A Contest II
Replies: 25
Views: 746
  • 1

Re: The Great SMBX 38A Contest II

RESULTS! 10th Place Whomp Cliffs by Wellington Games (2.25) Mario Kirby 2/10 Design: 0.5/4 Aesthetics: 1/3 Creativity: 0.5/3 This level was long, boring, and repetitive. There wasn’t really that much of a challenge here, and the boss fight is just a reskinned version of SMB3 Bowser, which isn’t any...
by Yoshi021
2 Dec 2017, 2:56
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: The Great SMBX 38A Contest II
Replies: 25
Views: 746

Re: The Great SMBX 38A Contest II

And with that, the submission period comes to a close. You may still submit a level with a late penalty before the score comes out. Judging period might take approximately 2 weeks.
by Yoshi021
1 Dec 2017, 7:02
Forum: Projects
Topic: World of Chaos
Replies: 4
Views: 199

Re: World of Chaos

I am going to agree with Er7, and say that this project is too ambitious. I do not think that even a whole year is enough time to even complete 25%. Even if you did, no one will have enough time and patience to complete all of those levels. It is better if you were to shorten the amount of content. ...
by Yoshi021
1 Dec 2017, 6:55
Forum: Sandbox
Topic: Merry (early) Christmas everyone!
Replies: 5
Views: 56
  • 1

Re: Merry (early) Christmas everyone!

I love Christmas!!!
by Yoshi021
18 Nov 2017, 3:30
Forum: TeaScript
Topic: 2 scripts for one npc
Replies: 2
Views: 120

Re: 2 scripts for one npc

You can combine both scripts into one.
by Yoshi021
18 Nov 2017, 3:25
Forum: TeaScript
Topic: script error disapearing too fast
Replies: 2
Views: 69

Re: script error disapearing too fast

I don't really understand your problem.
by Yoshi021
18 Nov 2017, 3:22
Forum: Episodes
Topic: The Great SMBX 38A Contest I
Replies: 8
Views: 1480

Re: The Great SMBX 38A Contest I

Coolio__ wrote:Sorry about the SMB flag in my level, it came straight out of my episode.
It's ok, just make sure to read the rules if you want to participate in a future contest.
by Yoshi021
18 Nov 2017, 3:11
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: IS THERE A WAY TO CHANGE THE HARDCORDEDS?
Replies: 3
Views: 155

Re: IS THERE A WAY TO CHANGE THE HARDCORDEDS?

RSupertheGreat wrote:This is a TeaScript section, not a LunaLua scripting section.
He is asking how to change hardcoded graphics in SMBX 38A. Which I don't think there is a way to change those.
by Yoshi021
21 Oct 2017, 18:19
Forum: LunaLua - Extension Framework
Topic: HUDoftime.lua
Replies: 1
Views: 112

Re: HUDoftime.lua

Ask Hoeloe if he still has the API.
by Yoshi021
5 Oct 2017, 4:26
Forum: Ideas & Suggestions
Topic: Can use GIF npcs.
Replies: 5
Views: 177

Re: Can use GIF npcs.

PNGs are much better than GIFs. Why would you want that?
by Yoshi021
4 Oct 2017, 4:14
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: The Great SMBX 38A Contest II
Replies: 25
Views: 746

Re: The Great SMBX 38A Contest II

Sure, preferable after the contest is over.
by Yoshi021
3 Oct 2017, 0:46
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: The Great SMBX 38A Contest II
Replies: 25
Views: 746

Re: The Great SMBX 38A Contest II

KesterTank wrote:Can I be a judge?
All positions are taken.
by Yoshi021
1 Oct 2017, 22:23
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: The Great SMBX 38A Contest II
Replies: 25
Views: 746
  • 2

The Great SMBX 38A Contest II

Welcome back to the continuation of this contest! This time around, we have tweaked the rules to make the contest even more enjoyable. Rules ⋅ The level must be playable and completable using SMBX 38A. The level will be judged using version 1.4.4 Patch 2. The level will be disqualified if ...
by Yoshi021
1 Oct 2017, 7:01
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMBX 38A Easter Egg Minigames
Replies: 54
Views: 4889

Re: SMBX 38A Easter Egg Minigames

Ariinui wrote:Acces Denied!
Ah, simply type random numbers and eventually it will let you play the minigame.

Go to advanced search