Posts by Yoshi021

by Yoshi021
10 Jan 2020, 20:29
Forum: Script submission
Topic: Extra TeaScript Functions
Replies: 4
Views: 2552

Re: Extra TeaScript Functions

You are also using the function wrong. You forgot the "end script" like Lx Xzit mentioned, but also: val(a) = pcollide(IDX, x, y, width, height) Set IDX to 1 for player 1, set IDX to 2 for player 2 x and y must be scene coordinates I also suggest you try my newer collision script! (1.4.5 o...
by Yoshi021
16 Dec 2019, 4:47
Forum: Ideas & Suggestions
Topic: itrcreate_r
Replies: 2
Views: 62

Re: itrcreate_r

Very cool idea
by Yoshi021
16 Dec 2019, 4:37
Forum: Script submission
Topic: Parallaxx
Replies: 0
Views: 66
  • 1

Parallaxx

For a long time, we have all relied on Catskart's parallax system. I can say today that is no more. I introduce parallaxx, a new way to make parallax layers. With this script, you can have easy, fast, and lagless parallax in your levels. (Note that multiplayer doesn't work tho :() Very important not...
by Yoshi021
14 Dec 2019, 7:13
Forum: Script submission
Topic: Click
Replies: 1
Views: 1779

Re: Click

Updated click to v1.3!
by Yoshi021
2 Dec 2019, 8:38
Forum: Ideas & Suggestions
Topic: An actual changelog
Replies: 3
Views: 65

Re: An actual changelog

I agree
by Yoshi021
2 Dec 2019, 4:11
Forum: Ideas & Suggestions
Topic: Please add a width and height field to BGOs and warps
Replies: 0
Views: 27
  • 1

Please add a width and height field to BGOs and warps

Please add a width and height field to BGOs and warps, it would be very useful.
by Yoshi021
2 Dec 2019, 4:10
Forum: Script submission
Topic: Collision Script
Replies: 0
Views: 109
  • 1

Collision Script

Hello, I have made a collision script. This script lets you test collision between any game objects and also make your own collision shapes! You can test collision between players, npcs, blocks, bgos, warps, liquids, and cameras. You can also make your own shapes: points, lines, rectangles, circles,...
by Yoshi021
24 Oct 2019, 5:05
Forum: Ideas & Suggestions
Topic: Enabling window advanced settings for NPCs that use them + more suggestions.
Replies: 1
Views: 136
  • 1

Re: Enabling window advanced settings for NPCs that use them + more suggestions.

Either that, or just allow for the advanced settings value to be edited regardless of what NPC is used.

I 100% agree with this. This would be very useful when making custom NPCs. PLEASE add this 5438A38A, I would really like this! :gamer:
by Yoshi021
3 Sep 2019, 0:50
Forum: Ideas & Suggestions
Topic: Major Improvements to Editor's UI
Replies: 1
Views: 2935
  • 3

Major Improvements to Editor's UI

Hello 5438A48A, I would like to show some suggestions for the current editor. 1) A dark mode option. A lot of programs allow a dark mode option that changes the color of the program to darker colors. The reason is that looking at white screens for too long causes strains to the eyes. The current scr...
by Yoshi021
19 Aug 2019, 21:46
Forum: Script submission
Topic: RedStone-like System
Replies: 0
Views: 3684
  • 5

RedStone-like System

I made a redstone-like system in SMBX! https://i.imgur.com/yF70iXJ.gif https://cdn.discordapp.com/attachments/283439399461453825/612022179684417546/unknown.png These are all the machines I made (except lever. I forgot to put it on the screenshot) graphics by void, greencat and myself here is the dow...
by Yoshi021
19 Aug 2019, 4:26
Forum: Ideas & Suggestions
Topic: Add Water SpecialType to BGOs
Replies: 0
Views: 2917
  • 5

Add Water SpecialType to BGOs

Water BGOs have the special property that creates a splash effect when a player or NPCs jump into water. Could this behavior be added to specialType to BGOs?
by Yoshi021
19 Aug 2019, 0:39
Forum: Ideas & Suggestions
Topic: Option to move layer to selected coordinates?
Replies: 2
Views: 2356

Re: Option to move layer to selected coordinates?

What does it mean to move a layer to coordinates? Would it move all objects to that coordinate (for example; 0, 0)?
by Yoshi021
19 Aug 2019, 0:36
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 27
Replies: 837
Views: 661699
  • 1

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 27

diogotop wrote:it's a virus. tried instaling and malwarebytes instantly detected as a trojan :/
It's not a virus. It's a false detection.
by Yoshi021
27 Jul 2019, 19:34
Forum: Ideas & Suggestions
Topic: Background Naming
Replies: 0
Views: 1449
  • 2

Background Naming

Can the background names list the background ID. This makes it easier to find your custom backgrounds.
by Yoshi021
27 Jul 2019, 7:16
Forum: Ideas & Suggestions
Topic: Iterator Suggestion
Replies: 0
Views: 1353
  • 2

Iterator Suggestion

It would be nice if there was a way to check the number of objects in an iterator. For example, it could work similar to itrNext. v(itrID) = itrCreate(...) v(len) = itrLen(v(itrID)) Another suggestion is to allow an iterator to scan for a circle, not just a rectangle. itrCreate(type, ID, x, y, w, h)...
by Yoshi021
24 Jul 2019, 20:51
Forum: Ideas & Suggestions
Topic: Bmpcreate Suggestion
Replies: 0
Views: 1184
  • 1

Bmpcreate Suggestion

Hello, I have an addition that would make bmpcreate more useful! When using bmpcreate, if you set id to -1, it will set the id to an unused id and return that id. Here is an example. v(var) = BmpCreate(-1, picid, flagA, flagB, sx, sy, sw, sh, dx, dy, scx, scy, pcx, pcy, angle, color) the bitmap id w...
by Yoshi021
4 Jul 2018, 18:18
Forum: Ideas & Suggestions
Topic: Ideas about camera
Replies: 2
Views: 346
  • 2

Re: Ideas about camera

It would also be cool to have .renderX .renderY .width and .height!
by Yoshi021
4 Jul 2018, 18:15
Forum: Ideas & Suggestions
Topic: Upgrade 38A Icon! (Updated July 12nd)
Replies: 6
Views: 1262

Re: Upgrade 38A Icon! (Updated July 12nd)

I have one that doesn't have the hyphen. This is the one used in the 38A discord.
by Yoshi021
28 Jun 2018, 20:25
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Haxagon Thread (SMBX 38A's Hack)
Replies: 35
Views: 6432

Re: Haxagon Thread (SMBX 38A's Hack)

Make sure that the process is called exactly "smbx"
by Yoshi021
28 Jun 2018, 6:13
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 27
Replies: 837
Views: 661699

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 27

The real solution is that he has more community engagement.

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