Posts by Yingchun Soul

by Yingchun Soul
1 Jan 2023, 15:18
Forum: Levels
Topic: [TheXTech, Uses NsPr] [2023 New Year Special] Floral Fields
Replies: 0
Views: 312

[TheXTech, Uses NsPr] [2023 New Year Special] Floral Fields

Floral Fields is my Nostalgic Paradise level of new year (2023-1-1).
Screenshots
Scr_2023-01-01_20-13-20.png

Scr_2023-01-01_20-13-32.png

Scr_2023-01-01_20-14-12.png

Scr_2023-01-01_20-14-38.png

Floral Fields.7z
(852.63 KiB) Downloaded 13 times
by Yingchun Soul
29 Nov 2022, 6:04
Forum: Vanilla SMBX and TheXTech
Topic: [Poll] About adding new in-game objects into assets for TheXTech
Replies: 29
Views: 25319

Re: [Poll] About adding new in-game objects into assets for TheXTech

Feels like the objects should be loaded in the order:

Coded via LUA script system (Asset-varied) → C++ (Hardcoded, if no LUA files in the base)
by Yingchun Soul
5 Nov 2022, 16:52
Forum: Projects
Topic: [TheXTech, NsPr Project] Nostalgic Island (Demo 1)
Replies: 1
Views: 232

[TheXTech, NsPr Project] Nostalgic Island (Demo 1)

This is a Nostalgic Paradise episode which features Adventure Island-style.

Screenshot
Scr_2022-11-05_21-42-24.png

Scr_2022-11-05_21-44-20.png
Scr_2022-11-05_21-44-20.png (8.82 KiB) Viewed 232 times

Scr_2022-11-05_21-46-29.png

Demo 1 (Features one world)
Nostalgic Island.7z
(338.75 KiB) Downloaded 25 times
by Yingchun Soul
31 Oct 2022, 16:17
Forum: Levels
Topic: [TheXTech, NsPr Asset] Emerald Plains
Replies: 3
Views: 307

[TheXTech, NsPr Asset] Emerald Plains

Scr_2022-10-31_21-11-45.png Scr_2022-10-31_21-12-24.png Scr_2022-10-31_21-13-12.png Scr_2022-10-31_21-14-11.png Note: This level uses "Nostalgic Paradise" asset, so you need to download that to play it correctly. Emerald Plains.7z Graphics: TheCrushedJoycon Sednaiur Yingchun Soul Music: M...
by Yingchun Soul
6 Sep 2022, 11:59
Forum: Projects
Topic: [TheXTech OS Asset Project] [Hiatus] New Fairy Tale Wonderland
Replies: 7
Views: 1233

Re: [TheXTech OS Asset Project] [Hiatus] New Fairy Tale Wonderland

I'm sorry, but this project is in hiatus until Moondust Calibrator's Flip Option.
by Yingchun Soul
25 Aug 2022, 11:31
Forum: Projects
Topic: Third Returns
Replies: 0
Views: 401

Third Returns

MenuGFX2(0).png Third Returns (3rdR in short; Chinese: 第三次回归) is a SMAS SMB3-themed asset. SMB3-styled theme MIDI & Remixed Music Soon Phase 1: Standard SMBX64 Assets only Phase 2: Extended Assets It's meant to be replaced with Hello Mario Engine. Trello Board PM me for the password of Scratch ...
by Yingchun Soul
6 Aug 2022, 15:48
Forum: General
Topic: New SMBX Sound Pack that won't lose hi-freq
Replies: 16
Views: 1081

Re: New SMBX Sound Pack that won't lose hi-freq

Some exclusive cubic SFX's for Nostalgic Paradise: Nostalgic Paradise Cubic SFX.7z I combined Shell Hit and Bullet Bill for sm-killed. Goal Tape is combined with Yave's and my rendition of VGMusic SMW Boss Beat MIDI. Others recorded by me. (level-win mixed with checkpoint and SMB1 goal) The door sou...
by Yingchun Soul
25 Jul 2022, 13:14
Forum: General
Topic: New SMBX Sound Pack that won't lose hi-freq
Replies: 16
Views: 1081
  • 1

Re: New SMBX Sound Pack that won't lose hi-freq

I recorded Ice Ball (From SMW Hack: The secret of 7 Golden Statues) Ice Balls.7z Seems Yoshi's Island couldn't play sound effect directly via modifing RAM, unlike SMAS and SMW, so unforunately... That means I have to use LadiesMan217's YI Port, which includes SFX. Use "Work RAM" then input...
by Yingchun Soul
23 Jul 2022, 2:38
Forum: General
Topic: New SMBX Sound Pack that won't lose hi-freq
Replies: 16
Views: 1081

Re: New SMBX Sound Pack that won't lose hi-freq

OK, So could you record YI's Ice Watermelon SFX? Those are iceball-related SFX.
by Yingchun Soul
22 Jul 2022, 14:39
Forum: General
Topic: New SMBX Sound Pack that won't lose hi-freq
Replies: 16
Views: 1081

Re: New SMBX Sound Pack that won't lose hi-freq

Cubic sounds dirty, Sinc doesn't. Sinc did well, but I have some problem on SNES emulator. Seems only Snes9x has Sinc interpolation, but Snes9x doesn't have audio recorder, can record AVI though, however this feature is a bit terrible, recorded AVI usually have lots of click pop noise regardless co...
by Yingchun Soul
22 Jul 2022, 12:31
Forum: General
Topic: New SMBX Sound Pack that won't lose hi-freq
Replies: 16
Views: 1081

Re: New SMBX Sound Pack that won't lose hi-freq

Cubic sounds dirty, Sinc doesn't.
by Yingchun Soul
22 Jul 2022, 6:23
Forum: General
Topic: New SMBX Sound Pack that won't lose hi-freq
Replies: 16
Views: 1081

Re: New SMBX Sound Pack that won't lose hi-freq

Also: Click sound found in the "wart-bubble"
by Yingchun Soul
21 Jul 2022, 11:52
Forum: General
Topic: New SMBX Sound Pack that won't lose hi-freq
Replies: 16
Views: 1081

Re: New SMBX Sound Pack that won't lose hi-freq

No more PGE, it's now "Moondust".
by Yingchun Soul
4 Jul 2022, 16:22
Forum: Forum Games
Topic: The "Extreme" Forum Counting Game
Replies: 812
Views: 69853
  • 1

Re: The "Extreme" Forum Counting Game

7
by Yingchun Soul
4 Jul 2022, 12:52
Forum: Projects
Topic: [TheXTech, NsPr Project] Nostalgic Adventure (Early Demo)
Replies: 0
Views: 465

[TheXTech, NsPr Project] Nostalgic Adventure (Early Demo)

Nostalgic Adventure is an open-world Nostalgic Paradise (NsPr in short) episode.

Screenshots
Scr_2022-07-03_20-48-10.png

Scr_2022-07-03_20-43-49.png

Download (Early Demo)
Nostalgic Adventure.7z
(2.65 MiB) Downloaded 38 times


Credits
TheCrushedJoycon
Sednaiur
by Yingchun Soul
2 Jul 2022, 15:08
Forum: Vanilla SMBX and TheXTech
Topic: [Poll] About adding new in-game objects into assets for TheXTech
Replies: 29
Views: 25319

Re: [Poll] About adding new in-game objects into assets for TheXTech

vitzie629 wrote:
Yingchun Soul wrote:The other one is "Customizable Max Count", instead of hardcoded, which isn't enough slot for use in a multiple themed asset.
What does customizable max slot do and what graphics can it support?
It's "max ID of block/BGO/etc".
by Yingchun Soul
2 Jul 2022, 11:42
Forum: Vanilla SMBX and TheXTech
Topic: [Poll] About adding new in-game objects into assets for TheXTech
Replies: 29
Views: 25319

Re: [Poll] About adding new in-game objects into assets for TheXTech

The other one is "Customizable Max Count", instead of hardcoded, which isn't enough slot for use in a multiple themed asset.
by Yingchun Soul
21 Apr 2022, 2:22
Forum: Art Board
Topic: [SF2, SynthWave] NeoVaporWave! (Discontinued)
Replies: 0
Views: 881

[SF2, SynthWave] NeoVaporWave! (Discontinued)

NOTICE: Project is discontinued since 2022-7-30 due to there're no more suitable patches can be added. The 0.16 is the last version.

It's a Synthwave-themed SoundFont®,which gives you 80's Retro Feeling.

Download (Version 0.16)

License: MIT License
by Yingchun Soul
19 Apr 2022, 5:03
Forum: 文艺
Topic: [Fan Script] 小爱与索尼克的大混战
Replies: 0
Views: 447

[Fan Script] 小爱与索尼克的大混战

人物: 小爱 、 心岚(菲尔) 、 索尼克 地点:大城市 [Script Below] 小爱登场,同时开始变身。 小爱:雨露阳光,冰霜风雪,四季节气的花信使者啊,请赐予我花朵精灵们的圣洁之光,以安琪儿女神之名召唤,万物生灵之力汇集。魔法凝结! 索尼克突然袭来,一阵风吹过小爱。 索尼克:看我的,索尼克音爆! 小爱:没那么容易! 小爱:四季节气花信的力量啊,奏响爱与希望的赞歌,听从安琪儿女神的召唤,为光明而战!圣洁花仙之翼! 索尼克:我躲!哈哈,就你这点速度,还想打败我? 小爱和索尼克正处于激烈的战斗之中。 心岚出场。 心岚:还有我呢! 心岚:四季节气的花信使者啊,请赐予我和煦的温暖。花仙魔法使者...

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