Posts by Rockythechao

by Rockythechao
7 May 2019, 1:37
Forum: Archive
Topic: Why i Like 38A more than SMBX2 now
Replies: 6
Views: 919

Re: Why i Like 38A more than SMBX2 now

Basically, when Redigit made the original SMBX he included hardcoded limits to the number of unique NPCs, Blocks, BGOs, etc. We in the SMBX2 dev team don't have access to the source code like Redigit did so we had to hack the game to extend those limits, and those hacks took time to figure out and t...
by Rockythechao
10 Feb 2017, 2:48
Forum: LunaLua - Extension Framework
Topic: Textblox is Throwing an Error. I never even loaded it.
Replies: 4
Views: 1380

Re: Textblox is Throwing an Error. I never even loaded it.

oh jeez oh jeez I really need to start checking this forum more frequently I forget if we've since discussed this on discodehaus or some other platform. If so, apologies for forgetting and repeating myself! If not, apologies for the extremely delayed response. textblox is getting a successor. There...
by Rockythechao
24 Dec 2016, 20:48
Forum: LunaLua - Extension Framework
Topic: Textblox is Throwing an Error. I never even loaded it.
Replies: 4
Views: 1380

Re: Textblox is Throwing an Error. I never even loaded it.

Creator of textblox here. That's most likely textblox's message box override functionality acting up. I don't recommend removing the library because some other APIs do make use of it. What I do suggest is loading it in your episode or level code to create a local reference to the already-loaded API ...

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