Super Mario Bros: Remastered/es
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- This article is about the cancelled NSMBX by Marco Benacchio. For the current version by Core built on top of TheXTech/es, see New Super Mario Bros. X/es.
| Super Mario Bros: Remastered/es | |
|---|---|
| Platforms: | Windows |
| Latest version: | 0.0.5 |
| Coded in: | VB.net (Editor) y Construct Classic (Runtime) |
| State: | Abandonado en Enero, 2012 |
Super Mario Bros: Remastered (originalmente nombrado New Super Mario Bros. X, también conocido como Super Mario Bros. X Remastered, SMB:R y SMBX:R) era uno de los primeros intentos de continuar SMBX después de que Redigit lo canceló.[1] SMB:R tuvo la mayor publicidad en los meses de Junio-Septiembre 2011, así que desarrolló la comunidad más grande de los foros spin-off más pequeños, a pesar de no tener mucho progreso más allá de lo que se publicitó. This large community eventually merged with Cloud's forum amidst controversy with whether or not it would merge with Knux's forum and became SMBX Revived, but continued to grow and was (post and traffic-wise) the second largest SMBX forum. After merging with Cloud's forum, SMBX Revived became the most active forum, beating Knux's forum. Unfortunately, Project has been canceled in January of 2012. NSMBX Forums was kept as backup discussion platform which was sometimes used while official SMBX forums server is down.
History
Marco Benacchio started developing NSMBX ("New Super Mario Bros. X") on June 2011.[1] The first demo was released on 19 June 2011, showing some features of the game, like a nickname above Mario, rotating blocks and Comet Medals (From "Super Mario Galaxy 2" But with an style like NSMBWii Star Coins) [2][3]. In September 2011, a blog-post presented the NSMBX Forums.[4]
After Marco Bennaccio quit the development on October 2011, supermarioman and XerX/Rexx took over the project.[5] In the same month, it was renamed to "Super Mario Bros: Remastered", because the user Yoshisland claimed to have used the NSMBX name prior.[6]. On January 2012, it was announced that the project would become open source[7][8], but in the same month, it ended up being abandoned. [9] The NSMBX Forums remained active until 2016, however, it would no longer serve as a place to discuss SMB:R.[10]
NSMBX Forums was kept as backup discussion platform which was sometimes used while official SMBX forums server is down. In September 18, 2016, the owner of NSMBX Forums announced the closing of forums with locking current state for read-only[11].
In April 2020, the NSMBX Project was revived by Core, who moved the development over to TheXTech's engine.[12]
References
- ↑ 1.0 1.1 https://nsmbx.blogspot.com/2011/06/comienza-el-proyecto.html
- ↑ https://nsmbx.blogspot.com/2011/06/smbx-thingscosas-1-y-2.html (Google Translation)
- ↑ https://nsmbx.blogspot.com/2011/06/nsmbx-demo-1.html (Google Translation)
- ↑ https://nsmbx.blogspot.com/2011/09/nsmbx-ya-tiene-foro-excepto-que-esta-en.html (Google Translation)
- ↑ https://nsmbx.blogspot.com/2011/10/cambio-de-papeles.html (Google Translation)
- ↑ https://nsmbx.blogspot.com/2011/10/cambios-cambios-everywhere.html (Google Translation)
- ↑ https://nsmbx.blogspot.com/2012/01/el-proyecto-se-volvera-de-codigo.html (Google Translation)
- ↑ https://www.tapatalk.com/groups/nsmbxforums/welcome-to-your-new-community-t1081.html
- ↑ https://www.tapatalk.com/groups/nsmbxforums/welcome-to-your-new-community-t1081-s30.html#p21160
- ↑ https://www.tapatalk.com/groups/nsmbxforums/information-on-smb-r-t2809.html
- ↑ http://nsmbxforums.prophpbb.com/topic6163.html (archived 2016-01-14)
- ↑ https://www.supermariobrosx.org/forums/viewtopic.php?f=69&t=25623
Links
- NSMBX Blog by Marco Benacchio
- Collected SMB:R Versions
- NSMBX Forums (Read Only)
- "The SMBX:R Official Team List" (2011-10-01) - Forum Post by supermarioman
- "OPEN ALL THE SOURCES! Because seriously." (2012-01-12) - Forum Post by Hyperme
| Super Mario Bros. X |
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Super Mario Bros. X • SMBX64 Standard • LunaLua
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