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  1. (hist) ‎TeaScript Syntax ‎[34,468 bytes]
  2. (hist) ‎Particles.lua ‎[32,928 bytes]
  3. (hist) ‎LunaLua global functions ‎[29,081 bytes]
  4. (hist) ‎How To: LunaLua basics ‎[28,205 bytes]
  5. (hist) ‎Super Mario Bros. X ‎[25,812 bytes]
  6. (hist) ‎SMBX64 ‎[25,717 bytes]
  7. (hist) ‎Building PGE From sources ‎[25,465 bytes]
  8. (hist) ‎LunaLua global Sound and Music functions ‎[24,523 bytes]
  9. (hist) ‎SMBX NPC AI ‎[24,155 bytes]
  10. (hist) ‎LunaDLL Tutorial ‎[23,093 bytes]
  11. (hist) ‎Custom Extra Scripts (TeaScript) ‎[22,367 bytes]
  12. (hist) ‎Extra Settings JSON Layout ‎[22,091 bytes]
  13. (hist) ‎NPC (class) ‎[21,537 bytes]
  14. (hist) ‎VectR.lua ‎[21,283 bytes]
  15. (hist) ‎Building PGE From sources (Old manual) ‎[20,836 bytes]
  16. (hist) ‎SMBX Player Offsets ‎[20,301 bytes]
  17. (hist) ‎NPC Entry INI config (Config pack) ‎[20,127 bytes]
  18. (hist) ‎Terrain tiles list (SMBX64) ‎[19,401 bytes]
  19. (hist) ‎Super Mario Bros. X by 38A ‎[19,189 bytes]
  20. (hist) ‎Colliders.lua ‎[18,978 bytes]
  21. (hist) ‎PGE Editor ‎[18,833 bytes]
  22. (hist) ‎Functions (TeaScript) ‎[18,213 bytes]
  23. (hist) ‎History of SMBX ‎[18,024 bytes]
  24. (hist) ‎SDL Mixer X ‎[17,360 bytes]
  25. (hist) ‎Textblox.lua ‎[16,480 bytes]
  26. (hist) ‎Lvl bkgrd.ini (Config pack) ‎[15,457 bytes]
  27. (hist) ‎Translating PGE into other languages ‎[15,145 bytes]
  28. (hist) ‎Theme pack for editor ‎[14,150 bytes]
  29. (hist) ‎PGE Engine ‎[13,999 bytes]
  30. (hist) ‎Building static Qt 5 ‎[13,627 bytes]
  31. (hist) ‎LunaLua Wishlist ‎[13,041 bytes]
  32. (hist) ‎Raocoin2.lua ‎[12,658 bytes]
  33. (hist) ‎Frequently Asked Questions ‎[12,440 bytes]
  34. (hist) ‎Main.ini (Config pack) ‎[11,958 bytes]
  35. (hist) ‎Codehaus ‎[11,503 bytes]
  36. (hist) ‎.font.ini (Config pack) ‎[10,411 bytes]
  37. (hist) ‎How To: Music and sounds ‎[10,354 bytes]
  38. (hist) ‎Lvl blocks.ini (Config pack) ‎[10,024 bytes]
  39. (hist) ‎How To: Looping music files ‎[9,294 bytes]
  40. (hist) ‎Multipoints.lua ‎[9,001 bytes]
  41. (hist) ‎Building Qt on MinGW-w64 ‎[8,950 bytes]
  42. (hist) ‎Playable character Calibrator ‎[8,790 bytes]
  43. (hist) ‎Block (class) ‎[8,747 bytes]
  44. (hist) ‎How To: Autocode to LunaLua ‎[8,513 bytes]
  45. (hist) ‎Odessey.lua ‎[8,466 bytes]
  46. (hist) ‎SMBX Fields ‎[8,391 bytes]
  47. (hist) ‎LunaDLL Autocode Reference ‎[8,327 bytes]
  48. (hist) ‎Player (class) ‎[8,077 bytes]
  49. (hist) ‎How To: NPCs and loops ‎[7,892 bytes]
  50. (hist) ‎HUDofTime.lua ‎[7,828 bytes]
  51. (hist) ‎EventU.lua ‎[7,741 bytes]
  52. (hist) ‎Sprite.lua ‎[7,317 bytes]
  53. (hist) ‎Hardcoded Image List of SMBX Engine ‎[7,074 bytes]
  54. (hist) ‎FM Synthesis ‎[7,023 bytes]
  55. (hist) ‎Qt 5 static build scripts ‎[6,978 bytes]
  56. (hist) ‎Iterators ‎[6,882 bytes]
  57. (hist) ‎Sysval (TeaScript) ‎[6,392 bytes]
  58. (hist) ‎LunaLua events ‎[6,322 bytes]
  59. (hist) ‎SMWcamera.lua ‎[6,289 bytes]
  60. (hist) ‎Draft: Custom Property Descriptor for SMBX 2.0 ‎[6,265 bytes]
  61. (hist) ‎SMBX64 Non-Playable Characters list ‎[6,252 bytes]
  62. (hist) ‎Music list (SMBX64) ‎[6,158 bytes]
  63. (hist) ‎SFX list (SMBX64) ‎[5,961 bytes]
  64. (hist) ‎Downloading and Installing of PGE ‎[5,746 bytes]
  65. (hist) ‎ParalX.lua ‎[5,635 bytes]
  66. (hist) ‎Level (class) ‎[5,622 bytes]
  67. (hist) ‎LazyFix tool ‎[5,617 bytes]
  68. (hist) ‎PGE Editor, Basics Lesson: GUI, Items manipulating, clipboard and history (Tutorial) ‎[5,536 bytes]
  69. (hist) ‎Char (TeaScript) ‎[5,507 bytes]
  70. (hist) ‎PGE Wishlist ‎[5,472 bytes]
  71. (hist) ‎Smoovement.lua ‎[5,458 bytes]
  72. (hist) ‎How To: Custom NPC behaviour ‎[5,311 bytes]
  73. (hist) ‎Editors comparison ‎[5,182 bytes]
  74. (hist) ‎Sound roles.ini (Config pack) ‎[5,120 bytes]
  75. (hist) ‎Inputs2.lua ‎[5,102 bytes]
  76. (hist) ‎BooBuddies.lua ‎[5,083 bytes]
  77. (hist) ‎Lineguide.lua ‎[5,043 bytes]
  78. (hist) ‎Main.ini (Configuration package) ‎[5,032 bytes]
  79. (hist) ‎NpcParse.lua ‎[4,947 bytes]
  80. (hist) ‎Animatx.lua ‎[4,926 bytes]
  81. (hist) ‎Raocoin.lua ‎[4,829 bytes]
  82. (hist) ‎Warp (class) ‎[4,823 bytes]
  83. (hist) ‎Platform Game Engine project ‎[4,799 bytes]
  84. (hist) ‎Main Page ‎[4,795 bytes]
  85. (hist) ‎Click.lua ‎[4,665 bytes]
  86. (hist) ‎LunaLua constants ‎[4,610 bytes]
  87. (hist) ‎Visual Super Mario Bros. X ‎[4,546 bytes]
  88. (hist) ‎Orbits.lua ‎[4,422 bytes]
  89. (hist) ‎PGE NPC-AI Skeleton class ‎[4,408 bytes]
  90. (hist) ‎How To: Using the data class ‎[4,402 bytes]
  91. (hist) ‎SMBX Global Memory ‎[4,402 bytes]
  92. (hist) ‎Mario ‎[4,296 bytes]
  93. (hist) ‎Lvl bgo.ini (Config pack) ‎[4,254 bytes]
  94. (hist) ‎Global functions (PGE-Lua) ‎[4,212 bytes]
  95. (hist) ‎Animation (class) ‎[4,179 bytes]
  96. (hist) ‎Game Configuration Pack References ‎[4,145 bytes]
  97. (hist) ‎Liquid (class) ‎[4,138 bytes]
  98. (hist) ‎LunaLua global API functions ‎[4,094 bytes]
  99. (hist) ‎Engine.ini (Config pack) ‎[4,066 bytes]
  100. (hist) ‎Bowser ‎[4,063 bytes]
  101. (hist) ‎Level entrances list (SMBX64) ‎[4,026 bytes]
  102. (hist) ‎LunaLua Concept - Improved Launcher ‎[4,016 bytes]
  103. (hist) ‎PNPC.lua ‎[4,000 bytes]
  104. (hist) ‎Megaluavania.lua ‎[3,886 bytes]
  105. (hist) ‎Source code repository structure of PGE Project ‎[3,869 bytes]
  106. (hist) ‎Rng.lua ‎[3,857 bytes]
  107. (hist) ‎Debugger ‎[3,730 bytes]
  108. (hist) ‎Fade.lua ‎[3,715 bytes]
  109. (hist) ‎PGE Editor, Introducing (Tutorial) ‎[3,693 bytes]
  110. (hist) ‎Apc.lua/sv ‎[3,685 bytes]
  111. (hist) ‎How To: Simple filters ‎[3,679 bytes]
  112. (hist) ‎Data (class) ‎[3,655 bytes]
  113. (hist) ‎Musix.lua ‎[3,654 bytes]
  114. (hist) ‎LunaLua Render Priority ‎[3,635 bytes]
  115. (hist) ‎PGE-X File format ‎[3,520 bytes]
  116. (hist) ‎PlayerGfx.lua ‎[3,371 bytes]
  117. (hist) ‎Apc.lua ‎[3,361 bytes]
  118. (hist) ‎How To: Overwrite or lock player input ‎[3,288 bytes]
  119. (hist) ‎Bgofix.lua ‎[3,262 bytes]
  120. (hist) ‎Camera (class) ‎[3,247 bytes]
  121. (hist) ‎Wld levels.ini (Config pack) ‎[3,192 bytes]
  122. (hist) ‎PlayingSfxInstance (class) ‎[3,179 bytes]
  123. (hist) ‎Shader (class) ‎[3,055 bytes]
  124. (hist) ‎World (class) ‎[3,044 bytes]
  125. (hist) ‎Wld tiles.ini (Config pack) ‎[3,029 bytes]
  126. (hist) ‎Wld paths.ini (Config pack) ‎[3,018 bytes]
  127. (hist) ‎NPC (TeaScript) ‎[2,985 bytes]
  128. (hist) ‎Qt versions and platforms ‎[2,970 bytes]
  129. (hist) ‎Rex ‎[2,967 bytes]
  130. (hist) ‎Wld scenery.ini (Config pack) ‎[2,885 bytes]
  131. (hist) ‎Npcconfig.lua ‎[2,828 bytes]
  132. (hist) ‎Super Mario Eternal Chaos ‎[2,801 bytes]
  133. (hist) ‎LunaLua style guide ‎[2,760 bytes]
  134. (hist) ‎LunaLua ‎[2,723 bytes]
  135. (hist) ‎How To: Make your own custom Lunalua library ‎[2,723 bytes]
  136. (hist) ‎Paths list (SMBX64) ‎[2,679 bytes]
  137. (hist) ‎Graphics.glDraw ‎[2,596 bytes]
  138. (hist) ‎Encrypt.dll ‎[2,585 bytes]
  139. (hist) ‎PGE Engine: Installing preview Android version (2019) ‎[2,562 bytes]
  140. (hist) ‎Lvl npc.ini (Config pack) ‎[2,561 bytes]
  141. (hist) ‎HorikawaTools.lua ‎[2,556 bytes]
  142. (hist) ‎Layer (class) ‎[2,499 bytes]
  143. (hist) ‎PGE-Lua Constants ‎[2,402 bytes]
  144. (hist) ‎Dummy NPCs (SMBX) ‎[2,373 bytes]
  145. (hist) ‎PGE Standard ‎[2,371 bytes]
  146. (hist) ‎BGO (class) ‎[2,367 bytes]
  147. (hist) ‎Nsmbwalls ‎[2,363 bytes]
  148. (hist) ‎Section (class) ‎[2,324 bytes]
  149. (hist) ‎LookOut.lua ‎[2,259 bytes]
  150. (hist) ‎Music.ini (Config pack) ‎[2,251 bytes]
  151. (hist) ‎DeathTracker.lua/sv ‎[2,217 bytes]
  152. (hist) ‎SMBX64 Blocks list ‎[2,167 bytes]
  153. (hist) ‎Warp (TeaScript) ‎[2,140 bytes]
  154. (hist) ‎Path (class) ‎[2,081 bytes]
  155. (hist) ‎PGE MusPlay ‎[2,069 bytes]
  156. (hist) ‎Pipecannon.lua ‎[2,057 bytes]
  157. (hist) ‎Depends.lua ‎[2,055 bytes]
  158. (hist) ‎Troubleshooting (PGE Project development) ‎[2,042 bytes]
  159. (hist) ‎Scenery (class) ‎[2,039 bytes]
  160. (hist) ‎HelpfulCheats.lua ‎[2,015 bytes]
  161. (hist) ‎Musicbox (class) ‎[1,988 bytes]
  162. (hist) ‎ScrollCam.lua ‎[1,966 bytes]
  163. (hist) ‎Tile (class) ‎[1,914 bytes]
  164. (hist) ‎Episode structure ‎[1,882 bytes]
  165. (hist) ‎Debug.lua ‎[1,866 bytes]
  166. (hist) ‎Graphics.draw ‎[1,841 bytes]
  167. (hist) ‎OnGlobalMem ‎[1,823 bytes]
  168. (hist) ‎OnPlayerMem ‎[1,816 bytes]
  169. (hist) ‎Level structure ‎[1,769 bytes]
  170. (hist) ‎Gyro ‎[1,744 bytes]
  171. (hist) ‎DeathTracker.lua ‎[1,732 bytes]
  172. (hist) ‎LunaDLL ‎[1,725 bytes]
  173. (hist) ‎Bitmap (TeaScript) ‎[1,711 bytes]
  174. (hist) ‎Leveltimer.lua ‎[1,697 bytes]
  175. (hist) ‎MemAssign ‎[1,682 bytes]
  176. (hist) ‎ModParam ‎[1,671 bytes]
  177. (hist) ‎How To: Lua named arguments ‎[1,656 bytes]
  178. (hist) ‎NPCMemSet ‎[1,650 bytes]
  179. (hist) ‎Click.vbs ‎[1,610 bytes]
  180. (hist) ‎Liquid (TeaScript) ‎[1,609 bytes]
  181. (hist) ‎Mix Chunk (class) ‎[1,604 bytes]
  182. (hist) ‎Hur: Logga in eller registrera dig ‎[1,577 bytes]
  183. (hist) ‎WohlSoft ‎[1,572 bytes]
  184. (hist) ‎PlayerSettings (class) ‎[1,553 bytes]
  185. (hist) ‎Spin jump ‎[1,537 bytes]
  186. (hist) ‎CaptureBuffer (class) ‎[1,529 bytes]
  187. (hist) ‎Smb3goalcard.lua ‎[1,507 bytes]
  188. (hist) ‎PlayerMemSet ‎[1,468 bytes]
  189. (hist) ‎LunaLua Examples ‎[1,467 bytes]
  190. (hist) ‎SpriteOverride (class) ‎[1,367 bytes]
  191. (hist) ‎Lvl effects.ini (Config pack) ‎[1,356 bytes]
  192. (hist) ‎Rotation table.ini (Config pack) ‎[1,349 bytes]
  193. (hist) ‎Table (class) ‎[1,341 bytes]
  194. (hist) ‎PNG to masked GIFs converter ‎[1,328 bytes]
  195. (hist) ‎Highscore.lua ‎[1,267 bytes]
  196. (hist) ‎Block (TeaScript) ‎[1,217 bytes]
  197. (hist) ‎BGP (TeaScript) ‎[1,205 bytes]
  198. (hist) ‎SMBX64 Playable characters ‎[1,172 bytes]
  199. (hist) ‎Lua Files ‎[1,166 bytes]
  200. (hist) ‎SetVar ‎[1,141 bytes]
  201. (hist) ‎LunaDLL Autocode ‎[1,131 bytes]
  202. (hist) ‎LVLTimer (TeaScript) ‎[1,094 bytes]
  203. (hist) ‎Graphics.loadImage ‎[1,030 bytes]
  204. (hist) ‎IfNPC ‎[1,009 bytes]
  205. (hist) ‎LunaDll Hotkeys ‎[992 bytes]
  206. (hist) ‎How To: Login or Register ‎[981 bytes]
  207. (hist) ‎Event (class) ‎[976 bytes]
  208. (hist) ‎PlayerManager (class) ‎[953 bytes]
  209. (hist) ‎RECTd (class) ‎[953 bytes]
  210. (hist) ‎LunaLua Command Args ‎[948 bytes]
  211. (hist) ‎VBStr (class) ‎[935 bytes]
  212. (hist) ‎FAQ Lua Errors ‎[913 bytes]
  213. (hist) ‎SoundOverride (class) ‎[901 bytes]
  214. (hist) ‎ScreenEdgeBuffer ‎[894 bytes]
  215. (hist) ‎Masked GIFs to PNG Converter ‎[889 bytes]
  216. (hist) ‎RECT (class) ‎[880 bytes]
  217. (hist) ‎HealthPoint ‎[874 bytes]
  218. (hist) ‎Text (TeaScript) ‎[815 bytes]
  219. (hist) ‎TriggerZone ‎[800 bytes]
  220. (hist) ‎Console (class) ‎[791 bytes]
  221. (hist) ‎BlockTrigger ‎[783 bytes]
  222. (hist) ‎BGO (TeaScript) ‎[761 bytes]
  223. (hist) ‎Sounds.ini (Config pack) ‎[754 bytes]
  224. (hist) ‎FilterPlayer ‎[747 bytes]
  225. (hist) ‎PipeCam.lua ‎[737 bytes]
  226. (hist) ‎IfVar ‎[720 bytes]
  227. (hist) ‎TeaScript Submissions ‎[713 bytes]
  228. (hist) ‎Timer ‎[694 bytes]
  229. (hist) ‎PowerUDFreeze.lua ‎[688 bytes]
  230. (hist) ‎PushScreenBoundary ‎[666 bytes]
  231. (hist) ‎PlayMusic ‎[628 bytes]
  232. (hist) ‎OnInput ‎[620 bytes]
  233. (hist) ‎Block:mem ‎[612 bytes]
  234. (hist) ‎HeartSystem ‎[609 bytes]
  235. (hist) ‎SFX (Command) ‎[599 bytes]
  236. (hist) ‎Super Mario Bros. X Community ‎[598 bytes]
  237. (hist) ‎Playable character calibration (Config pack) ‎[595 bytes]
  238. (hist) ‎NPC:mem ‎[593 bytes]
  239. (hist) ‎AccelerateLayerX/sv ‎[583 bytes]
  240. (hist) ‎SetHits ‎[580 bytes]
  241. (hist) ‎Boolean (klass) ‎[578 bytes]
  242. (hist) ‎DeccelerateLayerY ‎[578 bytes]
  243. (hist) ‎AccelerateLayerY/sv ‎[575 bytes]
  244. (hist) ‎ShowText ‎[571 bytes]
  245. (hist) ‎LuaImageResource (class) ‎[566 bytes]
  246. (hist) ‎AccelerateLayerX ‎[560 bytes]
  247. (hist) ‎AccelerateLayerY ‎[550 bytes]
  248. (hist) ‎LunaControl ‎[542 bytes]
  249. (hist) ‎SMBX Launcher API Reference ‎[541 bytes]
  250. (hist) ‎Mem ‎[539 bytes]
  251. (hist) ‎DeccelerateLayerX ‎[529 bytes]
  252. (hist) ‎Section (TeaScript) ‎[527 bytes]
  253. (hist) ‎LayerXSpeed ‎[527 bytes]
  254. (hist) ‎LayerYSpeed ‎[507 bytes]
  255. (hist) ‎Double (klass) ‎[489 bytes]
  256. (hist) ‎Research Gist Collection ‎[478 bytes]
  257. (hist) ‎OnCustomCheat ‎[470 bytes]
  258. (hist) ‎FilterToFire ‎[470 bytes]
  259. (hist) ‎ShowNPCLifeLeft ‎[464 bytes]
  260. (hist) ‎Double (class) ‎[463 bytes]
  261. (hist) ‎FilterToBig ‎[454 bytes]
  262. (hist) ‎Kill ‎[451 bytes]
  263. (hist) ‎CyclePlayerRight ‎[441 bytes]
  264. (hist) ‎CyclePlayerLeft ‎[439 bytes]
  265. (hist) ‎ClearInputString ‎[424 bytes]
  266. (hist) ‎DebugPrint ‎[417 bytes]
  267. (hist) ‎Long (class) ‎[417 bytes]
  268. (hist) ‎Player:mem ‎[404 bytes]
  269. (hist) ‎TriggerRandom ‎[382 bytes]
  270. (hist) ‎Boolean (class) ‎[380 bytes]
  271. (hist) ‎Number (class) ‎[379 bytes]
  272. (hist) ‎SMBX64 Background objects list ‎[377 bytes]
  273. (hist) ‎Block:collidesWith ‎[357 bytes]
  274. (hist) ‎SMBX64 Backgrounds list ‎[351 bytes]
  275. (hist) ‎InfiniteFlying ‎[350 bytes]
  276. (hist) ‎FilterReservePowerup ‎[350 bytes]
  277. (hist) ‎Sceneries list (SMBX64) ‎[349 bytes]
  278. (hist) ‎Trigger ‎[347 bytes]
  279. (hist) ‎TriggerRandomRange ‎[339 bytes]
  280. (hist) ‎FilterMount ‎[321 bytes]
  281. (hist) ‎DeleteEventsFrom ‎[316 bytes]
  282. (hist) ‎TriggerSMBXEvent ‎[302 bytes]
  283. (hist) ‎SetHearts ‎[294 bytes]
  284. (hist) ‎FilterToSmall ‎[291 bytes]
  285. (hist) ‎String (class) ‎[247 bytes]
  286. (hist) ‎SMBX (Disambiguation) ‎[215 bytes]
  287. (hist) ‎Lvl characters.ini (Config pack) ‎[214 bytes]
  288. (hist) ‎SMBX Engine Research ‎[207 bytes]
  289. (hist) ‎ModernStyledHud.lua ‎[200 bytes]
  290. (hist) ‎Talkhaus ‎[184 bytes]
  291. (hist) ‎Bitwise.lua ‎[142 bytes]
  292. (hist) ‎NPCBase (class) ‎[141 bytes]
  293. (hist) ‎Int (klass) ‎[131 bytes]
  294. (hist) ‎Hidden Functions (TeaScript) ‎[127 bytes]
  295. (hist) ‎Object (class) ‎[125 bytes]
  296. (hist) ‎Int (class) ‎[114 bytes]
  297. (hist) ‎Nil (class) ‎[103 bytes]
  298. (hist) ‎OnStart ‎[97 bytes]
  299. (hist) ‎Mario Bros. (disambiguation) ‎[90 bytes]
  300. (hist) ‎BGO (TeaScript)/sv ‎[89 bytes]
  301. (hist) ‎TimeTrial.lua ‎[53 bytes]
  302. (hist) ‎Butts.lua ‎[51 bytes]
  303. (hist) ‎Clock.lua ‎[49 bytes]
  304. (hist) ‎Inputs.lua ‎[0 bytes]
  305. (hist) ‎GraphX.lua ‎[0 bytes]
  306. (hist) ‎CinematX Actor (class) ‎[0 bytes]
  307. (hist) ‎CinematX.lua ‎[0 bytes]

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