User contributions for Horikawa otane
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9 May 2015
- 00:1200:12, 9 May 2015 diff hist +123 LunaDLL Autocode Reference No edit summary
- 00:1000:10, 9 May 2015 diff hist +382 N TriggerRandom Created page with "Category: LunaDLL Category: Autocode Commands ==Prototype== TriggerRandom,CHOICE 1,CHOICE 2,CHOICE 3,CHOICE 4,Active time,- ==Description== Triggers one of the 4 even..."
- 00:0900:09, 9 May 2015 diff hist +783 N BlockTrigger Created page with "Category: LunaDLL Category: Autocode Commands ==Prototype== BlockTrigger,0,BLOCK ID,URDL,EVENT,Active time,OPTION ==Description== When player touches any block of typ..."
- 00:0800:08, 9 May 2015 diff hist +1,009 N IfNPC Created page with "Category: LunaDLL Category: Autocode Commands ==Prototype== IfNPC,NPC ID,CONDITION,0,CUSTOM EVENT,Active time,OPTION ==Description== Scans the level continuously so l..."
- 00:0700:07, 9 May 2015 diff hist +633 N Timer (Autocode) Created page with "Category: LunaDLL Category: Autocode Commands ==Prototype== Timer,-,CUSTOM EVENT #,DISPLAY?,REPEAT?,Active time,- ==Description== Starts a timer that counts its Activ..."
- 00:0600:06, 9 May 2015 diff hist +347 N Trigger Created page with "Category: LunaDLL Category: Autocode Commands ==Prototype== Trigger,TARGET SECTION,CUSTOM EVENT #,-,-,Active time,- ==Description== "Triggers" the commands in CUSTOM..."
- 00:0600:06, 9 May 2015 diff hist +464 N ShowNPCLifeLeft Created page with "Category: LunaDLL Category: Autocode Commands ==Prototype== ShowNPCLifeLeft,NPC ID,X,Y,SECTION #,Active time,BASE HEALTH ==Description== Prints a number on the screen..."
- 00:0500:05, 9 May 2015 diff hist +571 N ShowText Created page with "Category: LunaDLL Category: Autocode Commands ==Prototype== ShowText,-,X,Y,FONT #,Active time,Text ==Description== Shows Text on the screen using the game's text prin..."
- 00:0400:04, 9 May 2015 diff hist +54 ScreenEdgeBuffer No edit summary
- 00:0300:03, 9 May 2015 diff hist +54 InfiniteFlying No edit summary
- 00:0300:03, 9 May 2015 diff hist +54 HeartSystem No edit summary
- 00:0300:03, 9 May 2015 diff hist +54 FilterPlayer No edit summary
- 00:0300:03, 9 May 2015 diff hist +54 FilterReservePowerup No edit summary
- 00:0200:02, 9 May 2015 diff hist +54 FilterMount No edit summary
- 00:0200:02, 9 May 2015 diff hist +54 FilterToFire No edit summary
- 00:0200:02, 9 May 2015 diff hist −1 FilterToBig No edit summary
- 00:0200:02, 9 May 2015 diff hist −1 FilterToSmall No edit summary
- 00:0100:01, 9 May 2015 diff hist 0 FilterToSmall No edit summary
- 00:0100:01, 9 May 2015 diff hist +55 FilterToBig No edit summary
8 May 2015
- 23:5923:59, 8 May 2015 diff hist +55 FilterToSmall No edit summary
- 23:5823:58, 8 May 2015 diff hist −23 FilterToSmall No edit summary
- 23:5823:58, 8 May 2015 diff hist −32 FilterToSmall No edit summary
- 23:5823:58, 8 May 2015 diff hist +55 FilterToSmall No edit summary
- 23:5723:57, 8 May 2015 diff hist +840 N ScreenEdgeBuffer Created page with "==Prototype== ScreenEdgeBuffer,NPC ID,UDLR Border,BUFFER SPACE,-,Active time,- ==Description== Keeps NPCs from leaving the screen. NPC ID is which type of NPC will be effecte..."
- 23:5723:57, 8 May 2015 diff hist −5 LunaDLL Autocode Reference →Commands
- 23:5623:56, 8 May 2015 diff hist +131 LunaDLL Autocode Reference →Commands
- 23:5323:53, 8 May 2015 diff hist +555 N HeartSystem Created page with "==Prototype== HeartSystem,X,Y,MAX HEARTS,-,Active time,- ==Description== Activates a special heart system so long as active time hasn't run out. The hearts will be displayed..."
- 23:5223:52, 8 May 2015 diff hist +296 N InfiniteFlying Created page with "==Prototype== InfiniteFlying,-,-,-,-,Active time,- ==Description== Keeps the player's flight timer from counting down so long as active time hasn't run out. ==Examples== <s..."
- 23:5123:51, 8 May 2015 diff hist +6 FilterPlayer →Examples
- 23:5023:50, 8 May 2015 diff hist +687 N FilterPlayer Created page with "==Prototype== FilterPlayer,-,P1,P2,-,Active time,- ==Description== If the player is P1, change them to P2 instead, so long as active time hasn't run out. Use to keep certain..."
- 23:4923:49, 8 May 2015 diff hist +1 FilterReservePowerup No edit summary
- 23:4923:49, 8 May 2015 diff hist +295 N FilterReservePowerup Created page with "==Prototype== FilterReservePowerup,-,-,-,-,Active time,- ==Description== Removes whatever is in the reserve powerup box so long as active time hasn't run out ==Example== <..."
- 23:4823:48, 8 May 2015 diff hist −16 FilterMount No edit summary
- 23:4823:48, 8 May 2015 diff hist +283 N FilterMount Created page with "=FILTER MOUNT= ==Prototype== FilterMount,-,-,-,-,Active time,- ==Description== Removes your mount (yoshi, clown car, boot...) so long as active time hasn't run out ==Examp..."
- 23:4723:47, 8 May 2015 diff hist +416 N FilterToFire Created page with "==Prototypes== FilterToFire,-,-,-,-,Active time,- ==Description== Lowers player 1's powerup state down to fire flower if they have anything better (leaf, hammer suit...) so..."
- 23:4623:46, 8 May 2015 diff hist +38 FilterToSmall →Examples
- 23:4523:45, 8 May 2015 diff hist +400 N FilterToBig Created page with "==Prototype== FilterToBig,-,-,-,-,Active time,- ==Description== Lowers player 1's powerup state down to "bigness" if they have anything better (fire flower, leaf...) so long..."
- 23:4323:43, 8 May 2015 diff hist −2 FilterToSmall →Example
- 23:4223:42, 8 May 2015 diff hist +11 FilterToSmall No edit summary
- 23:4223:42, 8 May 2015 diff hist +190 N FilterToSmall Created page with "FilterToSmall,-,-,-,-,Active time,- Description - Sets player 1 to small until active time runs out. Notes - Example - // Forced to be small for an entire level FilterToSm..."
- 23:3923:39, 8 May 2015 diff hist +1 SMBX NPC Offsets No edit summary
- 23:3623:36, 8 May 2015 diff hist +324 SMBX NPC Offsets No edit summary
- 23:3523:35, 8 May 2015 diff hist +403 SMBX NPC Offsets No edit summary
- 23:2923:29, 8 May 2015 diff hist +617 SMBX Player Offsets No edit summary
- 23:2523:25, 8 May 2015 diff hist +14 SMBX Player Offsets No edit summary
- 23:2423:24, 8 May 2015 diff hist +1,274 SMBX Player Offsets No edit summary
- 23:1423:14, 8 May 2015 diff hist +11,922 SMBX Player Offsets No edit summary
- 22:4622:46, 8 May 2015 diff hist +14 SMBX NPC Offsets No edit summary
- 22:3922:39, 8 May 2015 diff hist −2 SMBX Player Offsets No edit summary
- 22:3822:38, 8 May 2015 diff hist +554 N SMBX Player Offsets Created page with "Category:SMBX Memory Map Category:LunaLua API This is the memory map for the player struct. This struct is not fully analysed. Any help is appreciated! Please note th..."