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Showing below up to 301 results in range #1 to #301.

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  1. Level structure‏‎ (02:43, 28 October 2014)
  2. Long (class)‏‎ (15:42, 28 December 2014)
  3. FilterToSmall‏‎ (00:02, 9 May 2015)
  4. FilterToBig‏‎ (00:02, 9 May 2015)
  5. FilterToFire‏‎ (00:02, 9 May 2015)
  6. FilterMount‏‎ (00:02, 9 May 2015)
  7. FilterReservePowerup‏‎ (00:03, 9 May 2015)
  8. FilterPlayer‏‎ (00:03, 9 May 2015)
  9. HeartSystem‏‎ (00:03, 9 May 2015)
  10. InfiniteFlying‏‎ (00:03, 9 May 2015)
  11. ScreenEdgeBuffer‏‎ (00:04, 9 May 2015)
  12. ShowText‏‎ (00:05, 9 May 2015)
  13. ShowNPCLifeLeft‏‎ (00:06, 9 May 2015)
  14. Trigger‏‎ (00:06, 9 May 2015)
  15. IfNPC‏‎ (00:08, 9 May 2015)
  16. BlockTrigger‏‎ (00:09, 9 May 2015)
  17. TriggerRandom‏‎ (00:10, 9 May 2015)
  18. TriggerRandomRange‏‎ (00:13, 9 May 2015)
  19. LunaControl‏‎ (00:15, 9 May 2015)
  20. TriggerZone‏‎ (00:16, 9 May 2015)
  21. OnInput‏‎ (00:17, 9 May 2015)
  22. OnCustomCheat‏‎ (00:17, 9 May 2015)
  23. OnPlayerMem‏‎ (00:19, 9 May 2015)
  24. ModParam‏‎ (00:23, 9 May 2015)
  25. SetVar‏‎ (00:27, 9 May 2015)
  26. DeleteEventsFrom‏‎ (00:32, 9 May 2015)
  27. LayerXSpeed‏‎ (00:35, 9 May 2015)
  28. LayerYSpeed‏‎ (00:36, 9 May 2015)
  29. PushScreenBoundary‏‎ (00:44, 9 May 2015)
  30. CyclePlayerRight‏‎ (08:09, 9 May 2015)
  31. CyclePlayerLeft‏‎ (08:10, 9 May 2015)
  32. SetHearts‏‎ (08:11, 9 May 2015)
  33. SetHits‏‎ (08:12, 9 May 2015)
  34. SFX (Command)‏‎ (08:14, 9 May 2015)
  35. TriggerSMBXEvent‏‎ (08:15, 9 May 2015)
  36. Kill‏‎ (08:16, 9 May 2015)
  37. NPCMemSet‏‎ (08:17, 9 May 2015)
  38. PlayerMemSet‏‎ (08:18, 9 May 2015)
  39. MemAssign‏‎ (08:18, 9 May 2015)
  40. DebugPrint‏‎ (08:19, 9 May 2015)
  41. Paths list (SMBX64)‏‎ (04:00, 12 July 2015)
  42. Debugger‏‎ (14:24, 24 July 2015)
  43. PGE Editor, Basics Lesson: GUI, Items manipulating, clipboard and history (Tutorial)‏‎ (07:31, 5 October 2015)
  44. Console (class)‏‎ (21:19, 2 November 2015)
  45. LunaLua Concept - Improved Launcher‏‎ (18:56, 12 November 2015)
  46. Player:mem‏‎ (00:17, 29 November 2015)
  47. PlayerSettings (class)‏‎ (04:29, 30 November 2015)
  48. Mix Chunk (class)‏‎ (15:49, 24 December 2015)
  49. Block:mem‏‎ (23:50, 18 January 2016)
  50. NPC:mem‏‎ (00:04, 19 January 2016)
  51. LunaLua constants‏‎ (05:22, 18 February 2016)
  52. PGE NPC-AI Skeleton class‏‎ (17:40, 22 April 2016)
  53. PGE-Lua Constants‏‎ (18:16, 22 April 2016)
  54. VBStr (class)‏‎ (23:11, 23 April 2016)
  55. LunaLua Examples‏‎ (16:51, 6 May 2016)
  56. LunaDll Hotkeys‏‎ (11:18, 17 July 2016)
  57. SpriteOverride (class)‏‎ (17:07, 17 July 2016)
  58. Research Gist Collection‏‎ (09:00, 23 July 2016)
  59. Raocoin.lua‏‎ (17:34, 23 July 2016)
  60. SMBX Launcher API Reference‏‎ (18:55, 12 August 2016)
  61. Music list (SMBX64)‏‎ (19:29, 22 August 2016)
  62. OnGlobalMem‏‎ (15:10, 23 August 2016)
  63. Mem‏‎ (17:19, 30 August 2016)
  64. CaptureBuffer (class)‏‎ (03:28, 10 September 2016)
  65. PGE Editor, Introducing (Tutorial)‏‎ (17:12, 21 September 2016)
  66. String (class)‏‎ (03:47, 3 November 2016)
  67. Number (class)‏‎ (03:49, 3 November 2016)
  68. Table (class)‏‎ (04:09, 3 November 2016)
  69. Object (class)‏‎ (04:12, 3 November 2016)
  70. HorikawaTools.lua‏‎ (17:28, 3 November 2016)
  71. Super Mario Bros. X Community‏‎ (23:31, 5 December 2016)
  72. Debug.lua‏‎ (01:23, 10 December 2016)
  73. Highscore.lua‏‎ (01:23, 10 December 2016)
  74. WohlSoft‏‎ (22:24, 22 December 2016)
  75. SoundOverride (class)‏‎ (15:22, 26 December 2016)
  76. PlayingSfxInstance (class)‏‎ (12:14, 3 January 2017)
  77. Shader (class)‏‎ (16:22, 7 January 2017)
  78. Graphics.glDraw‏‎ (23:13, 17 January 2017)
  79. Episode structure‏‎ (04:35, 26 January 2017)
  80. SMBX (Disambiguation)‏‎ (11:23, 1 March 2017)
  81. Mario Bros. (disambiguation)‏‎ (15:47, 1 March 2017)
  82. Int (class)‏‎ (12:01, 2 March 2017)
  83. SMBX64 Playable characters‏‎ (12:32, 2 March 2017)
  84. Super Mario Eternal Chaos‏‎ (12:52, 2 March 2017)
  85. Spin jump‏‎ (15:48, 3 March 2017)
  86. DeathTracker.lua/sv‏‎ (12:21, 14 March 2017)
  87. Double (class)‏‎ (13:51, 14 March 2017)
  88. Hur: Logga in eller registrera dig‏‎ (15:15, 15 March 2017)
  89. Global functions (PGE-Lua)‏‎ (05:14, 17 March 2017)
  90. Nil (class)‏‎ (15:39, 31 March 2017)
  91. SMBX64 Blocks list‏‎ (13:37, 4 April 2017)
  92. Rex‏‎ (13:55, 4 April 2017)
  93. NPCBase (class)‏‎ (09:49, 5 April 2017)
  94. Talkhaus‏‎ (09:50, 5 April 2017)
  95. Sceneries list (SMBX64)‏‎ (09:52, 5 April 2017)
  96. SMBX64 Backgrounds list‏‎ (09:53, 5 April 2017)
  97. SMBX64 Background objects list‏‎ (09:55, 5 April 2017)
  98. Mario‏‎ (12:53, 5 April 2017)
  99. Terrain tiles list (SMBX64)‏‎ (13:57, 6 April 2017)
  100. LunaLua Command Args‏‎ (13:58, 6 April 2017)
  101. Level entrances list (SMBX64)‏‎ (13:59, 6 April 2017)
  102. SMBX64 Non-Playable Characters list‏‎ (12:45, 7 April 2017)
  103. Dummy NPCs (SMBX)‏‎ (12:50, 7 April 2017)
  104. Smoovement.lua‏‎ (12:57, 7 April 2017)
  105. PGE Standard‏‎ (13:01, 7 April 2017)
  106. Apc.lua‏‎ (14:00, 10 April 2017)
  107. Apc.lua/sv‏‎ (14:04, 10 April 2017)
  108. Int (klass)‏‎ (16:23, 10 April 2017)
  109. Boolean (klass)‏‎ (16:43, 10 April 2017)
  110. Double (klass)‏‎ (16:53, 10 April 2017)
  111. Click.vbs‏‎ (22:00, 16 April 2017)
  112. BGO (TeaScript)/sv‏‎ (15:20, 5 May 2017)
  113. Draft: Custom Property Descriptor for SMBX 2.0‏‎ (16:42, 7 May 2017)
  114. SMBX Engine Research‏‎ (19:37, 10 May 2017)
  115. FM Synthesis‏‎ (08:48, 14 May 2017)
  116. How To: Custom NPC behaviour‏‎ (23:33, 13 June 2017)
  117. Depends.lua‏‎ (08:17, 16 June 2017)
  118. CinematX Actor (class)‏‎ (04:51, 20 June 2017)
  119. CinematX.lua‏‎ (05:00, 20 June 2017)
  120. GraphX.lua‏‎ (07:09, 20 June 2017)
  121. How To: Using the data class‏‎ (13:59, 26 June 2017)
  122. Inputs.lua‏‎ (01:19, 4 July 2017)
  123. Main.ini (Configuration package)‏‎ (23:20, 7 July 2017)
  124. LunaLua events‏‎ (16:38, 8 July 2017)
  125. Orbits.lua‏‎ (06:57, 20 July 2017)
  126. Bitmap (TeaScript)‏‎ (07:59, 21 July 2017)
  127. Troubleshooting (PGE Project development)‏‎ (08:23, 21 July 2017)
  128. Text (TeaScript)‏‎ (22:52, 22 July 2017)
  129. Clock.lua‏‎ (00:32, 7 August 2017)
  130. TimeTrial.lua‏‎ (00:32, 7 August 2017)
  131. LunaLua Wishlist‏‎ (23:00, 10 August 2017)
  132. SMBX Fields‏‎ (22:42, 19 August 2017)
  133. RECTd (class)‏‎ (02:26, 8 September 2017)
  134. RECT (class)‏‎ (02:27, 8 September 2017)
  135. Animatx.lua‏‎ (10:57, 21 September 2017)
  136. BGO (TeaScript)‏‎ (10:58, 21 September 2017)
  137. BGP (TeaScript)‏‎ (10:59, 21 September 2017)
  138. Building static Qt 5‏‎ (12:41, 8 October 2017)
  139. Hardcoded Image List of SMBX Engine‏‎ (07:47, 9 October 2017)
  140. Musix.lua‏‎ (13:42, 14 November 2017)
  141. Bitwise.lua‏‎ (07:11, 16 November 2017)
  142. Leveltimer.lua‏‎ (09:47, 21 November 2017)
  143. LunaDLL Autocode‏‎ (09:48, 21 November 2017)
  144. LunaDLL Autocode Reference‏‎ (09:49, 21 November 2017)
  145. HelpfulCheats.lua‏‎ (10:18, 26 November 2017)
  146. Encrypt.dll‏‎ (10:22, 26 November 2017)
  147. Inputs2.lua‏‎ (10:24, 26 November 2017)
  148. VectR.lua‏‎ (10:24, 26 November 2017)
  149. Rng.lua‏‎ (10:25, 26 November 2017)
  150. Lua Files‏‎ (07:11, 29 November 2017)
  151. HealthPoint‏‎ (16:22, 5 December 2017)
  152. Pipecannon.lua‏‎ (21:51, 15 December 2017)
  153. Odessey.lua‏‎ (05:12, 20 December 2017)
  154. TeaScript Submissions‏‎ (18:20, 1 January 2018)
  155. Boolean (class)‏‎ (23:51, 7 January 2018)
  156. LuaImageResource (class)‏‎ (11:41, 27 January 2018)
  157. How To: Simple filters‏‎ (11:48, 27 January 2018)
  158. How To: Overwrite or lock player input‏‎ (11:51, 27 January 2018)
  159. FAQ Lua Errors‏‎ (11:55, 27 January 2018)
  160. OnStart‏‎ (11:45, 29 January 2018)
  161. Block (class)‏‎ (23:38, 4 February 2018)
  162. BGO (class)‏‎ (23:44, 4 February 2018)
  163. Animation (class)‏‎ (00:16, 5 February 2018)
  164. Layer (class)‏‎ (00:20, 5 February 2018)
  165. Path (class)‏‎ (00:31, 5 February 2018)
  166. Scenery (class)‏‎ (00:31, 5 February 2018)
  167. Tile (class)‏‎ (00:32, 5 February 2018)
  168. Musicbox (class)‏‎ (00:35, 5 February 2018)
  169. Warp (class)‏‎ (00:38, 5 February 2018)
  170. How To: Autocode to LunaLua‏‎ (01:54, 5 February 2018)
  171. SFX list (SMBX64)‏‎ (02:01, 5 February 2018)
  172. Section (class)‏‎ (20:39, 14 February 2018)
  173. Graphics.loadImage‏‎ (20:42, 14 February 2018)
  174. DeathTracker.lua‏‎ (20:43, 14 February 2018)
  175. PlayerGfx.lua‏‎ (20:52, 14 February 2018)
  176. Multipoints.lua‏‎ (20:56, 14 February 2018)
  177. Textblox.lua‏‎ (08:41, 15 February 2018)
  178. How To: NPCs and loops‏‎ (18:56, 27 February 2018)
  179. Raocoin2.lua‏‎ (18:53, 1 March 2018)
  180. Npcconfig.lua‏‎ (18:54, 1 March 2018)
  181. EventU.lua‏‎ (18:55, 1 March 2018)
  182. Smb3goalcard.lua‏‎ (18:58, 1 March 2018)
  183. SMWcamera.lua‏‎ (19:00, 1 March 2018)
  184. Megaluavania.lua‏‎ (19:01, 1 March 2018)
  185. BooBuddies.lua‏‎ (19:12, 1 March 2018)
  186. PowerUDFreeze.lua‏‎ (19:12, 1 March 2018)
  187. Lineguide.lua‏‎ (19:15, 1 March 2018)
  188. LookOut.lua‏‎ (21:29, 2 March 2018)
  189. PipeCam.lua‏‎ (21:29, 2 March 2018)
  190. ScrollCam.lua‏‎ (21:30, 2 March 2018)
  191. Fade.lua‏‎ (21:33, 2 March 2018)
  192. Sprite.lua‏‎ (21:33, 2 March 2018)
  193. Particles.lua‏‎ (21:34, 2 March 2018)
  194. ModernStyledHud.lua‏‎ (05:46, 3 March 2018)
  195. Bgofix.lua‏‎ (21:31, 5 March 2018)
  196. Level (class)‏‎ (03:21, 7 March 2018)
  197. World (class)‏‎ (23:49, 14 March 2018)
  198. Camera (class)‏‎ (07:07, 16 March 2018)
  199. Nsmbwalls‏‎ (01:31, 24 March 2018)
  200. LunaLua style guide‏‎ (22:16, 17 April 2018)
  201. ParalX.lua‏‎ (08:58, 6 May 2018)
  202. SMBX Global Memory‏‎ (04:43, 13 May 2018)
  203. Frequently Asked Questions‏‎ (06:22, 20 May 2018)
  204. Bowser‏‎ (06:27, 20 May 2018)
  205. NpcParse.lua‏‎ (02:24, 24 May 2018)
  206. Click.lua‏‎ (23:36, 6 June 2018)
  207. How To: Lua named arguments‏‎ (01:00, 10 June 2018)
  208. Graphics.draw‏‎ (07:16, 18 June 2018)
  209. Liquid (TeaScript)‏‎ (07:33, 28 June 2018)
  210. Codehaus‏‎ (03:12, 6 July 2018)
  211. Butts.lua‏‎ (00:56, 7 July 2018)
  212. Building PGE From sources (Old manual)‏‎ (18:04, 15 July 2018)
  213. Block:collidesWith‏‎ (23:14, 1 August 2018)
  214. Downloading and Installing of PGE‏‎ (13:32, 27 August 2018)
  215. How To: Music and sounds‏‎ (04:50, 13 September 2018)
  216. Editors comparison‏‎ (16:56, 17 September 2018)
  217. Source code repository structure of PGE Project‏‎ (15:21, 19 September 2018)
  218. Engine.ini (Config pack)‏‎ (23:54, 12 October 2018)
  219. Music.ini (Config pack)‏‎ (00:00, 13 October 2018)
  220. Sounds.ini (Config pack)‏‎ (00:05, 13 October 2018)
  221. Sound roles.ini (Config pack)‏‎ (00:07, 13 October 2018)
  222. Rotation table.ini (Config pack)‏‎ (00:57, 13 October 2018)
  223. Lvl characters.ini (Config pack)‏‎ (01:00, 13 October 2018)
  224. Lvl effects.ini (Config pack)‏‎ (01:01, 13 October 2018)
  225. Playable character calibration (Config pack)‏‎ (01:31, 13 October 2018)
  226. .font.ini (Config pack)‏‎ (14:11, 16 October 2018)
  227. LazyFix tool‏‎ (04:42, 16 November 2018)
  228. PNG to masked GIFs converter‏‎ (04:43, 16 November 2018)
  229. Masked GIFs to PNG Converter‏‎ (04:44, 16 November 2018)
  230. PGE MusPlay‏‎ (04:52, 16 November 2018)
  231. LunaLua global Sound and Music functions‏‎ (01:47, 19 November 2018)
  232. Colliders.lua‏‎ (22:59, 1 December 2018)
  233. PNPC.lua‏‎ (23:08, 1 December 2018)
  234. Platform Game Engine project‏‎ (14:39, 3 December 2018)
  235. History of SMBX‏‎ (21:33, 3 December 2018)
  236. PGE Wishlist‏‎ (03:03, 26 December 2018)
  237. LunaLua global API functions‏‎ (00:56, 1 January 2019)
  238. How To: Make your own custom Lunalua library‏‎ (00:56, 1 January 2019)
  239. SMBX Player Offsets‏‎ (22:10, 1 January 2019)
  240. SMBX64‏‎ (11:40, 7 February 2019)
  241. Building Qt on MinGW-w64‏‎ (02:01, 12 February 2019)
  242. Theme pack for editor‏‎ (09:48, 26 February 2019)
  243. PGE Editor‏‎ (01:01, 5 March 2019)
  244. PGE Engine‏‎ (01:39, 5 March 2019)
  245. Main.ini (Config pack)‏‎ (01:19, 5 April 2019)
  246. Gyro‏‎ (11:25, 29 April 2019)
  247. PGE Engine: Installing preview Android version (2019)‏‎ (13:05, 7 May 2019)
  248. Hidden Functions (TeaScript)‏‎ (18:12, 24 May 2019)
  249. Warp (TeaScript)‏‎ (18:26, 24 May 2019)
  250. NPC (class)‏‎ (16:47, 18 June 2019)
  251. Playable character Calibrator‏‎ (23:19, 27 June 2019)
  252. Qt 5 static build scripts‏‎ (06:36, 30 June 2019)
  253. PGE-X File format‏‎ (16:20, 21 July 2019)
  254. How To: Looping music files‏‎ (03:22, 24 July 2019)
  255. NPC (TeaScript)‏‎ (18:40, 14 August 2019)
  256. Visual Super Mario Bros. X‏‎ (12:21, 15 August 2019)
  257. LunaLua Render Priority‏‎ (04:23, 19 August 2019)
  258. Qt versions and platforms‏‎ (03:14, 27 August 2019)
  259. TeaScript Syntax‏‎ (04:34, 30 August 2019)
  260. SMBX NPC AI‏‎ (03:23, 6 September 2019)
  261. Data (class)‏‎ (21:04, 14 September 2019)
  262. Event (class)‏‎ (17:33, 15 September 2019)
  263. Player (class)‏‎ (18:09, 15 September 2019)
  264. Building PGE From sources‏‎ (20:13, 22 September 2019)
  265. How To: Login or Register‏‎ (10:51, 25 September 2019)
  266. Char (TeaScript)‏‎ (03:48, 6 October 2019)
  267. Game Configuration Pack References‏‎ (05:32, 8 October 2019)
  268. Extra Settings JSON Layout‏‎ (15:13, 10 October 2019)
  269. Block (TeaScript)‏‎ (00:27, 12 October 2019)
  270. Sysval (TeaScript)‏‎ (02:34, 13 October 2019)
  271. Super Mario Bros. X by 38A‏‎ (02:44, 13 October 2019)
  272. Functions (TeaScript)‏‎ (21:49, 13 October 2019)
  273. Lvl bkgrd.ini (Config pack)‏‎ (22:49, 13 October 2019)
  274. LunaDLL Tutorial‏‎ (14:30, 14 October 2019)
  275. IfVar‏‎ (14:31, 14 October 2019)
  276. AccelerateLayerY/sv‏‎ (14:32, 14 October 2019)
  277. DeccelerateLayerX‏‎ (14:32, 14 October 2019)
  278. AccelerateLayerX‏‎ (14:33, 14 October 2019)
  279. AccelerateLayerX/sv‏‎ (14:33, 14 October 2019)
  280. AccelerateLayerY‏‎ (14:33, 14 October 2019)
  281. ClearInputString‏‎ (14:34, 14 October 2019)
  282. DeccelerateLayerY‏‎ (14:34, 14 October 2019)
  283. PlayMusic‏‎ (14:34, 14 October 2019)
  284. Timer‏‎ (14:35, 14 October 2019)
  285. LunaDLL‏‎ (14:36, 14 October 2019)
  286. SDL Mixer X‏‎ (11:21, 15 October 2019)
  287. LunaLua global functions‏‎ (21:02, 15 October 2019)
  288. Lvl bgo.ini (Config pack)‏‎ (02:02, 17 October 2019)
  289. Lvl blocks.ini (Config pack)‏‎ (02:03, 17 October 2019)
  290. Lvl npc.ini (Config pack)‏‎ (02:03, 17 October 2019)
  291. NPC Entry INI config (Config pack)‏‎ (02:04, 17 October 2019)
  292. Wld tiles.ini (Config pack)‏‎ (02:04, 17 October 2019)
  293. Wld scenery.ini (Config pack)‏‎ (02:04, 17 October 2019)
  294. Wld paths.ini (Config pack)‏‎ (02:04, 17 October 2019)
  295. Wld levels.ini (Config pack)‏‎ (02:04, 17 October 2019)
  296. Translating PGE into other languages‏‎ (11:05, 18 October 2019)
  297. How To: LunaLua basics‏‎ (10:01, 21 October 2019)
  298. HUDofTime.lua‏‎ (10:07, 21 October 2019)
  299. Main Page‏‎ (13:49, 21 October 2019)
  300. LunaLua‏‎ (13:54, 21 October 2019)
  301. Super Mario Bros. X‏‎ (14:05, 21 October 2019)

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