SMBX Player Offsets
Revision as of 22:39, 8 May 2015 by Horikawa otane (talk | contribs)
This is the memory map for the player struct. This struct is not fully analysed. Any help is appreciated!
Please note that the data may not be fully 100% accurate.
| PC Memory | |||
|---|---|---|---|
| Name | Memory address | Memory type | Description |
| SMBX PC+0x132 | PC+0x132 | FIELD_WORD | Triggered to -1 when the collected-powerup invincibility animation ends. |