The SMBX64 standard have a 5 playable characters with 7 sprites. Each sprite defined for power-up and health state of character.
Mario
Collision boxes
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H=28 W=25 X=0 Y=0
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H=28 W=25 X=0 Y=0
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H=28 W=25 X=4 Y=0
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H=28 W=25 X=4 Y=2
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H=28 W=25 X=0 Y=10
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H=28 W=25 X=4 Y=0
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H=28 W=25 X=4 Y=2
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H=28 W=25 X=2 Y=0
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H=28 W=25 X=0 Y=8
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H=28 W=25 X=4 Y=0
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| x3
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H=28 W=25 X=2 Y=0
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H=28 W=25 X=0 Y=2
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H=28 W=25 X=0 Y=2
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H=28 W=25 X=4 Y=2
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| x4
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H=28 W=25 X=2 Y=0
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H=28 W=25 X=2 Y=0
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H=28 W=25 X=0 Y=2
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H=28 W=25 X=2 Y=2
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H=28 W=25 X=2 Y=0
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H=28 W=25 X=2 Y=0
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| x5
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H=28 W=25 X=2 Y=2
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H=28 W=25 X=0 Y=2
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H=28 W=25 X=4 Y=2
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H=28 W=25 X=2 Y=0
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| x6
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H=28 W=25 X=0 Y=0
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H=28 W=25 X=0 Y=8
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H=28 W=25 X=2 Y=0
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H=28 W=25 X=4 Y=2
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| x7
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H=28 W=25 X=0 Y=0
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H=28 W=25 X=4 Y=10
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H=28 W=25 X=2 Y=2
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| x8
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H=28 W=25 X=4 Y=0
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H=28 W=25 X=2 Y=0
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H=28 W=25 X=0 Y=0
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| x9
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H=28 W=25 X=4 Y=0
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H=28 W=25 X=4 Y=2
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H=28 W=25 X=0 Y=2
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H=28 W=25 X=4 Y=0
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y0
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Luigi
Collision boxes
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y0
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y1
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y2
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y3
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y4
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y5
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y6
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y7
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y8
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Peach
Collision boxes
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y0
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y1
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y2
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y3
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y4
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y5
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y6
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y7
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| x6
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y0
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y1
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y2
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y3
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y4
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y5
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y6
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y7
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y8
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y9
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| x0
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| x1
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y1
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y2
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y3
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y4
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y5
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y6
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y7
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y8
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y9
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| x0
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y0
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y1
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y2
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y3
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y4
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y5
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y6
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y7
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y8
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y9
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| x0
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y1
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y2
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y3
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y4
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y5
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y6
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y8
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| x0
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Calibrator sprite configs
Create the necessary INI-file in the calibrator/spriteconf/ folder of Playable character Calibrator
peach-1.ini
peach-2.ini
peach-3.ini
peach-4.ini
peach-5.ini
peach-6.ini
peach-7.ini
Toad
Collision boxes
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y0
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y1
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y2
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y3
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y4
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y5
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y6
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y7
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y8
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y9
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| x0
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| x1
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| x2
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| x3
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| x4
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| x6
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| x7
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| x8
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| x9
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y0
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y1
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y2
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y3
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y4
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y5
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y6
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y7
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y8
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y9
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| x0
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| x1
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y0
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y1
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y2
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y3
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y4
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y5
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y6
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y7
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y8
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y9
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| x0
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y0
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y1
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y2
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y3
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y4
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y5
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y6
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y7
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y8
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y9
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| x0
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y0
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y1
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y2
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y3
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y4
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y5
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y6
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y7
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y8
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y9
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| x0
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| x1
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| x2
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| x3
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y0
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y1
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y2
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y3
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y4
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y5
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y6
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y7
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y8
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y9
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| x0
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| x1
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| x3
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| x4
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| x5
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| x6
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| x7
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| x9
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y0
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y1
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y2
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y3
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y4
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y5
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y6
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y7
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y8
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y9
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| x0
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| x1
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| x2
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| x3
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| x4
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| x5
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| x6
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| x7
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| x8
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| x9
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|
Calibrator sprite configs
Create the necessary INI-file in the calibrator/spriteconf/ folder of Playable character Calibrator
toad-1.ini
toad-2.ini
toad-3.ini
toad-4.ini
toad-5.ini
toad-6.ini
toad-7.ini
Link
Collision boxes
|
|
y0
|
y1
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y2
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y3
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y4
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y5
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y6
|
y7
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y8
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y9
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| x0
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| x1
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| x2
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| x3
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| x4
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| x5
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| x6
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| x7
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| x8
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| x9
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y0
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y1
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y2
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y3
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y4
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y5
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y6
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y7
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y8
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y9
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| x0
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| x1
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| x2
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| x3
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| x4
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| x5
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| x6
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| x7
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| x8
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| x9
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y0
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y1
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y2
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y3
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y4
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y5
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y6
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y7
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y8
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y9
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| x0
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| x1
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| x2
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| x3
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| x4
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| x5
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| x6
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| x7
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| x8
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| x9
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y0
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y1
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y2
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y3
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y4
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y5
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y6
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y7
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y8
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y9
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| x0
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| x1
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| x2
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| x3
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| x4
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| x5
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| x6
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| x9
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y0
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y1
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y2
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y3
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y4
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y5
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y6
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y7
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y8
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y9
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| x0
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| x1
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| x2
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| x3
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| x4
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| x5
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| x6
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| x7
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| x8
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| x9
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y0
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y1
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y2
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y3
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y4
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y5
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y6
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y7
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y8
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y9
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| x0
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| x1
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| x2
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| x3
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| x4
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| x5
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| x6
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| x7
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| x8
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| x9
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y0
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y1
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y2
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y3
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y4
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y5
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y6
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y7
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y8
|
y9
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| x0
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Calibrator sprite configs
Create the necessary INI-file in the calibrator/spriteconf/ folder of Playable character Calibrator
link-1.ini
link-2.ini
link-3.ini
link-4.ini
link-5.ini
link-6.ini
link-7.ini
Calibrator configurations
Download SMBX64 playable character sprite configs