SMBX64
SMBX64 - is a technical standard which using by Super Mario Bros. X version 1.3. Standard contains the file formats, references, item lists and constants set. Specification of this standard was researched by Wohlstand in 2014 year.
Standard history
SMBX1 - The first version of standard which came with Super Mario Bros. X 1.0, written by Andrew 'Redigit' Spinks.
SMBX2 - Added support of custom music
SMBX8 - Added support of inter-level warps, added lock by stars number for warps, added "Door" warp type
SMBX10 - Added support of layer and events for levels. Parakoopas, Paragoombas, Cheep-Cheeps have a multiple algorithms.
SMBX17 - Added star count field into level file.
SMBX18 -
SMBX32 -
SMBX49 - Added support of autoscroll levels
SMBX62
SMBX63
SMBX64
File formats
SMBX64 standard using the text format with unmarked values.
.LVL - is a level file format.
.WLD - is a world file format.
.SAV - is a game save file format.
Limits
SMBX64 standard have a maximal item limits which can be listed in the files.
Standard item list
Level
- Blocks
- Background Objects
- Non-playable Characters
- Backgrounds
- Music
- Sound effects
World map
- Tiles
- Sceneries
- Paths
- Levels
- Music