SMBX64

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Revision as of 20:15, 11 October 2014 by Wohlstand (talk | contribs)
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SMBX64 - is a technical standard which using by Super Mario Bros. X version 1.3. Standard contains the file formats, references, item lists and constants set. Specification of this standard was researched by Wohlstand in 2014 year.


Standard history

SMBX1 - The first version of standard which came with Super Mario Bros. X 1.0, written by Andrew 'Redigit' Spinks.

SMBX2 - Added support of custom music

SMBX8 - Added support of inter-level warps, added lock by stars number for warps, added "Door" warp type

SMBX10 - Added support of layer and events for levels. Parakoopas, Paragoombas, Cheep-Cheeps have a multiple algorithms.

SMBX17 - Added star count field into level file.

SMBX18 -

SMBX32 -

SMBX49 - Added support of autoscroll levels

SMBX62

SMBX63

SMBX64


File formats

SMBX64 standard using the text format with unmarked values.

.LVL - is a level file format.

.WLD - is a world file format.

.SAV - is a game save file format.

Limits

SMBX64 standard have a maximal item limits which can be listed in the files.


Standard item list

Level

  • Blocks
  • Background Objects
  • Non-playable Characters
  • Backgrounds
  • Music
  • Sound effects

World map

  • Tiles
  • Sceneries
  • Paths
  • Levels
  • Music