PlayerManager (class)

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Revision as of 21:25, 27 March 2020 by FAL2003 (talk | contribs) (Adding functions, unfinished.)
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This class provides fields/functions for managing players.

Static Functions

Static Player Manager Functions
Function Return values Description
playerManager.overrideCharacterLib(number id, libray lib) libray Overrides a character by id (e. g. CHARACTER_KLONOA)

example: playerManager.overrideCharacterLib(CHARACTER_KLONOA, require("your libray"))

playerManager.resolveIni(file, path)
playerManager.getHitboxPath(characterId, power)
playerManager.winStateCheck()
playerManager.registerGraphic(characterID, key, filename)
playerManager.registerSound(characterID, key, filename)
playerManager.getGraphic(characterID, key)
playerManager.getSound(characterID, key)
playerManager.refreshHitbox(characterID)
playerManager.registerCollider(character, index, name, collider)
playerManager.getCollider(character, index, name)