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Welcome to the official Platformer Game Engine Wiki!

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Here you will find documentation, references and guides related to the Platformer Game Engine. This wiki also contains resources for the LunaLua project by Wohlstand and Kevsoft.

We currently have 1,415 pages and 97 users who contribute. Feel free to help!

PGE Project

Gyro the cat 22 dec 2014.png

Main components

Additional tools

Help & Support


SDL Mixer X

SDL Mixer X - the audio library, a fork from SDL Mixer version 2.0 made by Wohlstand. Used in PGE Project, in LunaLUA, and in SMBX-38a.

LunaLUA and SMBX2


LunaLUA - is an extension made by Kevsoft for the SMBX Game Engine which provides bug-fixes, improvements and the LUA scripting system. The extension is based on LunaDLL v8 SMBX Extension made by Kil. Now it's a core of SMBX2 project.

Help & Support

Official support threads on the forums:


SMBX38A TeaScript


TeaScript - is an embedded script language for SMBX38A game. Here you can find a documentation for it.

Standards and research

Smbx64 standard.png
  • File and Features standard
    • The SMBX64 Standard is the oldest standard supported by PGE. It has strict limits, and is only partially customizable.
    • The PGE Standard is the default standard of PGE. Based on the SMBX64 standard, it boasts numerous bug fixes and enhanced flexibility over the original.

Legacy SMBX Engine resources

SMB3 Mushroom.png

These documents contain information researched against the legacy engine, and are necessary in order for implementing a level interpreter that supports and is compatible with, a significant amount of existing levels and episodes.