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lvl_effects.ini - Definition of graphical effects for levels.


Note: This configuration reference has not been completely finished and is subject to be changed at any time


[effects-main]
Parameter Allowed values Example value Description
total [>=0] total = 148 Allocate number of EFFECT-ID's to define effects


Settings of each effect (Where '*' - should be a EFFECT-ID from 1 to total number of effects)
You should define settings for all allocated EFFECT-ID range!

[effect-*]
Parameter Allowed values Example value Description
name string name = "Brick fragments" Title of effect
image string image = "effect-134.gif" Image file name of effect
frames [>=1] frames= 4 Total number of frames on image
frame-style [>=0] frame-style= 0 frame-style of effect:
0 - full frameset
1 - frames for left and right directions (1/2 of frameset)
2 - frames for left-right and upper directions (1/4 of frameset)
frame-delay [>=1] frame-delay = 128 Delay between animation frames in milliseconds
frame-speed [>=1] frame-speed = 128 Alias to frame-delay
framespeed [>=1] framespeed = 8 Delay between animation frames in 1/65 seconds