Kill

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Revision as of 08:16, 9 May 2015 by Horikawa otane (talk | contribs) (Created page with "Category: LunaDLL Category: Autocode Commands ==Prototype== Kill,TARGET,-,-,-,Active time,OPTION ==Description== Kills the target. Currently the only target is 0, whi...")
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Prototype

Kill,TARGET,-,-,-,Active time,OPTION

Description

Kills the target. Currently the only target is 0, which is the player. This command supports the OPTION command "once", meaning it will only be run once and then it will delete itself.

Examples

// Kill the player (once, or else it gets buggy and the level never ends)
Kill,0,0,0,0,0,once