HealthPoint is an API for LunaLua that lets users give custom health and damage values to NPCs that are usually stuck as one hit kills.
Functions
| HealthPoint.setNPCHealth(id, healthamount)
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| HealthPoint.setNPCDamage(id, damagetype, damageamount)
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| HealthPoint.setGlobalDamage(damagetype, damageamount)
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| HealthPoint.makeNPCInvincible(id)
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| HealthPoint.makeNPCNormal(id)
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Damage Types
| +Damage types
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| 1 = jump
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| 2 = spinjump
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| 3 = fireball
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| 4 = hammer
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| 5 = shell
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| 6 = tail
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| 7 = link
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| 8 = thrown
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| 9 = boomerang
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| 10 = peachbomb
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| 11 = swordbeam
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| 12 = linkfire
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| 13 = iceblock
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| 14 = yoshifire
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| 15 = yoshiice
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