GraphX.lua
Revision as of 22:29, 2 November 2015 by Rockythechao (talk | contribs)
NOTE: This page is currently under construction. Apologies for any messiness and incomplete/outdated information!
graphX is a helper library for drawing primitives. It was derived from colliders.lua and is being developed as part of the cinematX suite.
Installation
graphX will come packaged with cinematX from v0.0.8 onward; for now, you can download graphX v0.3 from this link. Add graphX.lua and the graphX folder to your LuaScriptsLib folder.
How to Use
Code Documentation
| graphX | |||
|---|---|---|---|
| Type | Function/Field | Return values/Value type | Description |
| function | boxLevel (double x, double y, double width, double height, Color color, LuaImageResource texture) | nil | Draws a colored box at the given coordinates in the level. (Texture only in v0.3+) |
| function | boxScreen (double x, double y, double width, double height, Color color, LuaImageResource texture) | nil | Draws a colored box at the given coordinates on the screen. (Texture only in v0.3+) |
| function | circleLevel (double x, double y, double radius, Color color) | nil | Draws a colored circle at the given coordinates in the level. |
| function | circleScreen (double x, double y, double radius, Color color) | nil | Draws a colored circle at the given coordinates on the screen. |