GraphX.lua
Revision as of 22:24, 2 November 2015 by Rockythechao (talk | contribs)
NOTE: This page is currently under construction. Apologies for any messiness and incomplete/outdated information!
graphX is a helper library for drawing primitives. It was derived from colliders.lua and is being developed as part of the cinematX suite.
Installation
graphX comes packaged with cinematX from v0.0.8 onward.
How to Use
Code Documentation
| graphX | |||
|---|---|---|---|
| Type | Function/Field | Return values/Value type | Description |
| function | boxLevel (double x, double y, double width, double height, Color color, LuaImageResource texture) | nil | Draws a colored box at the given coordinates in the level. (Texture only in v0.3+) |
| function | boxScreen (double x, double y, double width, double height, Color color, LuaImageResource texture) | nil | Draws a colored box at the given coordinates on the screen. (Texture only in v0.3+) |
| function | circleLevel (double x, double y, double radius, Color color) | nil | Draws a colored circle at the given coordinates in the level. |
| function | circleScreen (double x, double y, double radius, Color color) | nil | Draws a colored circle at the given coordinates on the screen. |