GraphX.lua

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Revision as of 22:24, 2 November 2015 by Rockythechao (talk | contribs)
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NOTE: This page is currently under construction. Apologies for any messiness and incomplete/outdated information!

graphX is a helper library for drawing primitives. It was derived from colliders.lua and is being developed as part of the cinematX suite.


Installation

graphX comes packaged with cinematX from v0.0.8 onward.

How to Use

Code Documentation

graphX
Type Function/Field Return values/Value type Description
function boxLevel (double x, double y, double width, double height, Color color, LuaImageResource texture) nil Draws a colored box at the given coordinates in the level.

(Texture only in v0.3+)
function boxScreen (double x, double y, double width, double height, Color color, LuaImageResource texture) nil Draws a colored box at the given coordinates on the screen.

(Texture only in v0.3+)
function circleLevel (double x, double y, double radius, Color color) nil Draws a colored circle at the given coordinates in the level.
function circleScreen (double x, double y, double radius, Color color) nil Draws a colored circle at the given coordinates on the screen.