Difference between revisions of "Category:Moondust Editor"

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'''Level editing'''
'''Level editing'''
*[[PGE Editor, Level items (Tutorial)|Lesson 1: About level items]]
*[[PGE Editor, Level items (Tutorial)|Lesson 1: level items]]
*[[PGE Editor, Level Blocks: grouds, floors, bridges, hills and traps (Tutorial)|Lesson 2: Blocks: grouds, floors, bridges, hills and traps]]
*[[PGE Editor, Level Blocks: grouds, floors, bridges, hills and traps (Tutorial)|Lesson 2: Blocks: grounds, floors, bridges, hills and traps]]
*[[PGE Editor, Level Background objects: Sceneries, Fences, Architectures (Tutorial)|Lesson 3: Background objects: Sceneries, Fences, Architectures]]
*[[PGE Editor, Level Background objects: Sceneries, Fences, Architectures (Tutorial)|Lesson 3: Background objects: Sceneries, fences, architectures]]
*[[PGE Editor, NPC's - Enemies, Bonuses, Tools and Exits (Tutorial)|Lesson 4: NPC's - Enemies, Bonuses, Tools and Exits]]
*[[PGE Editor, NPC's - Enemies, Bonuses, Tools and Exits (Tutorial)|Lesson 4: NPC's - Enemies, Bonuses, Tools and Exits]]
*[[PGE Editor, Physical environments (Tutorial)| Lesson 5: Physical environments]]
*[[PGE Editor, Physical environments (Tutorial)| Lesson 5: Physical environments]]
*[[PGE Editor, Level Sections, Warps&Dors (Tutorial)|Lesson 6: Level Sections, Warps&Dors]]
*[[PGE Editor, Level Sections, Warps&Dors (Tutorial)|Lesson 6: Level Sections, Warps&Dors]]
*[[PGE Editor, Customizing music and graphics (Tutorial)|Lesson 7: Customizing music and graphics]]
*[[PGE Editor, Customizing music and graphics (Tutorial)|Lesson 7: Customizing music and graphics]]
*[[PGE Editor, Customizing of NPCs (Tutorial)|Lesson 8: Customizing of NPCs]]
*[[PGE Editor, Customizing NPCs (Tutorial)|Lesson 8: Customizing NPCs]]
*[[PGE Editor, Level Layers and Events basics (Tutorial)|Lesson 9: Layers and Events basics]]
*[[PGE Editor, Level Layers and Events basics (Tutorial)|Lesson 9: Layers and Events basics]]
*[[PGE Editor, Level Autoscrolls (Tutorial)|Lesson 10: Autoscrolls]]
*[[PGE Editor, Level Autoscrolls (Tutorial)|Lesson 10: Autoscrolls]]

Revision as of 08:01, 29 June 2017

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The PGE Editor is the main development software a game creator would use to create and edit levels, worlds and custom game configuration. The editor is able to to create levels that are compatible with both the classic SMBX64 standard as well as the newer PGE format. The editor fully supports all SMBX formats, and when dealing with SMBX levels, some find it easier to consider it an advanced alternative to the original SMBX Editor.

Information

Tutorials

Level editing

World map editing

Episode creation