Difference between revisions of "Category:Moondust Editor"

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[[File:Cat builder 256x256 2020.png|right|256px]]
[[File:Cat builder 256x256 2020.png|right|256px]]
The '''Moondust Editor''' is the primary Moondust module game creators would most likely use. Its capabilities include creating and editing levels, worlds and custom game configuration.
The '''Moondust Editor''' is the primary [[Moondust Project|Moondust]] component that game creators would most likely use. Its capabilities include creating and editing levels, worlds, and custom game configuration package.


It's of interest to note that the editor is able to to create levels that are compatible with both the classic [[SMBX64|SMBX64 standard]] as well as the Moondust project's format. As the editor fully supports all SMBX formats, when dealing with SMBX levels, some have found it easier to consider it an advanced alternative to the original [[SMBX|SMBX Editor]].
It's of interest to note that the editor is able to to create levels that are compatible with both the classic [[SMBX64|SMBX64 standard]] as well as the Moondust project's format. As the editor fully supports all SMBX formats, when dealing with SMBX levels, some have found it easier to consider it an advanced alternative to the original [[SMBX|SMBX Editor]].
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=Tutorials=
=Tutorials=
*[[Downloading and Installing of PGE]]
*[[Downloading and Installing of Moondust development kit]]
*[[PGE Editor, Introducing  (Tutorial)]]
*[[PGE Editor, Introducing  (Tutorial)]]
*[[PGE Editor, Basics Lesson: GUI, Items manipulating, clipboard and history (Tutorial)|Basics Lesson: GUI, Items manipulating, clipboard and history]]
*[[PGE Editor, Basics Lesson: GUI, Items manipulating, clipboard and history (Tutorial)|Basics Lesson: GUI, Items manipulating, clipboard and history]]
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'''Level editing'''
'''Level editing'''
*[[PGE Editor, Level items (Tutorial)|Lesson 1: level items]]
*[[PGE Editor, Level items (Tutorial)|Lesson 1: level items]]
*[[PGE Editor, Level Blocks: grouds, floors, bridges, hills and traps (Tutorial)|Lesson 2: Blocks: grounds, floors, bridges, hills and traps]]
*[[PGE Editor, Level Blocks: grouds, floors, bridges, hills, and traps (Tutorial)|Lesson 2: Blocks: grounds, floors, bridges, hills and traps]]
*[[PGE Editor, Level Background objects: Sceneries, Fences, Architectures (Tutorial)|Lesson 3: Background objects: Sceneries, fences, architectures]]
*[[PGE Editor, Level Background objects: Sceneries, Fences, Architectures (Tutorial)|Lesson 3: Background objects: Sceneries, fences, architectures]]
*[[PGE Editor, NPC's - Enemies, Bonuses, Tools and Exits (Tutorial)|Lesson 4: NPC's - Enemies, Bonuses, Tools and Exits]]
*[[PGE Editor, NPC's - Enemies, Bonuses, Tools and Exits (Tutorial)|Lesson 4: NPC's - Enemies, Bonuses, Tools and Exits]]

Latest revision as of 16:56, 28 May 2021

Cat builder 256x256 2020.png

The Moondust Editor is the primary Moondust component that game creators would most likely use. Its capabilities include creating and editing levels, worlds, and custom game configuration package.

It's of interest to note that the editor is able to to create levels that are compatible with both the classic SMBX64 standard as well as the Moondust project's format. As the editor fully supports all SMBX formats, when dealing with SMBX levels, some have found it easier to consider it an advanced alternative to the original SMBX Editor.

Information

Tutorials

Level editing

World map editing

Episode creation