Wld levels.ini (Config pack)
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wld_levels.ini - Definition of level points for world maps.
| [ levels-main ] | |||
|---|---|---|---|
| Parameter | Allowed values | Example value | Description |
| total | >=1 | total = 32 | Allocate LEVEL-ID's to define level enter points. |
| grid | >=1 | grid = 32 | Default alignment grid size for all level points without defined "grid" field. |
| path | >=0 | path = 0 | Choice a LEVEL-ID's to reserve it as "background path" picture. |
| bigpath | >=0 | bigpath= 29 | Choice a LEVEL-ID's to reserve it as "BIG background path" picture. |
| config-dir | string | config-dir = "items/levels" | Enables split config mode (using a set of level-*.ini files in the specified directory instead finding sections in the same INI-file) |
| extra-settings | string | extra-settings = "items/levels" | Relative path to folder where are extra settings JSON layouts are stored. If the field didn't define, the value of `config-dir` will be used. When it's also empty too, extra settings will not work. |
Note: in the split mode or in the custom level/episode level-*.ini config file, section name is always level.
Settings of each level (Where '*' - should be a LEVEL-ID from 0 to total number of levels)
You should define settings for all allocated LEVEL-ID range! (Be careful! Unlike other items, level items iteration begins from 0!)
| [ level-* ] | |||
|---|---|---|---|
| Parameter | Allowed values | Example value | Description |
| * | * | * = * | Specification of content of theese sections are fully repeats the specification of Level Entrance Point Object entry config files. |