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  • 08:17, 12 November 2022LoadPlayerVar (Autocode) (hist | edit) ‎[1,008 bytes]Wohlstand (talk | contribs) (Created page with "Category: LunaDLL Category: Autocode Commands ==Prototype== <syntaxhighlight lang=text> $DestVariable,LoadPlayerVar,-,Offset,OPERATION,-,Active time,Data type </syntaxhighlight> ==Description== LoadPlayerVar loads the data from the memory address into the variable. * '''DestVariable''' The name of a destination variable to store the taken data. If a variable does not exist, it will be created. * '''Offset''' The relative address of the Player_t structure field....") originally created as "LoadPlayerVar"