sounds.ini (Config pack)

From Moondust Wiki
Jump to navigation Jump to search
English 中文

sounds.ini - Definition of available sound effects

Don't confuse with the Episode/level specific sounds.ini which has the different role.

[ sound-main ]
Parameter Allowed values Example value Description
total >=1 total = 91 Allocate SOUND-ID's sound effects
Notice Note: This affects load time in TheXTech engine!

Settings of each Sound effect (Where '*' - should be a SOUND-ID from 1 to total number of Sound effects)
You should define settings for all allocated SOUND-ID range!

[ sound-* ]
Parameter Allowed values Example value Description
name string name = "Jump" Title of sound effect.
file string file = "player-jump.ogg" File name of sound file.
single-channel [0,1] single-channel = 0 Sound will be played in the reserved channel.
hidden [0,1] hidden = 0 Hide this sound in the available sounds list at the Editor.