Sound roles.ini (Config pack)
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sound_roles.ini - Assignment of internal sound events with sounds from sounds.ini file
| [ sound-roles ] | |||
|---|---|---|---|
| Parameter | Allowed values | Example value | Description |
| greeting | >=0 | greeting = 0 | Play sound on title screen |
| menudo | >=0 | menudo = 0 | Menu item seelcted |
| menuscroll | >=0 | menuscroll = 0 | Menu scrolled |
| menumessagebox | >=0 | menumessagebox = 0 | Message box pop-up |
| menupause | >=0 | menupause = 0 | Switched pause mode |
| cameraswitch | >=0 | cameraswitch = 0 | Switched camera mode |
| playerjump | >=0 | playerjump = 0 | Playable character jumping |
| playerstomp | >=0 | playerstomp = 0 | Playable character stomped something |
| playerkick | >=0 | playerkick = 0 | Playable character kicked something |
| playergrow | >=0 | playergrow = 0 | Playable character growing |
| playerdied | >=0 | playerdied = 0 | Playable character died |
| playerdropitem | >=0 | playerdropitem = 0 | Playable character drops item |
| playertakeitem | >=0 | playertakeitem = 0 | Playable character takes item |
| playerslide | >=0 | playerslide = 0 | Playable character sliding |
| playergrab1 | >=0 | playergrab1 = 0 | Playable character grabs item |
| playergrab2 | >=0 | playergrab2 = 0 | Playable character grabs item |
| playerspring | >=0 | playerspring = 0 | Playable character jumping on springboard |
| playerclimb | >=0 | playerclimb = 0 | Playable character climbing |
| playertail | >=0 | playertail = 0 | Playable character wave tail |
| playermagic | >=0 | playermagic = 0 | Magic effect |
| playerwaterswim | >=0 | playerwaterswim = 0 | Player swimming in water |
| bonuscoin | >=0 | bonuscoin = 0 | Coin taken |
| bonus1up | >=0 | bonus1up = 0 | 1up gotten |
| weaponhammer | >=0 | weaponhammer = 0 | Hammer weaopon shoot |
| weaponfire | >=0 | weaponfire = 0 | Fire weaopon shoot |
| weaponcannon | >=0 | weaponcannon = 0 | Cannon weaopon shoot |
| weaponexplosion | >=0 | weaponexplosion = 0 | Explosion of the bomb |
| weaponbigfire | >=0 | weaponbigfire = 0 | Big burn |
| npclavaburn | >=0 | npclavaburn = 0 | NPC burned in lava |
| npcstonefall | >=0 | npcstonefall = 0 | Strong NPC fell down |
| warppipe | >=0 | warppipe = 0 | Pipe warp |
| warpdoor | >=0 | warpdoor = 0 | Door warp |
| warpteleport | >=0 | warpteleport = 0 | Instant teleport warp |
| levelfailed | >=0 | levelfailed = 0 | Level failed |
| levelcheckpoint | >=0 | levelcheckpoint = 0 | Checkpoint installed |
| worldmove | >=0 | worldmove = 0 | Playable character moved on the world map |
| worlddeny | >=0 | worlddeny = 0 | Movement denied |
| worldopenpath | >=0 | worldopenpath = 0 | Path opened |
| worldenterlevel | >=0 | worldenterlevel = 0 | Player entering into level |
| levelexit01 | >=0 | levelexit01 = 0 | Exit from level with code 1 |
| levelexit02 | >=0 | levelexit02 = 0 | Exit from level with code 2 |
| levelexit03 | >=0 | levelexit03 = 0 | Exit from level with code 3 |
| levelexit04 | >=0 | levelexit04 = 0 | Exit from level with code 4 |
| levelexit05 | >=0 | levelexit05 = 0 | Exit from level with code 5 |
| levelexit06 | >=0 | levelexit06 = 0 | Exit from level with code 6 |
| levelexit07 | >=0 | levelexit07 = 0 | Exit from level with code 7 |
| levelexit08 | >=0 | levelexit08 = 0 | Exit from level with code 8 |
| levelexit09 | >=0 | levelexit09 = 0 | Exit from level with code 9 |
| levelexit10 | >=0 | levelexit10 = 0 | Exit from level with code 10 |
| gamecompleted | >=0 | gamecompleted = 0 | Game end |
| blockhit | >=0 | blockhit = 0 | Block impact |
| blockopen | >=0 | blockopen = 0 | NPC has been Extracted from block |
| blocksmashed | >=0 | blocksmashed = 0 | Block was destroyed |
| blockswitch | >=0 | blockswitch = 0 | Switch block toggled |