Playable character calibration (Config pack)

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Playable character calibration - is the INI file config file which declares the per-frame setup of playable character sprite and also contains a set of animations. The editing tool that allows to create and edit them is the Player Calibrator which is a part of PGE Project. Player calibration files are used by PGE Engine where they are used as the main source of playable character sprite setup, and also by LunaLua as the ability to customize hard-coded sprite setup of SMBX Engine.