Path cell Entry INI config (Config pack)

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path-*.ini - the settings file which declares single entry of terrain path cell object types. When this file is a part of config pack, almost all parameters are required. The default location of theese files is specifying in the main wld_paths.ini file by "config-dir" field of "[path-main]" section.

When this file is created inside level or episode, all parameters are optional: the role of episode/world side configuration is overriding of default properties are declared on a side of config pack.

[ path ]
Parameter Allowed values Example value Description
group string group = "Common paths" Name of organizing group (reserved)
category string category = "Forest" Name of organizing category (reserved)
description string description = "Nice ground path" A short description about this element.
extra-settings string extra-settings = "mylayout.json" Filename of GUI layout for extra settings if they are needed for this element.
is-meta-object boolean is-meta-object = false Make this element be meta-object: It will be hidden on exported images/screeshots in dependence from a choice.
image string image = path-1.gif Filename of path picture
grid >=1 grid = 32 Size of align grid
animated [0,1] animated = 0 Enable sprite animation for this tile
frames >=1 frames = 1 Total number of frames on sprite
frame-delay >=1 frame-delay = 128 Delay between animation frames in milliseconds
frame-speed >=1 frame-speed = 128 Alias to frame-delay
framespeed >=1 framespeed = 8 Delay between animation frames in 1/65 seconds
display-frame >=0 display-frame = 0 Default frame index for disabled animation mode in the editor
frame-sequence string, sequence of integers frame-sequence = "1,3,2,0" Initial custom animation frames sequence (first frame is 0, last is n-1). Empty string is usage of default sequence.
row >=0 row = 5 Row index in the table of tiles
col >=0 col = 2 Column index in the table of tiles