LunaLua Examples
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| This is the archived page of the old LunaLua documentation The rest of LunaLua related articles in this wiki contain a lot of outdated documentation preserved for historical purposes and may be used with legacy versions of the LunaLua.
Please visit the SMBX2 Documentation Page to access the latest documentation for the LunaLua scripting system of the SMBX2 Project. Adding LunaLua contents into this Wiki is not advised. |
OUTDATED: There are outdated LunaLua examples. This page needs to be updated.
You can help Moondust Wiki by updating this page.
Here is a list with LunaLua examples.
Feel free to add your example to the list. If a link is broken then please contact the creator and/or remove it from the list.
Custom Powerups
- POW Flower by Mista Epic
- Springboard Flower by Mista Epic
- Starman by DarkShadeX (Please note that this version may make errors as it is not maintained by the original creator anymore.)
Player Mechanics
- Double Jumping Mario by tb1024
- Time Limit to Stay Underwater by Prado
NPC Mechanics
- Normal Goomba behaving like Paragoomba by tb1024
Bosses
- Red Birdo by Axiom/Luigifan2010
Level/Overworld
- Switch Palace by tb1024
Music/SFX
- Multiple custom musics in one section! by Wohlstand[notes 1]
- Random music switch and panning stereo SFX loop effects! by Wohlstand
Notes
- ↑ In modern engines, except SMBX-38A, just use "music.ini".