[Released] Super Mario Bros. X by 38A v. 1.4.4 - [SUSPENDED]

Description: Subforum dedicated to SMBX-38A - a fan-made remake of the original SMBX Engine, made by 5438A38A.
Forum rules: This is official Europan/American community for the SMBX-38A. Suggested to don't post stuff for this engine outside this subforum.
Moderators: Lx Xzit, Yoshi021, 5438A38A, TepigFan101, Semi-moderatos, Moderators

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Mario Shop

Post #561by BoxBoyFanTwenty » 27 May 2018, 22:48

I like the update, but what does the " Mario Shop " do?

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Post #562by Bigadre » 27 May 2018, 22:54

BoxBoyFanTwenty wrote:I like the update, but what does the " Mario Shop " do?

It lets you make your own blocks.










...
Still rather paint.net
Download an episode here!
Would you like to contribute to Project SMBX COLAB? Then click here
Check out my YT: Dredregame specialist!


note: it doesn't look like many people notice me, so i'm pretty unknown in the comunity. i seriously try my best on anything i do...

;-;
If my episode isn't good enough, please keep it inside as it kinda destroys my urge to keep playing... thank you

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Post #563by the GaMERDoG » 28 May 2018, 3:58

BoxBoyFanTwenty wrote:I like the update, but what does the " Mario Shop " do?
It behaves like your typical raster image editor.
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#theofficialcharliebrownofthesmbxcommunity is back to Multiplayer Piano and is fully angered.

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Post #564by Lx Xzit » 22 Jun 2018, 7:51

A program to all unlock the hidden features of SMBX 38A without the need of beating the minigames has been leaked! This program is called "Haxagon", I made a post of it. Check it: viewtopic.php?f=58&t=2610
VISIT MY YOUTUBE CHANNEL! LX XZIT

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Post #565by Hoeloe » 22 Jun 2018, 13:53

5438A38A wrote:As a response to cheaters...
1. The released date of smbx 1.4.5 will be postponed indefinitely, depending on my mood.
2. The hidden functions will be completely remove in smbx 1.4.5, if you map used these features, you map will be broken.
3. No documents(changlogs, script help file, example levels etc.) will be offer in smbx 1.4.5.
4. The source code will never be published.
Why did this happen?
"You can use ANY accessible tools or methods to beat this game, including calculators, search engines and other people. However, cheat engine or so-called 'debuggers' are NOT allowed."
1. I didn't get any profits from this project.
2. A lots people ignore my rules of bug reporting and feature suggestions.
3. They paid no price and made no contributions and make a ton of suggestions.
4. I add minigames as a punishment, but some people hacked it.
5. So this is the result.

Congratulations on killing your own engine. It makes no difference to me, but are you absolutely certain you want to drive away your userbase like this?

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Post #566by Vito_Studio » 22 Jun 2018, 16:12

5438A38A wrote:As a response to cheaters...
1. The released date of smbx 1.4.5 will be postponed indefinitely, depending on my mood.
2. The hidden functions will be completely remove in smbx 1.4.5, if you map used these features, you map will be broken.
3. No documents(changlogs, script help file, example levels etc.) will be offer in smbx 1.4.5.
4. The source code will never be published.
Why did this happen?
"You can use ANY accessible tools or methods to beat this game, including calculators, search engines and other people. However, cheat engine or so-called 'debuggers' are NOT allowed."
1. I didn't get any profits from this project.
2. A lots people ignore my rules of bug reporting and feature suggestions.
3. They paid no price and made no contributions and make a ton of suggestions.
4. I add minigames as a punishment, but some people hacked it.
5. So this is the result.

Blame nobody but yourself for making people use the tools in order to get the hidden features without playing your bullshit minigames. Users may give up on your engine. You and your asshole attitude totally deserve it.

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Post #567by Ludwig_Koopa04 » 22 Jun 2018, 16:42

Hoeloe wrote:
5438A38A wrote:As a response to cheaters...
1. The released date of smbx 1.4.5 will be postponed indefinitely, depending on my mood.
2. The hidden functions will be completely remove in smbx 1.4.5, if you map used these features, you map will be broken.
3. No documents(changlogs, script help file, example levels etc.) will be offer in smbx 1.4.5.
4. The source code will never be published.
Why did this happen?
"You can use ANY accessible tools or methods to beat this game, including calculators, search engines and other people. However, cheat engine or so-called 'debuggers' are NOT allowed."
1. I didn't get any profits from this project.
2. A lots people ignore my rules of bug reporting and feature suggestions.
3. They paid no price and made no contributions and make a ton of suggestions.
4. I add minigames as a punishment, but some people hacked it.
5. So this is the result.

Congratulations on killing your own engine. It makes no difference to me, but are you absolutely certain you want to drive away your userbase like this?

Sorry,SMBX 38A is definitly the better update to Version 1.3.0.1,but this is not the best idea.You shouldn't disable all feautures.1.4.5 would be a BIG downgrade if they wouldn't be a part of it.
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Post #568by Mushroom King » 22 Jun 2018, 16:55

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Post #569by Wohlstand » 22 Jun 2018, 18:19

5438A38A wrote:As a response to cheaters...
1. The released date of smbx 1.4.5 will be postponed indefinitely, depending on my mood.
2. The hidden functions will be completely remove in smbx 1.4.5, if you map used these features, you map will be broken.
3. No documents(changlogs, script help file, example levels etc.) will be offer in smbx 1.4.5.
4. The source code will never be published.
Why did this happen?

"You can use ANY accessible tools or methods to beat this game, including calculators, search engines and other people. However, cheat engine or so-called 'debuggers' are NOT allowed."

1. I didn't get any profits from this project.
2. A lots people ignore my rules of bug reporting and feature suggestions.
3. They paid no price and made no contributions and make a ton of suggestions.
4. I add minigames as a punishment, but some people hacked it.
5. So this is the result.

Closes-source projects are always attract various hackers are always interesting to break that so tricky software. You are not alone who has this trouble: lot of commercial AAAA (are developed by a wide development team and millions of bucks are was spent to pay the complete development) and various small games are always getting be hacked with no matter which sort of protection was used. It's only making a delay of the date when the project will be finally hacked at the moment of official public release of the product. For now, it's an age where is ultra-hard or even impossible to release the "protected" software as you know that it WILL be hacked by anyone in any random moment. Myself I working in a company that producing a complex surveillance software system together with selling of cameras or video recorders are using our software complex. We are using Guardant Code dongles (there are allowing to deploy some own code directly to the dongle) to protect our software. Previously, we have used HASP 3/4 dongles in our previous versions, however, someone have implemented a full emulator of that dongle series, and therefore those programs are can be easily used without of any dongles. Any software-only protections are USELESS as in any random moment someone will hack it.

Speaking on a contribution: closed-source projects are very rare or even never getting be contributed. Most of contributions are receiving by open-source projects, where everyone is able to make something or even fix a bug, which that is able to send to you as a patch or a pull request (mainly through GitHub, GitLab or BitBucket).

As you can see, PGE (and it's parts and dependencies like SDL Mixer X, libADLMIDI, libOPNMIDI, etc.) and SMBX2 are has many contributors together with their lead developers (are in most Me, Kevsoft and Rednaxela). The whole software is open source, and anyone is able to produce own creativity on it's back-end and, as we are opened to receive any stuff, people are contributing us from various ways.

About of reports and suggestions: when you serving a tech support to your community, you are not free from any jerks or idiots who will report or suggest nonsense. I know this, as I myself often receiving some sort of shit around. Usually, caused by wrong usage or lack of knowledge about of something, or caused by using of a very old version of my software.

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Post #570by Yoshi021 » 22 Jun 2018, 18:43

5438A38A wrote:
Hey 5438A38A, here is a question for you. Why do you insist on doing bad things like this? I have spent a lot of time supporting your SMBX. I've had my use of teascript, I had moderated this forum, and I've helped others learn about SMBX 38A. I, as a fan of your SMBX 38A, is telling you to stop this. You are only making yourself and your engine worse. SMBX 1.4.5 is a chance for you to redeem yourself, if you want SMBX to not die, please stop hiding things in your engine and stop your bad attitude. Why not try to engage with your community instead of hiding from them? I hope you answer this question immediately with an honest and direct response.
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Post #571by Stardown » 22 Jun 2018, 20:39

So... Is SMBX dead just because of hackera? Why should hackers stop you from making the game?

Also, where can I find these minigames?

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Post #572by Eri7 » 22 Jun 2018, 21:05

38A , your engine has been a blessing for me , because of your engine , i managed to find friends , i didn't have any friends to begin with but because of you , your community and the people in it , i stopped being alone , your engine has helped so much , it made me happy , it made me excited as i waited for your next update , i wanted to help the community and i did , when someone has having problems with your engine , i was always there to help them because i know that your engine will just get better and better with every update and your hard efforts will pay off , honestly you have worked so much alone on this engine to bring big quality to SMBX that was never seen before and because of your efforts , you inspired me , you made me reflect myself and see just how far you have went in order to create this amazing engine and to be honest , i feel sad seeing you like this , i really want you to find a better solution to this problem than making it worse , i know you can do it , just look at your engine , its amazing , and yet there is so much you can do in order to make it revolutionary , please , don't remove important parts of your engine , you have worked hard to implement them , right? I'm sure you don't want your hard efforts to go to waste , i'm sure you want people to see all of the wonderful things that your engine has like the hidden features and use them to their fullest potential so you can see that your efforts were not a waste of time! Please 38A , don't do something like this , the hexagon was created because people wanted to use everything that your engine had to offer , so your hard efforts can be seen on 100%! I know that you , 38A , can find a better solution to your problem , just to let you know that i am not mad at you for taking this decision , but i want you to reconsider it because your engine is amazing and you have the chance to make it revolutionary and prove that all the people that hate your hard work are wrong for hating it and that your engine deserves the best treatment! Good luck 38A , i know you will find the best solution to this problem and i know that your hard work won't go to waste!
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Post #573by Toy Bonnie » 22 Jun 2018, 21:23

5438A38A wrote:As a response to cheaters...
1. The released date of smbx 1.4.5 will be postponed indefinitely, depending on my mood.
2. The hidden functions will be completely remove in smbx 1.4.5, if you map used these features, you map will be broken.
3. No documents(changlogs, script help file, example levels etc.) will be offer in smbx 1.4.5.
4. The source code will never be published.
Why did this happen?
"You can use ANY accessible tools or methods to beat this game, including calculators, search engines and other people. However, cheat engine or so-called 'debuggers' are NOT allowed."
1. I didn't get any profits from this project.
2. A lots people ignore my rules of bug reporting and feature suggestions.
3. They paid no price and made no contributions and make a ton of suggestions.
4. I add minigames as a punishment, but some people hacked it.
5. So this is the result.
WHAT!? NOOOOOOOOOO!!!!!!!!!
Not :beta:
:whistle:
:windows: :bomb: :windows: :bomb: :windows: :bomb: :fox:

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Post #574by FakeVirus » 22 Jun 2018, 21:26

38a is an amazing developer amirite fellow 38a gamers
"sonic and mario dont go together"
-a wise man

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Post #575by Nezumi » 22 Jun 2018, 21:51

My english is bad.

38A
I just come to write and thank you. Thank you for having continued smbx. Thank you for letting us create worlds in this kind of art. Long ago I hope the update of the 1.4.5 I hope that by that you do not leave that space that you give us so that many like me, we continue creating worlds. Something that particularly, when I was a kid, I did it on sheets of paper. I wish you the best. :)

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Post #576by Mushroom King » 23 Jun 2018, 0:04

It's sad how you're praising and begging someone who said he will punish everyone "because of cheaters".
I always feel this way but now, it's confirmed, 5438A38A had only deep contempt for most of the community.
Well, it's good to know that this kind of attitude is not representative of the majority of people dedicated to SMBX.

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Post #577by Eri7 » 23 Jun 2018, 0:27

Mushroom King wrote:It's sad how you're praising and begging someone who said he will punish everyone "because of cheaters".
I always feel this way but now, it's confirmed, 5438A38A had only deep contempt for most of the community.
Well, it's good to know that this kind of attitude is not representative of the majority of people dedicated to SMBX.
Its better to stay optimistic and find a good solution to the problem that being negative and making the problem even worse , i respect 38A because of the things i got thanks to his efforts into making an amazing engine and i know that he can make the best decision for his engine.
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Post #578by Catskart » 23 Jun 2018, 0:53

Do you think you're above people just because you remade SMBX ?
Don't you believe your way to hide contents is the cause of the creation of haxagon ?

I was too idiot to take your defense since years when I see you're completly direspectfull to your OWN users. If you want the dead of your "software" you can simply tell to us, it would be so quick.
You didn't know that I was disapointed when I discovered a crypted level which containt the keypress command, and I saw the script command thank to your incompetence. (due to a bug)
I'm happy to stop SMBX 38A since a half of year with the way you are and I'm sure you lie and you didn't developed so much SMBX 1.4.5 in truth.
I hope the next version of SMBX 2.0 will crush you and I'm so sorry to underated it.

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Post #579by Lx Xzit » 23 Jun 2018, 3:43

5438A38A wrote:1. The released date of smbx 1.4.5 will be postponed indefinitely, depending on my mood.
2. The hidden functions will be completely remove in smbx 1.4.5, if you map used these features, you map will be broken.
3. No documents(changlogs, script help file, example levels etc.) will be offer in smbx 1.4.5.
4. The source code will never be published.

But this is somewhat you've been doing. It's has been a whole year and half and we haven't even got any news from you or SMBX 1.4.5. Regarding secret functions, removing and hiding them is basically the same because in both of cases nobody would ever be able to use them. So I prefer these functions doesn't exists at all rather than hidding them in the way you did. About documentation and features, this is something you've been doing parcially too, there are a lot of missing functions in the document files. Removing changelog doesn't make sense for me as a "punishment". About making this project open source you already clarified that you have no intentions to do it.

"You can use ANY accessible tools or methods to beat this game, including calculators, search engines and other people. However, cheat engine or so-called 'debuggers' are NOT allowed."
1. I didn't get any profits from this project.
2. A lots people ignore my rules of bug reporting and feature suggestions.
3. They paid no price and made no contributions and make a ton of suggestions.
4. I add minigames as a punishment, but some people hacked it

Punishment? Didn't you hide them because "they are not very helpful" and people "wouldn't really use them"? (I read somewhat like this in daily tips). We tried hard to solve minigames, we tried doing it right and follow the rules but there just some few ones that are actually beatable. Look for example at the piano minigame, you want us to be Mozart which is ridiculous, not to even mention the math minigame which seems to be making infinite questions, also there's no point to unlocking these functions because only one single user would use them, what's the point of unlocking for example player's gfx offset if I'll be the only that can use it? Also why are we getting punishments for the first place? There has been hidden features since SMBX 1.4.1 (yes, since the very first time knew about your engine) you didn't even gave us a chance and already applied punishments, why? I know you actually don't like people making useless suggestions, but honestly there's no reason to pay attention to them. I agreed when you decided to ignore people who didn't made suggestions in the proper way but punishing everyone because of some few is way too far, please understand we don't have control over these people and their actitudes are NOT our fault.

This engine was hacked for getting the freedom people deserve, as Eri7 said we wanted to use your engine at the full potential. I mean, hiding arrays, variable tables, and player's gfx offsets, these functions should be by default! They're really useful and nobody has been able to use them for years, basically I've been waiting since SMBX 1.4.1 for getting the player'so gfx offset function by default and I only got the "Lite" version (which is the same as edit a graphic using any sprite editor).

3. They paid no price and made no contributions and make a ton of suggestions

No contributions? Excuse me?
1. What does YOU consider a contribution? If you blame us to not helping in the development, how can we even going to help if it's closed source?! You didn't gave us a chance to make a real contribution so far.
2. Let's assume that what you consider a contribution something else. Let's take Yoshi021 for example. He made a huge Discord server for you engine, he has reported a lot of bugs, he has made a lot of useful suggestions and has written a ton of useful scripts. Even this, you'really saying nobody has contributed? What about me? Well I'm a very modest guy but I have reported a lot of bugs, seriously a lot (even so many that you could not fix all at once) even when "you can fix bugs at the speed beyond my imagination", well, there has been an annoying water bug that causes runtime error if you don't put a npc in the water, we're still waiting to get it fixed. I've also made a lot of suggestions, written scripts and give all the support I can to your engine, and it's not easy. Oh, also Yoshi021 and me have written a lot of tutorials. And not only the two of us, a lot of people has made contributions, to smaller to bigger ones. Please do not say that nobody has contributed with it. I wish you could understand the real importance of the community and the huge impact we've done in your engine.
3. Why you don't like people making suggestions? If someone suggests something, it is because he wants the game to be better not because this person wants annoy you. If there's a suggestion that you don't like you simply don't implement it. Of every 10 suggestions I see probably 2 or less that are not actually helpful, the others are great.

Other developers generally rewards these kinds of contributions giving special rewards, early versions and/or exclusive privileges (nobody has ever asked rewarding for contribute, just saying). In your case you don't even recognize them, you only seem to focus in the people you don't like. I hope you can rethink the future of SMBX 1.4.5.
VISIT MY YOUTUBE CHANNEL! LX XZIT

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Post #580by Ludwig_Koopa04 » 23 Jun 2018, 12:35

Lx Xzit wrote:
5438A38A wrote:1. The released date of smbx 1.4.5 will be postponed indefinitely, depending on my mood.
2. The hidden functions will be completely remove in smbx 1.4.5, if you map used these features, you map will be broken.
3. No documents(changlogs, script help file, example levels etc.) will be offer in smbx 1.4.5.
4. The source code will never be published.

But this is somewhat you've been doing. It's has been a whole year and half and we haven't even got any news from you or SMBX 1.4.5. Regarding secret functions, removing and hiding them is basically the same because in both of cases nobody would ever be able to use them. So I prefer these functions doesn't exists at all rather than hidding them in the way you did. Regarding documentation and features, this is something you've been doingparcially, there are a lot of missing functions in the document files. Also this pushinment really doesn't make sense for me: removing changelog. About makeingthis project open source you already clarified that you have no intentions to do it (even using some hard words).

"You can use ANY accessible tools or methods to beat this game, including calculators, search engines and other people. However, cheat engine or so-called 'debuggers' are NOT allowed."
1. I didn't get any profits from this project.
2. A lots people ignore my rules of bug reporting and feature suggestions.
3. They paid no price and made no contributions and make a ton of suggestions.
4. I add minigames as a punishment, but some people hacked it

Punishment? Didn't you hide them because "they are not very helpful" and people "wouldn't really use them"? (I read somewhat like this in daily tips). We tried hard to solve minigames, we tried doing it right and follow the rules, but there just some few ones that are actually beatable. Look for example at the piano minigame, you want us be Mozart. Also why are we getting punishments for the first place? There has been hidden features since SMBX 1.4.1 (yes, since the very first time knew about your engine) you didn't even gave us a chance and already applied punishments, why? I know you actually don't like people making useless suggestions, but honestly, there's no reason to pay attention to them. I agreed when you decided to ignore people who didn't made suggestions in the proper way but punishing everyone because of some few is way too far, please understand we don't have control over these people and their actitudes it's NOT our fault.

This engine was hacked for getting the freedom people deserve, as said Eri7, for use your engine at the full potential. I mean, hiding arrays, variable tables, and player's gfx offsets, these functions should be by default! They're really useful and nobody has been able to use them for years, basically I've been waiting since SMBX 1.4.1 for getting the player'so gfx offset function by default and I only got the "Lite" version, which is the same as edit a graphic using any sprite editor.

3. They paid no price and made no contributions and make a ton of suggestions

No contributions? Excuse me?
1. What does YOU consider a contribution? If you blame us to not helping in the development, how can we even going to help if it's closed source?! You didn't gave us a chance to make a real contribution so far.
2. Let's assume that what you consider a contribution something else. Let's take Yoshi021 for example. He made a huge Discord server for you engine, he has reported a lot of bugs, he has made a lot of useful suggestions and has written a ton of useful scripts. Even this, you'really saying nobody has contributed? What about me? Well I'm a very modest guy but I have reported a lot of bugs, seriously a lot (even so many that you could not fix all at once) even when "you can fix bugs at the speed beyond my imagination", well, there has been an annoying water bug that causes runtime error if you don't put a npc in the water, we're still waiting to get it fixed. I've also made a lot of suggestions, written scripts and give all the support I can to your engine, and it's not easy. Oh, also Yoshi021 and me have written a lot of tutorials. And not only the two of us, a lot of people has made contributions, to smaller to bigger ones. Please do not say that nobody has contributed with it. I wish you could understand the real importance of the community and the huge impact we've done in your engine.

Other developers generally rewards these kinds of contributions giving special rewards, early versions and/or exclusive privileges (nobody has ever asked rewarding for contribute, just saying). In your case you don't even recognize them, you only seem to focus in the people you don't like. I hope you can rethink the future of SMBX 1.4.5.
In my opinion,He should work together with the 2.0 Team.They have the original source code!Both,the 2.0 Team and 5438A38A are very,VERY good programmers.

Added after 5 minutes 9 seconds:
IF YOU WANT MONEY
Dear 38A,if you want to get some money for your engine,open a Paytreon Account like Wohlstandt did before so people can support you.Personal,I would support you for your engine,it is very great!
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