











Therefore will be created another config pack, where will be a shooting platform games where NPC's will be more stronger and game play will bases on collected weapons and ammunitions instead power-ups like Mario games.Kevsoft wrote:Might be good, but I don't agree with Wohlstand. It shouldn't be included in SMBXtended as Samus has a lot of special powers. Also she can shoot which gives her a huge advantage.


Wohlstand wrote:Therefore will be created another config pack, where will be a shooting platform games where NPC's will be more stronger and game play will bases on collected weapons and ammunitions instead power-ups like Mario games.Kevsoft wrote:Might be good, but I don't agree with Wohlstand. It shouldn't be included in SMBXtended as Samus has a lot of special powers. Also she can shoot which gives her a huge advantage.
Agree with my suggestion? If we do it, we can make a "side-scrolling" shooter config which the functions to get powerups are removed and replaced by "get ammo" functions and the HUD shows how many ammo are left.tb1024 wrote:we will be able to change the internal Lua functions to change it to a Sonic/Mega Man engine


you can block characters in the World Map file. This provides another advantage anyway, allowing Mega Man or Mega Man-esque games.Kevsoft wrote:Might be good, but I don't agree with Wohlstand. It shouldn't be included in SMBXtended as Samus has a lot of special powers. Also she can shoot which gives her a huge advantage.