Description: Subforum dedicated to SMBX-38A - a fan-made remake of the original SMBX Engine, made by 5438A38A.
Forum rules: This is official Europan/American community for the SMBX-38A. Suggested to don't post stuff for this engine outside this subforum.
Moderators: Lx Xzit, Yoshi021, 5438A38A, Moderators, Semi-moderatos
I don't know if this is the right place to post this. Well, there seems to be no tutorial on SMBX 1.4.4's World Editor so I wondering if I could ask for help here.
I have set my World Map to SMB 3 Style Map. I notice that all the paths are revealed by default. I was wondering if there is a way to hide the path. I have a level that has two exits, one exit was meant to create a path for the next normal level while the other one was suppose to reveal a hidden path. I have already use the events but the problem is that the event is triggered regardless of which exit you take. Even if I take the normal exit, the hidden path still comes out. How do I keep it hidden and make it only unhide when I take the secret exit?
I notice that in the event, there is a condition expression, but I dont know what condition to make. Can you guys help me out?
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