Ideas for SMBX 1.4.5

Description: Have any suggestions or new ideas for SMBX-38A? This is a place for you. Good suggestions may appear in future versions of SMBX-38A.
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Post #1by Stardown » 1 Sep 2017, 20:57

[Here are some of my ideas for SMBX 1.4.5 (or 1.5):

New NPCs

    SMB Buzzy Beetle: Behaves identically to SMB3 Buzzy Beetle
    SMB Lava Bubble: Behaves identically to SMB3 Lava Bubble
    SMB2 Panser: All four colors
    SMB2 Pidgit: Additionally, a standalone flying carpet is added to the NPC list
    SMB2 Triclyde
    SMB3 Brick Goomba
    SMB3 Cannons: Top cannon, bottom cannon, diagonal cannon, quad cannon
    SMB3/SMW any one of the remaining Koopalings
    SMW Triangle Block
    SMW Super Koopa: Both yellow and red
    SMW Golden Bowser Statue
    MISC New Legend of Zelda enemy
    MISC New Metroid enemy
    MISC Rock Mushroom: Activated by pressing the alt jump button
    MISC Crazee Dayzee: From SMW2:YI
    MISC Wild Ptooie Piranha: From SMW2:YI
    MISC Needlenose: From SMW2:YI
    MISC Waddle Dee: From Kirby series; use GBA sprite; Waddle Dee has several default speed settings
    MISC Waddle Doo: From Kirby series; use GBA sprite; Waddle Doo has several default speed settings
    MISC Bronto Burt: From Kirby series; use GBA sprite; Bronto Burt has several different advanced settings

Music/Background

    Sort both music and background by game, leaving none and custom for both in a neutral location
    Revert the music to the way it was in 1.3
    Add new music and background, especially some for SMW2:YI

Other/New Edits/Additions

    Enable an easy-to-use online mode, where an eight-player online battle mode can be played
    Add undo and redo buttons
    OPTIONAL: Add at least one new playable character. Good options include Wario, Samus Aran, Sonic, SMW2:YI Yoshi, and Kirby.

Yeah, I know this is a lot to ask for, but we are hardcore fans.

To those who think they'd rather script in any one of these options than have them readily available on-hand: Think of the total beginners...

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Post #2by Yoshi021 » 2 Sep 2017, 23:22

I don't think a new playable is necessary for 1.4.5.
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Post #3by Eri7 » 3 Sep 2017, 0:46

I want a new shooting power up in 1.4.5 so I can have both hammer suit and boomerang suit .
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Post #4by MrPunchia » 3 Sep 2017, 23:19

I've got a collection of ideas. Of course 38A doesn't have to implement them all, just what he wants to add.

SMB3 - Podoboos that shoot out from all 4 directions.
SMB3 - Buster Beetles
SMB3 - Rocky Wrenches
SMW - Carrot platforms that move in one of 4 directions and fall after the timer in the middle runs out
SMW - Boo Buddy Snakes
SMW - Circling Boo Buddies
SMW - Skewers
SMW - Porcupuffers
SMW - Spiked balls/mines that float in one direction along the water
NSMB - Bullet Bill launchers that only launch Bills from one direction and rotate to the other direction following the launch of that Bill.
NSMBW - Stalking Piranha Plants that extend their necks, walking while their necks are short but staying still when their necks are long
NSMBU - Platforms that move in one of the four directions when stood on and return to their initial positions at the same speed when not stood on
SM3DW - Switchboards that move along line guides* in directions left and right based on which side of the board the player is on
*More lineguides too

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Post #5by NightlyThomas456 » 5 Sep 2017, 0:45

Well I agree A LOT of these suggestions, especially the NPCs.
However, some of them could be made with scripts, like the SMB3 Brick Goomba.

Also I don't think adding a new playable is necessary for 1.4.5, just like Yoshi021 said. Because if 38A adds more playables, this means: more GFXs provided, since people wants more power-ups to be in the game, even me, with the Cape Feather from SMW.

Also if you really want new playables I recommand to use SMBX2. It have new playables like Wario, Bowser, Samus, Megaman, etc....
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[Here are some of my ideas for SMBX 1.4.5 (or 1.5):

Post #6by 1234567890 » 5 Sep 2017, 2:46

New Players
    Sonic
    Yoshi
    Kirby
    Mega Man
    Crash Bandicoot
    Wario
    Waluigi
    Simon
    Pikachu
    Mowgli
    Bonkers
    Mickey Mouse

New Blocks
    All SMB1, SMB2, SMB3 And SMW Blocks

New Background Objects
    All SMB1 SMB2, SMB3 And SMW Backgrounds Objects

New Enemies

SMB2
    Giant Enemies, Vegetables, etc
    Albatross
    Autobomb
    Birdo Green and Red

SMB3
    Bull's Eye Bill
    Rocky Wrench
    Blopper Nanny

SMW
    Fuzzy
    Super Koopa
    Block Boo
    Koopalings, Big Boo And Reznor
    Wiggler

SMB1
    Spiny And Spiny Egg
    Lakitu

Misc
    All Enemies For Goof Troop, Bonkers and Other Disney Games
    Castlevania Enemies

Powerups
    Boomerang suit
    Rock Suit
    Gold Flower
    Cat Bell
    Werid Mushroom

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Post #7by Yoshi021 » 5 Sep 2017, 3:27

It was already mentioned that new playables are unnecessary. Also, this looks like a shortened list of what you already posted in your suggestion thread, there is no need to post it here.
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Post #8by Stardown » 6 Sep 2017, 2:17

My thoughts on MrPunchia's ideas:

MrPunchia wrote:SMB3 - Podoboos that shoot out from all 4 directions.

So, for example, you'd like to see a Podoboo leap downward from the ceiling, and then fall upward before landing in the lava on the ceiling. Interesting idea.

MrPunchia wrote:SMB3 - Buster Beetles
SMB3 - Rocky Wrenches
SMW - Boo Buddy Snakes
SMW - Circling Boo Buddies
SMW - Skewers
SMW - Porcupuffers

I can see these ideas coming in a future version, though maybe not 1.4.5.

MrPunchia wrote:SMW - Carrot platforms that move in one of 4 directions and fall after the timer in the middle runs out

Like the ones seen in Valley of Bowser 3? I think this idea was suggested in another post, but I support it. Maybe the timer can be set to 9 max, for now.

MrPunchia wrote:SMW - Spiked balls/mines that float in one direction along the water

Good idea. Combine them with Porcupuffers and you've got a nostalgic SMW level.

MrPunchia wrote:NSMB - Bullet Bill launchers that only launch Bills from one direction and rotate to the other direction following the launch of that Bill.

Level creators might need to use advanced settings for this one. I don't see this in 1.4.5, but definitely for a later version.

MrPunchia wrote:NSMBW - Stalking Piranha Plants that extend their necks, walking while their necks are short but staying still when their necks are long

Good idea, but if and when it is added, it should go in MISC.

MrPunchia wrote:NSMBU - Platforms that move in one of the four directions when stood on and return to their initial positions at the same speed when not stood on

While I've not played NSMBU, I think this is an interesting idea, but maybe not for 1.4.5.

MrPunchia wrote:SM3DW - Switchboards that move along line guides* in directions left and right based on which side of the board the player is on
*More lineguides too

Oh yeah. These obstacles kept players on their toes, especially when there were Stingbies or other obstacles in the way. I can see this for a later version.

Added after 5 minutes 12 seconds:
As for your ideas, 1234567890, we don't need a playable character for 1.4.5, as Yoshi021 has stated, and there will probably be none for 1.4.6, either. Maybe there will be one for 1.5, but don't get your hopes up.

I support the additions of Sonic, Kirby, Yoshi, Mega Man, Wario, and Waluigi, but I don't see the other appearing as playables in SMBX.

Eventually, I'm sure all the blocks and backgrounds for the non-miscellaneous games will be added.

You do have good ideas on the non-miscellaneous NPCs, but I can't see your miscellaneous choices appearing in SMBX. Your powerups, however, are good.

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Post #9by Mushroom King » 6 Sep 2017, 10:22

If SMBX must reach different games outside the Mario series, it must be Zelda. We have the main character, Link, some powerup and npcs, blocks, backgrounds...
Hell, we even have Metroïd component like Mother Brain. The only "Sonic" object already in the editor is the ring. Redigit probably planned to expand the editor to Zelda, Metroïd and Sonic before giving up.

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Post #10by Stardown » 6 Sep 2017, 11:46

The ring isn't the only sonic element in SMBX. We also have the Mystic Cave Zone background.

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Post #11by Mushroom King » 6 Sep 2017, 14:03

Right. That too.

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Post #12by 1234567890 » 9 Sep 2017, 21:54

Please Add Mickey Mouse Games, Kirby Super Star, SM3DW, Mega Man X, Sonic GBA Games, SMW2 YI, And any My Little Pony games Blocks, Backgrounds, BGO, NPC and Music, All the SMB1, SMB2, SMB3 and SMW Blocks, Backgrounds, BGO, NPC And Music, adding 2D And 3D Option, You Can Make your NPC ( Color Wheel, Paint, Siccors, Eraser, Etc), Add Any Genre by Version (Shooting, Sports, Tennis, Soccer, etc), Games Styles and Sound Effects like Super Mario Maker, Bonus Levels like Disney's Bonkers, Online and Local Multiplayer, etc for SMBX 1.4.5

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Post #13by Mushroom King » 10 Sep 2017, 12:01

Please Add Mickey Mouse Games, Kirby Super Star, SM3DW, Mega Man X, Sonic GBA Games, SMW2 YI, And any My Little Pony games...
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Post #14by Greendan » 20 Oct 2017, 0:54

1234567890 wrote:Please Add Mickey Mouse Games, Kirby Super Star, SM3DW, Mega Man X, Sonic GBA Games, SMW2 YI, And any My Little Pony games Blocks, Backgrounds, BGO, NPC and Music, All the SMB1, SMB2, SMB3 and SMW Blocks, Backgrounds, BGO, NPC And Music, adding 2D And 3D Option, You Can Make your NPC ( Color Wheel, Paint, Siccors, Eraser, Etc), Add Any Genre by Version (Shooting, Sports, Tennis, Soccer, etc), Games Styles and Sound Effects like Super Mario Maker, Bonus Levels like Disney's Bonkers, Online and Local Multiplayer, etc for SMBX 1.4.5
What you are basically saying is "Please add elements from every game". That ain't gonna happen. Though, most of the things you've said can be easily made with custom gfx and sound effects. And for the more complex things, scripts can be used.
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Widescreen support

Post #15by Alexelon » 21 Feb 2018, 17:14

Widescreen support 16:9 no scretch

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Post #16by Bandit » 6 Mar 2018, 22:55

if you had to add new characters should be mario, megaman, samus and sonic. If we make the graphs and we give ideas of the special abilities that they would probably have 38a consider them for future versions.

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Post #17by Mario_GamerXx » 24 Mar 2018, 19:37

I think you should put a script which has super mario odyssey.When you enter a pipe which sends you to an 8 bit world.Must chamge the graphics and the music.

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Post #18by 6824 » 14 Jun 2018, 14:30

Stuff shown in this video like SMB1 Darkland theme, Mario Forever spikes, Purple Boos and more.
Spoiler
https://drive.google.com/open?id=1AJ-CIMy5tuwBdjcYxo5kMMTmBOY9X6lk
Last edited by 6824 on 15 Jun 2018, 16:42, edited 1 time in total.

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Post #19by the GaMERDoG » 14 Jun 2018, 19:50

6824 wrote:Stuff shown in this video like SMB1 Darkland theme, Mario Forever spikes, Purple Boos and more.
Spoiler
https://drive.google.com/open?id=1AJ-CIMy5tuwBdjcYxo5kMMTmBOY9X6lk
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