SMBX-38A - Discussion Thread and Downloads

Description: Subforum dedicated to SMBX-38A - a fan-made remake of the original SMBX Engine, made by 5438A38A.
Forum rules: This is official Europan/American community for the SMBX-38A. Suggested to don't post stuff for this engine outside this subforum.
Moderators: Lx Xzit, Yoshi021, 5438A38A, Semi-moderatos, Moderators

Wohlstand M
Lead Developer
Lead Developer
Avatar
Wohlstand M
Lead Developer
Lead Developer
Age: 27
Reputation: 381
Posts: 1400
Joined: 15 Feb 2014
Location: Moscow, Russia
Website Skype YouTube

Post #41by Wohlstand » 30 Nov 2015, 23:19

Sorry, I was a bit busy and I already planned to include that BAT file into archive + suggestion inside readme to try to use that BAT file if you don't want to toggle standards mode

Lx Xzit M
Moderator
Moderator
Avatar
Lx Xzit M
Moderator
Moderator
Reputation: 247
Posts: 558
Joined: 9 Nov 2015
Website

Post #42by Lx Xzit » 1 Dec 2015, 2:39

Catskart wrote:Hi.
So, me and a friend (Arckali) are made a little program .bat to run SMBX for non-chinese PCs.
You must put smbx.bat in the SMBX folder, when you run it, it changes the region in chinese and start SMBX.
If you close it, your pc comes back in your region.

Download link : http://www.mediafire.com/download/xsuwg95uxmpcnf3/smbx.bat

Interesting! however it did not work for me.
When I open SMBX using my default country region I got a "Runtime-error 5".
I tried to open your bat file (without administrator rights) and it says "REG isn't knowed as a internal/external command" and SMBX runs automatically (but I get "Runtime-error 5").
When I try to open this as admin everything is succesful and I don't get any error, but in the end of the process SMBX doesn't open.

However I like this idea, hope you guys can fix these problems!

WohIstand wrote:SMBX 1.3 would have same bug with slopes, but I think, you already seen that springboard's animation is not right (even in the PGE Engine I was implemented that right and more similar [and even better] to SMBX 1.3), but water bubbles - are booster allows you jump into the space

Yes! this error is in SMBX 1.3, however you need put the slopes invisible for get this work. Yeah the springboard animation is wrong. :P
BTW I do have a question about PGE, Will you "conserve" some errors of SMBX? for example, if you put a SMB3 chargeable block as a "friedly", this will be like a "block" only for NPCs, I think it's very helpful for make some tricks!
VISIT MY YOUTUBE CHANNEL! LX XZIT
Join our 38A Discord server!

Image

Wohlstand M
Lead Developer
Lead Developer
Avatar
Wohlstand M
Lead Developer
Lead Developer
Age: 27
Reputation: 381
Posts: 1400
Joined: 15 Feb 2014
Location: Moscow, Russia
Website Skype YouTube

Post #43by Wohlstand » 1 Dec 2015, 2:48

DarkMecha wrote:Will you "conserve" some errors of SMBX? for example, if you put a SMB3 chargeable block as a "friendly", this will be like a "block" only for NPCs, I think it's very helpful for make some tricks!
Errors which are really annoying will NOT be ported into PGE's core, but trick which you noticed is NOT a bug, but I think, any NPC's should ignore all other unfriendly NPC's which are friendly.
Most of gameplay/physics things are getting from SMBX 1.3 just to keep compatibility with episodes made on it, but don't forget that all preferences of physics are modifiable by INI file from config pack.

Catskart M
Count
Count
Avatar
Catskart M
Count
Count
Age: 20
Reputation: 144
Posts: 259
Joined: 29 Nov 2015
Location: France

Post #44by Catskart » 1 Dec 2015, 8:46

DarkMecha, can i know what is your pc's region exactly please ?
If it's like I think, then I can fix your problem.

When "smbx doesn't run" there is an error or nothing at all ?
What's your OS ?

Squishy Rex M
Advanced Moderator
Advanced Moderator
Avatar
Squishy Rex M
Advanced Moderator
Advanced Moderator
Age: 24
Reputation: 105
Posts: 254
Joined: 24 Feb 2014
Location: Australia

Post #45by Squishy Rex » 1 Dec 2015, 14:24

Not sure if anyone else has noticed yet, but FLUDD actually has all three modes like in Super Mario Sunshine. Just select FLUDD and go to the Advanced options, there you'll find the Turbo and Rocket modes. I have to admit, the physics to each are fairly accurate and they seem oddly familiar to that of those featured in the Super Mario Sunshine 64 flash game by Runouw.
Squishy Rex's CGFX Pack v1.7
Image
To show your support add any of these Userbars to your Signature!
Image

Lx Xzit M
Moderator
Moderator
Avatar
Lx Xzit M
Moderator
Moderator
Reputation: 247
Posts: 558
Joined: 9 Nov 2015
Website

Post #46by Lx Xzit » 1 Dec 2015, 21:33

Catskart wrote:DarkMecha, can i know what is your pc's region exactly please ?
My default config is: "Español (Colombia)"

When "smbx doesn't run" there is an error or nothing at all?
When I try to run it as admin, some messages appears quickly on my screen. I took a screenshot and I noticed in the end of message appears:

"C:\Windows\system32\C:\SMBX 1.4.1 1>smbx.exe
C:\SMBX" isn't know as internal/external command, program or batch file."

And then, the region come back to my default config.

What's your OS ?
Windows 8.1 (64-bits)

EDIT:
I discovered something about the hidden fuctions:
Spoiler
Image
VISIT MY YOUTUBE CHANNEL! LX XZIT
Join our 38A Discord server!

Image

Catskart M
Count
Count
Avatar
Catskart M
Count
Count
Age: 20
Reputation: 144
Posts: 259
Joined: 29 Nov 2015
Location: France

Post #47by Catskart » 1 Dec 2015, 23:54

DarkMecha wrote:
When "smbx doesn't run" there is an error or nothing at all?
When I try to run it as admin, some messages appears quickly on my screen. I took a screenshot and I noticed in the end of message appears:

"C:\Windows\system32\C:\SMBX 1.4.1 1>smbx.exe
C:\SMBX" isn't know as internal/external command, program or batch file."

And then, the region come back to my default config.


It's normal, there is the same effect for me as admin.
Maybe your computer don't allow you to edit Windows registries ?
When the command REG is locked.

I'll try to found a solution to you.

Squishy Rex M
Advanced Moderator
Advanced Moderator
Avatar
Squishy Rex M
Advanced Moderator
Advanced Moderator
Age: 24
Reputation: 105
Posts: 254
Joined: 24 Feb 2014
Location: Australia

Post #48by Squishy Rex » 2 Dec 2015, 14:18

Also while on the topic of the FLUDD pack, try Turbo FLUDD with Frog Mario. I've never seen anyone being able to pick up any sort of decent speed with that suit, but adding Turbo FLUDD sure is hillarious. I'd suggest a flat level with no obstacles if you want to try it out. Beware however, if you run into walls you'll either rebound off them almost like a Koopa Shell momentarily or you will get stuck inside the block you hit.
Squishy Rex's CGFX Pack v1.7
Image
To show your support add any of these Userbars to your Signature!
Image

mariofan 64
Honourable citizen
Honourable citizen
Avatar
mariofan 64
Honourable citizen
Honourable citizen
Reputation: 3
Posts: 39
Joined: 22 Oct 2015

Post #49by mariofan 64 » 2 Dec 2015, 22:27

Squishy Rex wrote:Also while on the topic of the FLUDD pack, try Turbo FLUDD with Frog Mario. I've never seen anyone being able to pick up any sort of decent speed with that suit, but adding Turbo FLUDD sure is hillarious. I'd suggest a flat level with no obstacles if you want to try it out. Beware however, if you run into walls you'll either rebound off them almost like a Koopa Shell momentarily or you will get stuck inside the block you hit.
Are you saying that FLUDD is in SMBX 1.4.1?????
Current Projects: (Infinite Mario Bros: 0.16%)
(Super-Project Completion: 0.001% Complete. pls don't ask about it)
Youtube Status: MIA

h2643 M
Topic author, Contributor
Contributor
h2643 M
Topic author, Contributor
Contributor
Reputation: 109
Posts: 329
Joined: 15 Feb 2014
Location: Ukraine
Website YouTube

Post #50by h2643 » 2 Dec 2015, 23:09

Yes it is, under SMB3 NPC section in a power-up sub-section ;-) (shocking right?!)
<Knux> h2643 the super computer

mariofan 64
Honourable citizen
Honourable citizen
Avatar
mariofan 64
Honourable citizen
Honourable citizen
Reputation: 3
Posts: 39
Joined: 22 Oct 2015

Post #51by mariofan 64 » 2 Dec 2015, 23:53

It should be under Misc, but ehh. I'll rather wait until either 1.4.1 gets stable and less bugged through Wohlstand, or SMB Xtended is released with FLUDD inside. I'm patient like that. I can wait.
Current Projects: (Infinite Mario Bros: 0.16%)
(Super-Project Completion: 0.001% Complete. pls don't ask about it)
Youtube Status: MIA

Catskart M
Count
Count
Avatar
Catskart M
Count
Count
Age: 20
Reputation: 144
Posts: 259
Joined: 29 Nov 2015
Location: France

Post #52by Catskart » 3 Dec 2015, 20:04

Hey DarkMecha, I found a solution for you !
It don't replace the smbx.bat but it will be very nice for you.

http://www.mediafire.com/download/1g25i5m6jaez7g4 ... ple who can't run smbx bat.bat

So, this .bat don't start smbx, but, It change automatically your pc region in Chine, so you can run smbx.
if you press a key, your computer come back in your region.

It isn't friendlier than the original smbx.bat, but It's friendlier than do it manually.

Lx Xzit M
Moderator
Moderator
Avatar
Lx Xzit M
Moderator
Moderator
Reputation: 247
Posts: 558
Joined: 9 Nov 2015
Website

Post #53by Lx Xzit » 4 Dec 2015, 4:51

Thanks! well I can run SMBX 1.4.1 normally since the first day, so I'm not worried :P This works fine and it's much better that do it manually.
I'd like to make a re-pack including your bat file for people who can't run SMBX, is this okay with you? I know this will be helpful!
VISIT MY YOUTUBE CHANNEL! LX XZIT
Join our 38A Discord server!

Image

SgwySpeedrcr
Good citizen
Good citizen
SgwySpeedrcr
Good citizen
Good citizen
Reputation: 2
Posts: 29
Joined: 4 Dec 2015

Post #54by SgwySpeedrcr » 4 Dec 2015, 5:01

*** i posted an earlier issue and it was fixed **

if you jump on a red SMW koopa, when his shellless form slides out, it will not slide off a cliff. IDK if that was in the SMBX 1.3.0.1, but I figured it also was worth mentioning.

h2643 M
Topic author, Contributor
Contributor
h2643 M
Topic author, Contributor
Contributor
Reputation: 109
Posts: 329
Joined: 15 Feb 2014
Location: Ukraine
Website YouTube

Post #55by h2643 » 4 Dec 2015, 22:25

I rewrote the first post to make it easily readable now. Also added the 'feature' list for curious and updated some links.
SgwySpeedrcr wrote:if you jump on a red SMW koopa, when his shellless form slides out, it will not slide off a cliff. IDK if that was in the SMBX 1.3.0.1, but I figured it also was worth mentioning.
I'm pretty sure it wasn't sliding in original SMBX 1.3.0.1 as well, actually. If Wohlstand and the team will be able to get the source code of SMBX 1.4.1 then they could do something about it, as well as fix some bugs that exist in this version.
<Knux> h2643 the super computer

FanofSMBX
Contributor
Contributor
FanofSMBX
Contributor
Contributor
Reputation: 19
Posts: 54
Joined: 24 Jun 2014

Post #56by FanofSMBX » 5 Dec 2015, 7:55

I used Cheat Engine's stringreader on SMBX 1.4.1

There's a sudoku game and maze game apparently in addition to the math one. Just my luck.

EggToken is a string with DisableHiddenFunctions. The strings near it may be the "right answer" to it's = in the config file to unlock more features. Way better to try than the unlock-games.

With the NPC codes is these new ones which may or may not work.
activetimer
disableintertia
roundhitbox
directivegfx
brightness
sethitbox
itemdrop
scripts
#cust#
#tsset#

You know how you can do special eventfunctions like "Add.PenguinSuit"? There's loads more. I suspect they may be a minigame reward.

"blueyoshiiscool" = ? May be related to EggToken

Murphmario
Citizen
Citizen
Murphmario
Citizen
Citizen
Reputation: 3
Posts: 7
Joined: 27 Dec 2014

Post #57by Murphmario » 6 Dec 2015, 3:30

So I got this to work, and right now I'm starting on the first ever SMBX 1.4.1 GFX pack. I find it annoying how all the new SMW enemies use SMA2 palletes. I will fix that.

Squishy Rex M
Advanced Moderator
Advanced Moderator
Avatar
Squishy Rex M
Advanced Moderator
Advanced Moderator
Age: 24
Reputation: 105
Posts: 254
Joined: 24 Feb 2014
Location: Australia

Post #58by Squishy Rex » 6 Dec 2015, 12:05

Murphmario wrote:So I got this to work, and right now I'm starting on the first ever SMBX 1.4.1 GFX pack. I find it annoying how all the new SMW enemies use SMA2 palletes. I will fix that.

I'm working on the Mega Mario effect now and maybe the others eventually too. I'll upload those when they're done as well as my Custom Fire Chomp sprite.
Squishy Rex's CGFX Pack v1.7
Image
To show your support add any of these Userbars to your Signature!
Image

P3rf3ctXZer0
Good citizen
Good citizen
Avatar
P3rf3ctXZer0
Good citizen
Good citizen
Reputation: -2
Posts: 33
Joined: 1 Jul 2015

Needs to be updated

Post #59by P3rf3ctXZer0 » 19 Dec 2015, 1:05

Alright so I love this concept but due to have no way to install 7 - 8 direct x this is 100% useless on Vista and higher.

Wohlstand M
Lead Developer
Lead Developer
Avatar
Wohlstand M
Lead Developer
Lead Developer
Age: 27
Reputation: 381
Posts: 1400
Joined: 15 Feb 2014
Location: Moscow, Russia
Website Skype YouTube

Post #60by Wohlstand » 19 Dec 2015, 1:33

P3rf3ctXZer0 wrote:Alright so I love this concept but due to have no way to install 7 - 8 direct x this is 100% useless on Vista and higher.
It works on higher (Windows 7, 8, 8.1, 10), but not on Vista itself (that everything showing that Windows Vista is true shit of all times).


Return to “Super Mario Bros. X by 38A (SMBX-38A)”

Who is online (over the past 5 minutes)

Users browsing this forum: 4 guests