1 - Background2-22 does not have animation:
Exemple :
I'm using a newly created level.
2 - Background2-18, Background2-29, Background2-30, Background2-42, Background2-55, Background2-58 does not appear when the level is tested.
![]() 1 - Background2-22 does not have animation:
Exemple : I'm using a newly created level. 2 - Background2-18, Background2-29, Background2-30, Background2-42, Background2-55, Background2-58 does not appear when the level is tested.
Last edited by Victor ManuelMR on 25 Nov 2020, 1:30, edited 3 times in total.
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![]() At least for me, they're working as intended (even the SMW Castle oversight seems to be fixed). Weird… Do the backgrounds work for other/ older levels? Did you check if all BGs are in the background2 Folder (Normally, there should be 58 files inside the background2 Folder)? | ||
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But I have all the graphics... | ||
![]() Maybe something went wrong when you've unpacked the files? That doesn't happen very often, but it's possible. Try the following methods: For the first test, you only replace the SMBX EXE file with a newly downloaded one and test the level where the BG doesn't work. If it's still not working, try to first download the Full Package and replace the files in the SMBX folder with the newly downloaded one, then download the patch file again and replace the SMBX EXE file once again. | ||
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![]() Just what I thought. The maximum texture size the game can render depends on your hardware, yours support 2048*2048 so that's why you can't see the animated backgrounds while others can. The only reasonable fix I see 38A could apply is increasing the minimum limit to 4096*4096, but I'm not sure what side effects it could cause. I assume that limit is for a reason.
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But it didn't happen before... So I will have to live with it. | ||
![]() This does not happen in 1.4.4. In 1.4.5...
I just tested 1.4.4, and this problem didn't happen... | ||
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